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hscitpe

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Posts posted by hscitpe


  1. Hey everyone, I've been having a problem with GTA SA lately and I was wondering if someone could help.

    If anyone saw my other topic then you know I'm trying to add Trance's Telltale D as a whole new time machine. Well I put the wheels and struts and things of that sort in the IMG archive and gave each one custom model numbers in animation.ide, but whenever I go to start the game it crashes and tells me there was an error with veh_mods.ide.

    But that's not all. I remove the TellTale lines from animation.ide and the game starts right up. So I tried putting the 1931 Hill Valley in, but the model numbers Trance provided conflicted with existing ones, so I changed them. Same problem. I went and check veh_mods.ide and those model numbers don't conflict with mine.

    This isn't the first time I've had to change model numbers to make different mods work. Trance and I went through a whole big thing a couple of weeks ago, and it boiled down to model numbers. After a quick change everything worked just fine.

    Can anyone tell me what's going on?


  2. Hey all.

    I'm working on adding another Time Machine (Trance's Telltale DeLorean) to the other BTTF SA mod. This one. The problem is that, like 0.2e in Vice City, all of the time machine-y aspects of the mod seem to be centered around whether or not the Time Machine was created in the garage and not just randomly spawned. I kinda copypasta'd the code for the Oxnard DeLorean, (Infernus is Oxnard, Majestic is Telltale) but no matter what I do I can't get it to work.

    The entirety of the garage code goes to complete s**t whenever I try and do simple things. If I choose the Part III D for example, I can physically see it spawn, but whenever my player is scripted to appear inside the game crashes. And if I try and select the Telltale DeLorean, I can't even see it spawn. The game just crashes.

    I've pasted both the original and my crappy code below and I was wondering if someone who's more experienced with CLEO than I am would be willing to lend a hand and help me get this problem straightened out. Thanks in advance.

    Original

    SPOILER:
    // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

    {$VERSION 3.1.0027}

    {$CLEO .cs}

    //-------------MAIN---------------

    thread 'GARAGE'

    0AB3: var 25 = 0

    16@ = 0

    29@ = 8

    :GARAGE_31

    wait 0

    if

    Player.Defined($PLAYER_CHAR)

    else_jump @GARAGE_31

    Marker.Disable(28@)

    if

    Actor.Driving($PLAYER_ACTOR)

    else_jump @GARAGE_31

    0AB4: 0@ = var 0

    if

    0@ == 0

    else_jump @GARAGE_31

    0AB4: 0@ = var 26

    if

    0@ == 0

    else_jump @GARAGE_31

    03C0: 12@ = actor $PLAYER_ACTOR car

    if or

    Car.Model(12@) == #PRIMO

    Car.Model(12@) == #SUPERGT

    Car.Model(12@) == #BULLET

    Car.Model(12@) == #BUFFALO

    Car.Model(12@) == #HOTKNIFE

    Car.Model(12@) == #INFERNUS

    else_jump @GARAGE_31

    28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915)

    if

    0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car

    else_jump @GARAGE_31

    0AB3: var 0 = 2

    Player.CanMove($PLAYER_CHAR) = False

    0918: unknown_car 12@ driver_flag 0

    Marker.Disable(28@)

    Garage.Deactivate('SPLAW2')

    :GARAGE_295

    wait 10

    Garage.Close('SPLAW2')

    if

    Garage.IsClosed('SPLAW2')

