-
Content Count
956 -
Joined
-
Last visited
-
Days Won
48
Posts posted by ~Leaf~
-
-
you have got to stop quoting the post directly above you
(however I'll keep that in mind for the ps2 edition of hv)
-
so after deciding to shelve bttf-lc 1.1B for the time being i thought it'd be fun to dissect it and part it out until we start up again
so everybody remember those light boxes on the deloreans that no one liked ever? or in gta in general?
well in bttflc I had removed those and everybody kept emailing me, and bothering me about them in which i would naturally respond wait for 1.1B
well heres a quick and dirty hack to remove the boxes, this file works in both gta 3 and vc and yes its compatible with bttfhv
what it's not compatible with however is Vice city v1.1 and III V1.0
KEEP IN MIND IF YOU RELEASE ANY FILES I GIVE OUT ON ANOTHER WEBSITE THAT ISN'T A DIRECT LINK TO MY WEBSITE I WILL NEVER RELEASE ANOTHER ADD-ON LIKE THIS AGAIN!
https://www.dropbox.com/s/svtslvwwdxwz23j/novehiclelightboxes.asi?dl=1
- 1
-
Great to see you too, ~Leaf~.
sorry BTTFModMachine, I would be on here to help with peoples coding problems etc but I haven't had the time. but i will say i'll be releasing a little addon for vc and III that everyone has been asking for.
-
well i'm in the midst of giving up on my own project for a while as well, so you guys might not have any competition for a while
- 1
-
i remember this , they had somehow aquired some of our original work we used for placeholder models in 1.1A
-
Wasn't the point of the 0.2X series to be playable test builds anyways and not complete builds?
-
i remember seeing this in theatres, i was like ..... yes!
- 1
-
r* sucks in every category
-
I thought he died
-
it seems the ps2 doesn't like loading the whole car.... but hey look progress yay...
- 1
-
you can forget about replays being useful anywhere in this idea, I actually disabled replays in my mod because they are scarrily badly made, you'd have to write the scripts from scratch , its not impossible, just not going to be seen done in scm as scm was intended for game start setup and missions. not features
-
This cannot be done in GTA VC or SA, due to memory restrictions.
What? ....
-
don't boast its rude lol
@ littlewyan we aren't exactly trying to outdo anyone but ourselves we are just trying to make the best mod we can with our current resources.
-
what?
-
you need to organize the download section of the first post
-
here's an idea, if you want a mod done, start a team and get it done yourself, that's what we did
- 3
-
good job, you managed to put your own post in the quote..... http://www.youtube.com/watch?v=XAT15I-QnBY
- 1
-
i liked it when hill valley was over the airport, made it look more beta-ish
-
you are overloading the memory somewhere
-
i guess he wont be walking anymore......whats that? too soon? oh ok
-
even though i'd like to see youtube how it was in 2005 that will never happen, also the comment system is most likely here to stay, every time google changes something 1 billion petitions come online asking to change it back, the thing is no matter how many signatures you get it doesnt mean they are legally bound to complete you're request.
-
hack is such an arbitrary word now days
- 1
-
nice but why nvidia to amd, big leap
- 1
-
those wheels
- 2
Light Box Removal (because everyone kept asking for it)
in Other GTA Mods
Posted · Report reply
I think it bothered me most in regular gta vc that's the main reason i did it.