About This File
Back to the Future SA Mini Mod 0.1.1
By the Back to the Future Hill Valley Team
We are proud to announce the release of BTTF:SA. Unlike the VC mod, this will NOT be a total conversion, but will serve more as an addon. Because it uses CLEO, you do not need to start a new game, and as such, updates will be much more frequent.
Installation
• Extract to your Grand Theft Auto San Andreas Folder (Overwrite if prompted)
o Default Folder: C:\Program Files\Rockstar Games\GTA San Andreas
• Add and Replace the following files in \data\gta3.img with the ones located in \car models\ using img tool or equivalent
o supergt.dff
o supergt.txd
o bullet.dff
o bullet.txd
o sparrow.dff
o sparrow.txd
o hotknife.dff
o hotknife.txd
• Play the game!
Installation for those with car mods installed
Replace lines in these files with the ones provided
• handling.cfg
HOTKNIFE 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1
SUPERGT 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1
BULLET 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1
SPARROW 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 42005014 00204003 0 1 1
• vehicles.ide
434, hotknife, hotknife, car, HOTKNIFE, HOTKNIF, null, ignore, 4, 0, 0, 0, 0.8, 0.8, -1
469, sparrow, sparrow, heli, SPARROW, SPARROW, null, ignore, 10, 0, 0, -1, 0.72, 0.72, -1
506, supergt, supergt, car, SUPERGT, SUPERGT, null, ignore, 5, 0, 0, 0, 0.72, 0.72, 0
541, bullet, bullet, car, BULLET, BULLET, null, ignore, 4, 0, 0, 0, 0.72, 0.72, 0
• carcol.dat
bullet, 24,24
hotknife, 24,24
sparrow, 24,24
supergt, 24,24
Controls
WARNING!!! To avoid possible Conflicts, please change the controls so they do not use the following commands!!! (Or don't use numpad, the row with ~ NUMBERS 1-9, -, +, and BACKSPACE, and the LETTER O)
• Spawn Delorean: KEY – or NUM –
• Time Circuits On/Off: Key O or NUM +
• Enter: KEY BACKSPACE or NUM ENTER
• Numbers1-9: KEY 1-9 or NUM 1-9
• **NEW COMMANDS**
• Spawn BTTF1,BTTF2,BTTF3 Deloreans: KEY1-3 or NUM1-3
o 1 for BTTF1 (Super GT)
o 2 for BTTF2 (Bullet)
o 3 for BTTF3 (Hotknife)
• Fly/Drive Switch (for BTTF2): KEY F
• Vent Boost (fly forward): KEY SPACEBAR
• Lights on/off: KEY L
How to Time Travel (Read Controls First
• Spawn a Delorean
• Turn on Time Circuits
• Set Date
o 4 Digits: HHMM
o 8 Digits: MMDDYYYY
o 12 Digits: MMDDYYYYHHMM
o Ex: Key in 110519550600 ENTER
o The Destination Time will now read: Nov 05 1955 06:00 AM
• Speed up to 88mph to time travel
• Turn off time circuits, or time travel again
Features
• ***NEW FEATURES***
o BTTF2 and BTTF3 Delorean
o Flying Delorean (switch and boost)
o Headlights/Taillights Toggle
o Spawn Commands changed to include new deloreans
• BTTF1 Delorean
• Instant Time Travel (from the upcoming 0.2e release)
• Programmable time circuits using the either the numpad or the numbers on the top of the keyboard
• Speedometer
• Time Travel and Time Circuit Sounds
Known Issues
• Switching from driving/flying a few meters off the ground will cause you to appear on the ground instead of above due to a feature that was supposed to help GTASA, but hurts us instead.
• Flying Delorean sounds are not accurate, since a helicopter is using a car’s sounds instead.
Future Features
• BTTF3RR Delorean
• Train Time Machine
• Scene Reenactments
• Animations
• Refueling (with a Mr. Fusion that opens)
• RC Delorean
Possible Future Features (depending on limitations)
• Any effects pretty much
Credits
• Anonymous - Coder
• Carlos85G - Car Modeler
Changelog
0.1.1
• Added more Deloreans
• Added flying mode commands
• Added lights toggle
• Bug fixes
0.1
• Initial Release
Link also provided: http://www.mediafire.com/download.php?6mhnw8dzc4m