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Tirido

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About Tirido

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    Physicist

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    http://tirido.blogspot.com
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  1. Thanks Mike Yes, i would be very happy if my model will be a part of this mod. Great job so far Blue, I'm still impressed that SA engine can handle this high poly model. But it requires some texture work to add all these details to diffuse maps. By the way, as you said looks like there is an aspect ratio problem on those screenshots, car looks a little bit squashed.
  2. Hi guys @bluespace88 About the doors, i modelled them seperately but maybe because of FBX export, they aren't seperated. Yes, these poly counts are poly not tris, so double them. Good luck on convert process I hope it helps this project. This is a great project. Actually I hope to see it also as a GTAIV mod, it would be greater with all new engine. @Dragon King I allready gave this model to a guy (Crymod.com nick owenwilson1) months ago. He wanted to convert it to GTAIV but he is very slow, no serious news so far.