    else_jump @GARAGE_295

    0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0

    0826: enable_hud 0

    0581: enable_radar 0

    wait 10

    0AB4: 5@ = var 7

    0AB1: call_scm_func @GARAGE_10764 2 5@ 10000 8@

    5@ /= 10000

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    if or

    Car.Model(12@) == #BULLET

    Car.Model(12@) == #BUFFALO

    else_jump @GARAGE_1350

    14@ = 0

    16@ = 1

    if

    8@ >= 1985

    else_jump @GARAGE_754

    if

    8@ == 1985

    else_jump @GARAGE_586

    if

    5@ >= 1026

    else_jump @GARAGE_754

    if

    5@ == 1026

    else_jump @GARAGE_586

    if

    9@ >= 1

    else_jump @GARAGE_754

    if

    9@ == 1

    else_jump @GARAGE_586

    if

    13@ >= 17

    else_jump @GARAGE_754

    :GARAGE_586

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_5351

    :GARAGE_754

    if

    8@ >= 1981

    else_jump @GARAGE_1052

    if

    8@ == 1981

    else_jump @GARAGE_884

    if

    5@ >= 918

    else_jump @GARAGE_1052

    if

    5@ == 918

    else_jump @GARAGE_884

    if

    9@ >= 12

    else_jump @GARAGE_1052

    if

    9@ == 12

    else_jump @GARAGE_884

    if

    13@ >= 43

    else_jump @GARAGE_1052

    :GARAGE_884

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_5642

    :GARAGE_1052

    if

    8@ >= 1947

    else_jump @GARAGE_5337

    if

    8@ == 1947

    else_jump @GARAGE_1182

    if

    5@ >= 306

    else_jump @GARAGE_5337

    if

    5@ == 306

    else_jump @GARAGE_1182

    if

    9@ >= 17

    else_jump @GARAGE_5337

    if

    9@ == 17

    else_jump @GARAGE_1182

    if

    13@ >= 11

    else_jump @GARAGE_5337

    :GARAGE_1182

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_5753

    :GARAGE_1350

    if

    Car.Model(12@) == #SUPERGT

    else_jump @GARAGE_2277

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_1681

    if

    8@ == 2014

    else_jump @GARAGE_1513

    if

    5@ >= 1215

    else_jump @GARAGE_1681

    if

    5@ == 1215

    else_jump @GARAGE_1513

    if

    9@ >= 17

    else_jump @GARAGE_1681

    if

    9@ == 17

    else_jump @GARAGE_1513

    if

    13@ >= 7

    else_jump @GARAGE_1681

    :GARAGE_1513

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_5900

    :GARAGE_1681

    if

    8@ >= 1981

    else_jump @GARAGE_1979

    if

    8@ == 1981

    else_jump @GARAGE_1811

    if

    5@ >= 918

    else_jump @GARAGE_1979

    if

    5@ == 918

    else_jump @GARAGE_1811

    if

    9@ >= 12

    else_jump @GARAGE_1979

    if

    9@ == 12

    else_jump @GARAGE_1811

    if

    13@ >= 43

    else_jump @GARAGE_1979

    :GARAGE_1811

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6216

    :GARAGE_1979

    if

    8@ >= 1939

    else_jump @GARAGE_5337

    if

    8@ == 1939

    else_jump @GARAGE_2109

    if

    5@ >= 720

    else_jump @GARAGE_5337

    if

    5@ == 720

    else_jump @GARAGE_2109

    if

    9@ >= 9

    else_jump @GARAGE_5337

    if

    9@ == 9

    else_jump @GARAGE_2109

    if

    13@ >= 14

    else_jump @GARAGE_5337

    :GARAGE_2109

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6457

    :GARAGE_2277

    if

    Car.Model(12@) == #HOTKNIFE

    else_jump @GARAGE_3502

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_2608

    if

    8@ == 2014

    else_jump @GARAGE_2440

    if

    5@ >= 1215

    else_jump @GARAGE_2608

    if

    5@ == 1215

    else_jump @GARAGE_2440

    if

    9@ >= 17

    else_jump @GARAGE_2608

    if

    9@ == 17

    else_jump @GARAGE_2440

    if

    13@ >= 7

    else_jump @GARAGE_2608

    :GARAGE_2440

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6673

    :GARAGE_2608

    if

    8@ >= 1985

    else_jump @GARAGE_2906

    if

    8@ == 1985

    else_jump @GARAGE_2738

    if

