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Posts posted by bluespace88
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besides, you see more of the train exterior then the interior of a delorean.
If its any consolation, we could do one simple thing. Have the delorean have a blank time circuit display and one object showing the current date that displays whenever the timecircuits are on.
Anyway, I am going home for the weekend, so progress is going to slow down.
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no in DFFSure. I'm just not going to use it.
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Already done.
Its called MyTime.
I'd rather not do it until I get the train in though because there might be a define objects limit for SA.
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g4u
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Would that even be possible?Seeing as the limit for attached objects is 470 and the time circuits have what
MMDDYYYY HH:MM AM
thats 12 + colon + AM/PM flag = 14 * 3 = 42 objects to attach. Well under the limit.
Might do that next, or might play with fire next.
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That's great but i wonder how you made that particule for the green lightIts not a particle
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because you're not my boss
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I haven't done wormhole anims yet, lol. Its just like the SA team mod right now cept with the vc wormhole.
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Found this hilarious. I was testing to see how many objects could be attached in preparation for the train, and it turned out to be around 360-370. I know how many there are by attaching coils that go up. This was the result of 300 coils.
300 coils
Nice Blue wall
Holy crap thats tall
But it doesn't lag
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yes, tis good news. NO LAGGING ANIMATIONS!!!! ^^
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Crashed around 460-470.....like we're going to use that much. The wall of coils was pretty impressive though.
So yes. The train will have animations that do not lag whatsoever....once I get to work on it.
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Good news. I just attached 100 coils to the delorean and no crash.
I'm pretty sure the train doesn't have that many, lol
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yes
i can test the limit later.
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sure
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cuz the flying delorean has these objects attached so far
struts
left wheels
right wheels
green lights
wheel lights
coil lights (when lit)
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its a second between changing, easily changeble,lol
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actually we might.
Remember that 3 object limit? I lied about that xD
I thought it was for attaching, but it was the gta3img thing without the limit adjuster.
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There was. I think you skimmed passed it
Oh, that picture on outatime.it you showed me was the three lights version. I'm doing the five lights version since it was modeled that way after the CG version. -
wow, awesome if it's not just only for the bttf2 delorean
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and then of course, the Flux Capacitor. It doesn't like chassis transparencies though (had to remove the glass in front of it). But I have an idea.
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makes me wonder how it would turn out if the poll was done after I did the SA version.
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Oh, that picture on outatime.it you showed me was the three lights version. I'm doing the five lights version since it was modeled that way after the CG version.
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well, when we talk about crysis, we're usually talking about non-low settings
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You mean these bumper lights?
Haven't done sidelights or rear lights since those need to be modeled....
About the green, maybe, lol. Depends on what the other scene was.
Delorean Lights
in Modeling
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and found a bug with the keypad. It works on the super gt and hotknife (used to be other deloreans taken out for the time being)