Arvark
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Posts posted by Arvark
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That happens with savegames too.
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Thanks @Leaf for the screens, I'm actually very busy and tired so I couldn't do it.
http://postimg.org/image/9uba45ga1/
http://postimg.org/image/v58u8eyeh/- 1
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lol sorry for not posting the image but I literally forgot XD. I'll post it tomorrow since I'm not at home.
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2 lazy fo dat. No I'm joking. In a few hours you're gonna see it.
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We actually got the model ingame and it works!
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OK, so, me and Thynco88 are working on getting the house ingame, we've already got the model in 3DS Max with mapping so that's a step up! And I'm working on Doc's Garage's interior too!
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Don't know.
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It's a replay function, it's available in vanilla game too.
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Well, that is one of my points, the parts being replaced with 1955 ones.
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Well the flux band being red is because of the DeLorean being struck by a lightning TWICE, and then most of the part needed to time travel got rebuilt with 1955 Tech.
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Sorry for the slow progress, but I'm currently busy with school and times pretty much flies...
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A question, I read the first post and saw a VERY LONG post with many links, can someone be kind enough to provide me with a working link with as most stuff as they can? Since almost all the links are broken
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Are you talking about the "trails" option?
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Am I the only one that thinks that the sound is totally casual, and not depending on the Flux Capacitor's fuel (plutonium, junk etc)?
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Well you COULD make that if you already did the Lightning run in that game, if you go back, you'd see yourself doing it, but not by recording what you did, just running on a straight line. And if you prevent yourself to go in 1985, you're going to vanish or smth,
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Oh, I'm using the same, but sometimes, if I don't select the right object as main, it gives me a long line of errors.
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Sure! I'll send you a PM!
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Thanks! Which exporter are you using?
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Looks amazing, would it actually be possible to make it like a real in-game garage that opens? Could it be coded to work like the modding garage at sunshine autos? Realistically this would be the place to work on the delorean.
Thank you! I did an animation of it opening but I don't know how to import it in VC.
There's a problem, I imported McFly's house in MEd, replacing nbt_hotel01.dff, and replaced nbt_hotel01.txd's textures with MEd the model is still white!
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If you haven't already, I would focus on making sure you can get your first model into VC before moving onto a new building.
I did import the model in the game and it looked good. Still haven't imported it with textures.
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Here's an early pic of Doc's garage in 1985. what do you think?
1147 tris.
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Happens to me too.
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A question. since you're using blender, hyow do you export a car model? 9 times out of 10 it gives me an error. Nice work btw.
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What did they do to them? Do you mean the FiveM guys?
GET script
in Vice City Coding
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In one of the 0.2F trailers you can see he picks up 12 Plutonium capsules!