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timetrain

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Posts posted by timetrain


  1. Human: Whats up, Doc?

    Doc Brown: Who are you, bugs bunny? But I'm pretty good, how about you?

    Human: whats up?

    Doc Brown: Not much, I'm working on ideas for additions to the Jules Verne Train.

    Human: and hows that going?

    Doc Brown: Not so good as far as I'm concerned.

    Human: why not?

    Doc Brown: I'm having trouble rerouting some wires through the fusion reactor without causing an explosion.

    Human: ouch that sucks

    Doc Brown: Yes it's quite heavy.

    Human: So whats the Jules Verne Train?

    Doc Brown: I understand. It's my latest and personal favorite time machine made out of an 1885 steam locomotive.

    Human: hows the other deloreans?

    Doc Brown: Same as ever, lying in the track bed of the Hill Valley railroad blown to bits. Sad really, but it was meant to be so.

    Human: so whats the MKIII?

    Doc Brown: It's short for Mach III, my new delorean time machine made out of a delorean concept car.

    Human: What concept car?

    Doc Brown: A fan-modeled idea for a new delorean car. It's a nice car and makes a great time machine. It has location circuits too!

    Human: what are location circuits?

    Doc Brown: My latest invention, they not only let you choose your destination time, but also your destination place.

    Human: amazing

    Doc Brown: Yes it amazes me too.

    Human: So how's the family?

    Doc Brown: Pretty good, Clara, the boys, and I are all really happy together.


  2. I think the beginning should start with a mission, not the tutorial yet, and you will learn the stuff as you go along with the missions, telling you how to do things at the top.

    1st Part:

    Like Ziero_1986, you will start off as Doc, who is working for the Libyans, and the mission will consist of Doc talking to himself in a cut scene about switching the Bomb for used pinball machine parts. Then you will take the package to the Libyans In Doc's car and flee back to your garage to prepare the time machine. It then ends, mission passed.

    2nd Part:

    It will then go straight to a cut scene where is shows Marty leaving his house and getting on the skateboard. You are now Marty.

    The cut scene ends once he gets on the board and your then controlling Marty, up at the top it tells you to get to Doc's garage to check up on him, and puts a blip on the map. Once you get there it goes into a cut scene with audio clips from the movie. Marty walks in yelling doc's name and gets off the skate board and it rolls over and hit's Doc's hidden plutonium box you saw earlier. It then goes straight to the the part where Doc calls and skips the giant speaker explosion for now. The phone ring's and it's Doc. He tells you to get to the mall later and all that jazz with the same audio clips from the movie.

    3rd Part:

    Then the cut scene ends, "Mission Passed", and you can free roam around until late that night when it tells you "It's getting late, you better get home." Then you go back to your house and there's another cut scene with Doc calling Marty late that night. You then proceed to skate board to the mall where Doc is waiting for you. It shows the delorean coming out of Doc's truck, and Doc talks a little about the delorean with audio from the movie.

    4th Part:

    There's 2 options here.

    Option one is we show the part with Doc and Einstein as a cut scene with audio clips from the movie.

    Or Option 2 is where we skip straight to the part with the Libyans after Doc tells Marty more about the delorean.

    Either way, there will be a cut scene showing the Libyans approaching and Doc saying "OMG TEY FOUND MEH!" and shows Doc getting shot and Marty yelling NOOO and getting in the delorean. Then the cut scene ends and the black bot at the top tells you to get the hell out of there! Then it tells you to go straight down the mall parking lot to the marker and turn around running away from the Libyans, then it tells you to go straight towards the stand in the parking lot and it tells you to go straight towards it and reach 88 miles per hour. You time travel and disappear while the Libyans crash into the stand. Marty then reappears in the golf park or at least somewhere else. Mission passes, you now have the time machine and the black box at the top tells you to take it to 1955 Doc's garage to hide it. There's a blip on the map there too. Once you get there you can put the delorean in the garage if you want and the box tells you there's a marker in the garage for the tutorial on how to play. You don't have to take it if you don't want to, and can continue to fix the delorean in Doc's garage to get the lightning rod delorean. Then you will start the 5th mission.

    4th and a half Part: (Tutorial)

    At 1955 Doc's garage (Sunshine autos) there is a marker for the tutorial mission. If you go in it it will automatically change the time back to normal and teleport you to vercetti mansion to take the tutorial mission from 0.2e. You still have to take plutonium from the Libyans just to show you how to do it. Once you've completed the tutorial it changes the time back to 1955 and your at Doc's garage again with the delorean you have to get fixed up with the lightning rod.

    I put the tutorial as 4rth and a half because you will need to know some of the things for the next mission.

    5th Part:

    This is the final mission besides the BTTF ride mission. Basically you step in the marker and it changes the time to the night of the dance. It will have a cut scene telling you everything your about to to, as in it tells you where the white line is, to accelerate straight down to the clock tower going 88, and wait for the alarm. You take the lightning rod delorean to the white line on the street within the time limit and wait. It tells you to get out and put up the rod, then it tells you to set the time circuits to the right time and wait for the buzzer. Once the timer goes off you burn rubber to the lightning wire Doc put up where Doc is waiting and cheering you on, you see him as you get close as hes fiddling with the wires. the lightning strikes and you see the delorean disappear in a brilliant flash of light and a pair of fire trails. If you want you can show Doc running in the street. The delorean then appears back in 1985 and the Mission is passed. You now have free roam and the option to do the BTTF Ride mission.

    • Like 1

  3. Request any features for 0.2f here.

    ***************************************************************

    Note, this does not mean we are finished with 0.2e, we still have quite a few bugs to fix.

    ***************************************************************

    This topic will be open up until the release of 0.2e, after which we will make a short list to pass on to our coder.

    We are taking this new approach to try and avoid what happened with 0.2e, which was basically del trying to code in everyones different requests without setting a pre defined cut off date.

    Please refrain from posting requests which will be part of 0.2e.

    Finally, some news, Doc's truck animations may or may not be included with 0.2e, as this is prooving to be very unstable and buggy.

    ------------------------------------------------------------------------------------------------------------

    Back to the Future Hill Valley: Version 0.2e – Feature list

    - KITT has been Removed

    - More Graphical Enhancements

    - - All Deloreans will fire particles to the wormhole and have particles flying back

    - - Pulsating glows for 04 Delorean

    - - Longer Fire Trails

    - - BTTF 3 Coils will Flicker

    - - Headlight Glows added to Flying Models

    - - BTTF 2 Stream Thrusts from Hover Conversation

    - Multiple Time Machines

    - Lightning Strike Possiblity (when in flying in a storm)

    - Emergency Landing System will cut in when you are struck by lightning

    - Custom Location for Location Circuits in the 04

    - Backward 99 Fire Trails

    - Instant Time Travel

    - "Beeper" Delorean Time Circuit setting reciever

    - New Animations for

    - - Time Train

    - - BTTF2 Time machine Delorean

    - - 04 Time machine Delorean

    - Missions

    - - "The Ride"

    - New Models

    - - New 04 Delorean Model

    - - New Time Train Model

    - - Marty's Toyota Truck

    - - Needles Ford F150

    - - Updated Delorean Models