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Arvark

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Posts posted by Arvark


  1. I've been thinking about making a renderware clone, more updated and close to how the III era worked. would anyone be interested in something like this for making games?

    basically this would be a full game engine +SDK

    physics would be controlled by bullet physics (same thing gta IV and V use)

    one of the main things bttf:lc could do which is adding libraries like Libpng and Zlib etc.

    the ability to make features in a language similar to SCM but referenced in C++ for quick access.

    and more

    That'd be AWESOME. I've been working in Unity but it's a bit weird for me so something like that would be awesome, but it's probably impossible.


  2. I started the LYON ESTATES Sing a few minutes ago, it's almost finished, I don't know how to do the lions though :(, for the textures it's easy, It doesn't needs any textures, I can use blender's material (For the render, but i'll need texture when i'll put it in game)


  3. Hey! Here are my models! The most of them are Low-Poly

    A Class

    http://s29.postimg.org/8bu0d55kn/Classe.png
    Train Tracks! (Low Poly)
    http://s1.postimg.org/k94cdgu5b/binari.png

    Welcome to Hill Valley sign (Low Poly)

    http://s4.postimg.org/58rpwzokt/CARTELLO.png

    Desk (HIGH POLY)
    http://s3.postimg.org/uflf6n9lf/scrivania.png

    Clocktower (LOW POLY)

    http://s27.postimg.org/jk9izg143/Cattura.png

    What do you think?

    Made with blender 2.7, rendered with Cycles.

    I modeled the class in 3 Days (I was busy with other things)

    I modeled the desk in 2 days

    I modeled the clocktower in 2 days (I was busy all the morning those days)

    I started the train tracks and the sign half an hour ago

    What else can I model? If they want I'd like to help the Team.

    • Like 1

  4. Hey! The model is W.I.P. I started it yesterday! I don't have any texture, i need to do the lions and the windows in the middle :). Cattura.png

    Made with Blender 3D 2.70. If someone could give me some texture i could put it in VC

    • Like 2

  5. Right from the FAQ Page:

    I think the last person to join the mod team was Trancelikestate. Look at what he's accomplished with both VC and SA. I'd like to see your accomplishments on your mod team.

    The Italian Team is dead. I'm working on the Clocktower, i can give you some pic if you want ;)


  6. No new info because no real area change. The area that's being worked on is the city modeling. It just be "still working on town square." GTA V took 4 years to make. And they had a team of over 100. This mod has like 3.

    They want team members? I sent an email to the team, but they didn't answer <_<