Knight Industries
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Posts posted by Knight Industries
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@knightjust wondering, did you rebuild the archive?
yes i did, when IMG Tool came up i did it then exited.
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here's the install_log:
SPOILER:Output folder: C:\Users\Alex\Guitar Tabs\GTA San AndreasExtract: IMGTool.exe
Extract: vorbishooked.dll
Extract: vorbisFile.dll
Extract: gta_sa.exe... 100%
Extract: cleo.asi
Extract: d3d9.dll
Extract: salimits.ini
Extract: saloader.ini
Extract: saweapons.txt
Extract: stream.ini
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\BTTF_ReadMe
Extract: english-readme.rtf
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\cleo\audio
Extract: 0.mp3
Extract: 1.mp3
Extract: 2.mp3
Extract: 3.mp3
Extract: 4.mp3
Extract: 5.mp3
Extract: 6.mp3
Extract: 7.mp3
Extract: 8.mp3
Extract: 9.mp3
Extract: boost.mp3
Extract: hover_off.mp3
Extract: hover_on.mp3
Extract: input_enter.mp3
Extract: input_off.mp3
Extract: input_on.mp3
Extract: sparks.mp3
Extract: time_travel.mp3
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\cleo\cleo_text
Extract: bttf.fxt
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\cleo
Extract: date.cs
Extract: draw.cs
Extract: flying.cs
Extract: GxtHook.cleo
Extract: keypad.cs
Extract: plane.cs
Extract: spawn.cs
Extract: speed.cs
Extract: timecircuits.cs
Extract: timetravel.cs
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\data
Extract: carcols.dat
Extract: gta.dat
Extract: handling.cfg
Extract: vehicles.ide
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\data\maps\animation
Extract: animation.IDE
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models
Extract: effects.fxp
Extract: fonts.txd
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\generic
Extract: vehicle.txd
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\text
Extract: american.gxt
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img
Extract: animation.col
Extract: blue_wormhole.dff
Extract: blue_wormhole_core.dff
Extract: bttf2.txd
Extract: bullet.dff
Extract: d_coil_lit.dff
Extract: d_green.dff
Extract: d_strut_b.dff
Extract: d_strut_l.dff
Extract: d_strut_r.dff
Extract: d_wheel_g.dff
Extract: d_wheel_l.dff
Extract: d_wheel_r.dff
Extract: sparrow.dff
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models
Extract: img.exe
Extract: script.bat
Output folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models
Spark Console (1.0.0)
by Arushan (oneforaru@gmail.com)
Opened gta3.img successfully.
Imported new file: animation.col
Imported new file: blue_wormhole.dff
Imported new file: blue_wormhole_core.dff
Imported new file: bttf2.txd
Warning: File bullet.dff already exists in archive, overwriting it.
Imported new file: bullet.dff
Imported new file: d_coil_lit.dff
Imported new file: d_green.dff
Imported new file: d_strut_b.dff
Imported new file: d_strut_l.dff
Imported new file: d_strut_r.dff
Imported new file: d_wheel_l.dff
Imported new file: d_wheel_g.dff
Imported new file: d_wheel_r.dff
Warning: File sparrow.dff already exists in archive, overwriting it.
Imported new file: sparrow.dff
Removed file: bullet.txd
Removed file: sparrow.txd
Archive saved
Archive closed
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\img.exe
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\script.bat
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\animation.col
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\blue_wormhole.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\blue_wormhole_core.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\bttf2.txd
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\bullet.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_coil_lit.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_green.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_strut_b.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_strut_l.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_strut_r.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_wheel_g.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_wheel_l.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\d_wheel_r.dff
Delete file: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\sparrow.dff
Remove folder: C:\Users\Alex\Guitar Tabs\GTA San Andreas\models\addtogta3img\
and here's the sala_log
SPOILER:[sat Sep 12 16:48:53 2009.] Starting SA Limit Adjuster...[sat Sep 12 16:48:54 2009.] ColModels: 18000
[sat Sep 12 16:48:54 2009.] Collision Files: 500
[sat Sep 12 16:48:54 2009.] QuadTreeNodes: 4000
[sat Sep 12 16:48:54 2009.] QuadTreeNodes2: 4000
[sat Sep 12 16:48:54 2009.] MatDataPool: 5000
[sat Sep 12 16:48:54 2009.] AtmDataPool: 2000
[sat Sep 12 16:48:54 2009.] Polygons: 15000
[sat Sep 12 16:48:54 2009.] Objects: 1000
[sat Sep 12 16:48:54 2009.] Streaming Memory: 100
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it's a copy of my backup, i installed the mod on it and my version is US 1.00
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sorry if i was to post this somewhere else but i get an error when the loading bar is at about 90%, i have taken out everything from the cleo folder to test if that's that problem, i get this error:
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I run the game and it opens and it looks fine, I go "New Game" and the loading bar goes near the end then stops and i get an error "GTA SA has stopped working".
I installed it by installing cleo3, then the mod with SAMI and did the compatibility stuff in the properties. i did make a topic about this before but i know i didn't install it right then but i'm pretty sure i did it right now cos there's a CLEO folder in my SA directory! please help. thanks
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how do i do that?
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i followed the instructions, here are what the instructions are:
so what's the problem???
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i did it and it's still the same
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I've reinstalled SA, now can you please tell me how to install the mod properly.
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reinstall sa? or the mod?
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it said to install SAMI, run it, open the the SAMI file with it and install and done, and that's what i did.
so what do i do?
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when i downloaded the mod a bunch of files that looks at bit like the directory came with it, do i put those files in my gta sa directory?
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I installed it using SAMI, i go into the game and every thing's fine. all the cars are there but when i spawn a kitt or get into one i can't do any of the abilities. like SPM or turbo boost, help! if you need any more info please ask.
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This should be a competition!!!!
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i asked this on GameFAQS and some guy said this:
1. That video card is absolutely crap. My 8600 GTS and my Mobility Radeon HD 3650 are both better than that.
2. Don't get a Raidmax PSU (this is what I've been told before).
3. 630 Watts is a lot of power for that build; you don't need it all.
Take this instead:
http://www.newegg.com/Product/Product.aspx...N82E16817139004
If you stay with Corsair or Antec or any other good name brands, you should fine. Only the cheaper ones like Raidmax crap out on you.
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i have this mod, the folder's name is: 1116050859_xbox_like
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that was WICKED iProton!
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Led Zeppelin - Kashmire
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South Australia, Adelaide
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PS3
in Off Topic
Posted · Report reply
I have a PS3 with PlayStation Network and I have GTA4 and Midnight Club: Los Angeles.