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TranceLikeState

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Posts posted by TranceLikeState


  1. Yep. You need new coords for each item. Fastest and easiest way is to use 3ds max and use xmens ipl exporter to manually grab the coords lines. Wayyy easier cuz max is faster and more efficient at duplicating and moving meshes. I duplicated and positioned that whole map there in about 10 minutes. Windows included.

    You could also try using xmens importer to import the dff's and ipl info and select all the models, move them and re export ipl lines.


  2. Yeah bright night time LOD models may just be a SA thing because they are the same models so they shouldn't be. I dunno. I could make rear walls for the models sure but since it's an incomplete map for gta really i wasnt too concerned at this time ;) You have know idea what i have to do to make them look like they do since i cant get glass mesh haha. Yeah i could make the del carcol compatible.

    Thought you guys would like that alternate Marty. Rigging him for VC too. The blue del is actually kinda cool.


  3. I just uploaded fixed versions of the dels with the glass on the fusion coffee grinder and found those missing light meshes on the doors. Played with the wheel sizes in the SA version also.

    Not much to do as far as window transparency bugs just yet. :( Everything else is good though!

    gta_sa2012-04-0618-03-39-42.jpg

    And I had to create a different texture for the police station because i can't get certain plant meshes.


  4. Haha, nice. These kinds of small details are just about impossible to see in the over all picture when you're sorting so many meshes and textures. It's a miracle my brain isn't fried. I do in fact see those details on the TT model in game and the first thing is i had to manually draw all glass meshes so that explains that haha. I must've lost or overlooked some small light mesh on the doors.

    SA version of 31 is up! Go play it!


  5. Well I'm not posting links to anything as requested by the team.

    And thanks guys! Just waiting for them to increase my mod file size. SA should be done soon too.

    I see rob. It does help, and i'd have to look at the model closer but that might not be due to my converting but rather was never modeled in the first place. :P