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TranceLikeState

Mod Team
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Everything posted by TranceLikeState

  1. You could. Brief ipl line description. 13.01 is Z 18642, 31hvbase, 0, 726.35602, -2299.99, 13.01, 0.0, 0.0, 0.798636, 0.601815, 1 ID#,Model name,can't remember, x.....y,....z,.....rotaionx, rotationy, rotationz, LOD location
  2. Yep. You need new coords for each item. Fastest and easiest way is to use 3ds max and use xmens ipl exporter to manually grab the coords lines. Wayyy easier cuz max is faster and more efficient at duplicating and moving meshes. I duplicated and positioned that whole map there in about 10 minutes. Windows included. You could also try using xmens importer to import the dff's and ipl info and select all the models, move them and re export ipl lines.
  3. Yeah bright night time LOD models may just be a SA thing because they are the same models so they shouldn't be. I dunno. I could make rear walls for the models sure but since it's an incomplete map for gta really i wasnt too concerned at this time You have know idea what i have to do to make them look like they do since i cant get glass mesh haha. Yeah i could make the del carcol compatible. Thought you guys would like that alternate Marty. Rigging him for VC too. The blue del is actually kinda cool.
  4. Hey thanks man! Guess what?! I was out in 31 HV earlier and this guy suddenly showed up!
  5. I just uploaded fixed versions of the dels with the glass on the fusion coffee grinder and found those missing light meshes on the doors. Played with the wheel sizes in the SA version also. Not much to do as far as window transparency bugs just yet. Everything else is good though! And I had to create a different texture for the police station because i can't get certain plant meshes.
  6. wow thats odd. Ok great! Post videos and pics people!
  7. I was worried that once i got a new computer that things might work on it that won't work on other peoples. Sorry guys. For now just play it in VC if it doesnt work for you till i get around to releasing a clean map version.
  8. You mean without limit adjuster? Anyone else got it working?
  9. I dunno man. Might be a performance thing. try these diff limit settings. Also Zero was the one to give me the tell tale worm hole. might wanna talk to him about posting it. " width="600px" height="361px">" />" width="600px" height="361px" allowFullScreen="true" allowscriptaccess="always" />
  10. No, talk to micro about that. Actually now that i think about it i'm not sure if he and zero did the wormhole maybe just the f/x. I think i'm actually using the Tell Tale wormhole but i can't remember who gave it to me?
  11. Haha, nice. These kinds of small details are just about impossible to see in the over all picture when you're sorting so many meshes and textures. It's a miracle my brain isn't fried. I do in fact see those details on the TT model in game and the first thing is i had to manually draw all glass meshes so that explains that haha. I must've lost or overlooked some small light mesh on the doors. SA version of 31 is up! Go play it!
  12. I mean i could just create a separate page in a category with a larger file size like "islands" but i was trying to keep it all on one page. Suppose i could just make 2 and get more publicity that way anyways. Connect them. My downloads don't require authenticating so it's instant.
  13. Well thats why i was bummed when i saw the file was too big for the mod page size. It takes forever for them to up the size. But good news though! THE SA VERSION DOES NOT REQUIRE MAP CLEANING!!!! Easy Sami script to install and uninstall!!!!!
  14. Well I'm not posting links to anything as requested by the team. And thanks guys! Just waiting for them to increase my mod file size. SA should be done soon too. I see rob. It does help, and i'd have to look at the model closer but that might not be due to my converting but rather was never modeled in the first place.
  15. I'm not sure what you mean about the lights. And there should be glass on the flux capacitor if thats what you mean.
  16. And i just uploaded VC also. Will post the SA version soon just workin out some bugs and stuff. Oops, too big. Hang tight.
  17. Why not? Yeah SA HV isn't quite finished but i could upload VC right now.
  18. Maybe on completion of all the TT maps? No time soon.
  19. Thanks!! Since 0.2e?! I feel special haha! Get out there and try the Del!
  20. No map just yet. I'll upload those this afternoon.