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Mr. Fusion

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Posts posted by Mr. Fusion


  1. I'd say you have no idea what you are talking about. ;)

    Eh? Why don't you say what it is, instead of being vague about it?

    Yes sorry Liam i wasn't reading this post :P

    Well see the Clocktower:

    1. Second Floor, Front Windows

    In the pure front of the tower the second floor windows are not correct

    window.jpg

    2. Gargoyles Details

    http://www.outatime.it/ritornoalfuturo/fra...x.php?cs=570925

    They have some detail in the face, body detail you easily can fix.

    http://www.bttfhillvalley.co.uk/forum/inde...=si&img=148

    3. The Roof

    I hope you can see the diference

    roof.jpg

    Liam your model is awesome, maybe you can change what i say. Sorry if this annoy you

    EDIT- 4. i forget about the small lights that are near the clock


  2. the only problem is I have no idea on how to get it in game, I don't really know how Kam's max scripts work for vc.

    Is pretty simple, you can do the model's textures in Paint shop pro or Photoshop, Remember the model need to have shades or it won't look right in game. Also you will need to Prelit it (Go to GTAForums.com for learn how to) whit 99,99,99 settings, then on the exporter, Click on VC and VCOL, Select the model and push EXPORT IT. Remember the Poly limit can't be high of 65K

    EDIT - I may make a tutorial for how do it

    EDIT 2 - Thanks DK, i am not gonna make the tut after all