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Posts posted by bluespace88
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i'm a pokemon fan. Blue was based on a pokemon character in the manga.......
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well yeah, the Delorean's engine produces only 130hp. Thats as much as a modern day Toyota Corolla. As most car journalists in the day said, its more of a GT car then it is a sports car.
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The Ford LTD Crown Victoria was built from 1983-1991 and used by cops. It has either a 4.9L or 5.8L v8.
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The original Delorean could go to 88 mph just fine, so that was the least of his worries. He spent his entire family fortune on making it to a time machine and is now living out of a garage.
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One thing Welly gets right that Sunstar doesn't. The flux wires actually go onto the rear deck and not around the back of the car.
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take a crown vic for example. 4.6L v8 developing 250 hp vs a 2.8L v6 developing 130 hp. Electronically limited to 135mph, but of course in SA, no such thing as electronic limiters.
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good. Most cops in real life ARE faster than the delorean.
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Reinstalled the mod just to test out the handling. Seems to be perfect, at least it acts like a real car now. Still feels a bit too slow on acceleration though.BTW, is the game supposed to spawn a new player when you press N?
Its not though. I timed it last time and it takes roughly 10 seconds to get to 60, which is like the real car without the added 200kg of time machine parts
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ok, i did it in a day, and Mike could too.....
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haha, thats because the controller settings were all wrong on the ps2 emulator. Try this out. The turning mass is now back to what it was.
SPOILER: -
makes no sense why you want it on a car that drives itself <<
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yeah, ashley's using the model released a long time ago anyway....
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now that sounds just like him
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they are. I never said they reentered yet.
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So I finally got a vga box, so I could actually play gt4 on my ps2. Did a few laps around the nurburgring in the 197hp lowered Delorean, got an 8:45 on the last run, but it can be done faster, and here's what I noticed:
-The Delorean understeers, but not that badly as some other cars.
-I noticed no oversteer tendencies, even when lifting off and braking around a corner, unless the speed is too high.
-Steering is rather easy, so I'll be fixing that
-Bumps do tend to cause the Delorean to oversteer since it causes momentary loss of traction.
So I think I'm going to use that last handling I posted and tweak it slightly so it can steer better, or at least the same as regular cars.
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yep
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you asked me to
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signed a while ago....though i still like my other thing in space more
<-- is a huger space geek then a bttf geek
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lets hope sonic 4 doesn't disappoint, though i wish they used the original 2d shape
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you don't have to joke about him.
del is a #@*&$ who @#$&^* and @#$^& people sideways
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no, VC was easier. SA's harder to make it do what you want it to do.
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its hard....i got so confused
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lol, no.
Delorean Handling
in San Andreas Coding
Posted · Report reply
Yeah, its rather slow at the start, but can't really change that. I even enabled the 1g and 2g acceleration flags.
(automatic, but close enough)
(197 hp stage 2 engine)
Probably not the best times, but Marty's still a teenager and I doubt Doc ever had a career in driving cars.