hscitpe 6 Report post Posted October 26, 2012 Hey everyone, I've been having a problem with GTA SA lately and I was wondering if someone could help. If anyone saw my other topic then you know I'm trying to add Trance's Telltale D as a whole new time machine. Well I put the wheels and struts and things of that sort in the IMG archive and gave each one custom model numbers in animation.ide, but whenever I go to start the game it crashes and tells me there was an error with veh_mods.ide. But that's not all. I remove the TellTale lines from animation.ide and the game starts right up. So I tried putting the 1931 Hill Valley in, but the model numbers Trance provided conflicted with existing ones, so I changed them. Same problem. I went and check veh_mods.ide and those model numbers don't conflict with mine. This isn't the first time I've had to change model numbers to make different mods work. Trance and I went through a whole big thing a couple of weeks ago, and it boiled down to model numbers. After a quick change everything worked just fine. Can anyone tell me what's going on? Share this post Link to post Share on other sites
uokka 117 Report post Posted October 26, 2012 As far as I know, the error message SALA gives you doesn't tell you which file caused a problem but which file was loaded before the problem occured. So veh_mods.ide might be completely OK. I'd suggest you try increasing values in salimits.ini (maybe ColModels). Share this post Link to post Share on other sites
hscitpe 6 Report post Posted October 28, 2012 What do you think I should change the value to? Share this post Link to post Share on other sites
uokka 117 Report post Posted October 29, 2012 Sorry, I'm just recommending something I don't really understand. Anyway, you might wanna try to increase the value by the sum of models you have added. Hope it helps.. Share this post Link to post Share on other sites