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Everything posted by bluespace88
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its actually better then vc's in that the glow stretches up to fill in the rectangle opening.
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Since I'm on glows anyway, decided to do these. Big difference huh people who've played 0.1.2 can probably tell xD Probably looked the same way in that other mod, but I never played with it much.
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I'm leaving it in for now
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It could, but its a lot easier to just use particles.
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lol, i'd keep it for take off, thats for sure.
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we'll see about the coils, lol.
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I should probably disable boost when you're landing though, lol.
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tweaked size, made it closer. So much for my old argument that SA's effects weren't good. And I completely forgot to change the y size of the glow....
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yep. Doesn't really affects much. Only if you're in the air on a driving delorean under 5 meters or so does it really effect it. Flying to Driving is much like VC.
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Or maybe it was just the night sky there.... And yes, its a bit too far away from the delorean. I forgot effects in SA don't lag like VC.
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Doesn't this look familiar, albeit a different color (SA and VC colors seem to be different.....) Looking at more code......any one have a texture of the wormhole facing the right way? As in not a circular blob but actually sweeping back?
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put car doesn't help
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I'm making my effects from scratch anyway. Well, copying the R* effects and editing more like it.
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Its not random. Its just the way the code wants the order. In 0.1.1 and 0.1.2, I had it the same as VC. Remove the driver, get the speed. What I didn't know was that apparently removing the driver stops the car.... So I fixed that in the current build by getting speed first before removing the driver. Fixed it all up.
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you can ask the same thing about the vc wormhole it just had it in vc start small and grow big....dunno how i'm going to do that in SA yet.
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what problem? The speed problem? I fixed it.
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Testing neon blue color
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Warmer...
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This was entertaining...
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umm, even if you didn't, since BTTFVC Alphas, it always came with a readme in the main folder that has now been made more noticeable with that new folder.
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You of all people should know this... Go to your GTASA Folder Go to the BTTF_ReadMe Folder Double Click on english-readme.rtf read it.
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Wonder if I can use the one from VC....testing time ^^
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Small test Need to remodel the lit coils though. Since they're the same size as the old coils, they conflict with each other. I solved it in this video by resizing, but its still noticible when you actually play it, since the resize isn't perfect. I can prelight it in 3ds, but it doesn't export correctly, so meh. This is good enough for now. Moving on to wormhole i guess.
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stable or not, you have a ton of other bugs. Glows not disappearing, lagging animations, just to name a few.
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at least the coils look better then vc's 0.2c counterpart... " width="480" height="295">" />