    5@ >= 1026

    else_jump @GARAGE_2906

    if

    5@ == 1026

    else_jump @GARAGE_2738

    if

    9@ >= 1

    else_jump @GARAGE_2906

    if

    9@ == 1

    else_jump @GARAGE_2738

    if

    13@ >= 17

    else_jump @GARAGE_2906

    :GARAGE_2738

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6964

    :GARAGE_2906

    if

    8@ >= 1981

    else_jump @GARAGE_3204

    if

    8@ == 1981

    else_jump @GARAGE_2738

    if

    5@ >= 918

    else_jump @GARAGE_3204

    if

    5@ == 918

    else_jump @GARAGE_2738

    if

    9@ >= 1

    else_jump @GARAGE_3204

    if

    9@ == 12

    else_jump @GARAGE_2738

    if

    13@ >= 43

    else_jump @GARAGE_3204

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7230

    :GARAGE_3204

    if

    8@ >= 1885

    else_jump @GARAGE_5337

    if

    8@ == 1885

    else_jump @GARAGE_3334

    if

    5@ >= 905

    else_jump @GARAGE_5337

    if

    5@ == 905

    else_jump @GARAGE_3334

    if

    9@ >= 11

    else_jump @GARAGE_5337

    if

    9@ == 11

    else_jump @GARAGE_3334

    if

    13@ >= 28

    else_jump @GARAGE_5337

    :GARAGE_3334

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7316

    :GARAGE_3502

    if

    Car.Model(12@) == #INFERNUS

    else_jump @GARAGE_4727

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_3833

    if

    8@ == 2014

    else_jump @GARAGE_3665

    if

    5@ >= 1215

    else_jump @GARAGE_3833

    if

    5@ == 1215

    else_jump @GARAGE_3665

    if

    9@ >= 17

    else_jump @GARAGE_3833

    if

    9@ == 17

    else_jump @GARAGE_3665

    if

    13@ >= 7

    else_jump @GARAGE_3833

    :GARAGE_3665

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7729

    :GARAGE_3833

    if

    8@ >= 1985

    else_jump @GARAGE_4131

    if

    8@ == 1985

    else_jump @GARAGE_3963

    if

    5@ >= 1026

    else_jump @GARAGE_4131

    if

    5@ == 1026

    else_jump @GARAGE_3963

    if

    9@ >= 1

    else_jump @GARAGE_4131

    if

    9@ == 1

    else_jump @GARAGE_3963

    if

    13@ >= 17

    else_jump @GARAGE_4131

    :GARAGE_3963

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8020

    :GARAGE_4131

    if

    8@ >= 1981

    else_jump @GARAGE_4559

    if

    8@ == 1981

    else_jump @GARAGE_4261

    if

    5@ >= 918

    else_jump @GARAGE_4559

    if

    5@ == 918

    else_jump @GARAGE_4261

    if

    9@ >= 1

    else_jump @GARAGE_4559

    if

    9@ == 12

    else_jump @GARAGE_4261

    if

    13@ >= 43

    else_jump @GARAGE_4559

    :GARAGE_4261

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8286

    if

    8@ >= 1944

    else_jump @GARAGE_5337

    if

    8@ == 1944

    else_jump @GARAGE_4559

    if

    5@ >= 421

    else_jump @GARAGE_5337

    if

    5@ == 421

    else_jump @GARAGE_4559

    if

    9@ >= 10

    else_jump @GARAGE_5337

    if

    9@ == 10

    else_jump @GARAGE_4559

    if

    13@ >= 33

    else_jump @GARAGE_5337

    :GARAGE_4559

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7377

    :GARAGE_4727

    14@ = 0

    16@ = 0

    if

    8@ >= 2014

    else_jump @GARAGE_5039

    if

    8@ == 2014

    else_jump @GARAGE_4871

    if

    5@ >= 1215

    else_jump @GARAGE_5039

    if

    5@ == 1215

    else_jump @GARAGE_4871

    if

    9@ >= 17

    else_jump @GARAGE_5039

    if

    9@ == 17

    else_jump @GARAGE_4871

    if

    13@ >= 7

    else_jump @GARAGE_5039

    :GARAGE_4871

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7438

    :GARAGE_5039

    if

    8@ >= 1985

    else_jump @GARAGE_5337

    if

    8@ == 1985

    else_jump @GARAGE_5169

    if

    5@ >= 1026

    else_jump @GARAGE_5337

    if

    5@ == 1026

    else_jump @GARAGE_5169

    if

    9@ >= 1

    else_jump @GARAGE_5337

    if

    9@ == 1

    else_jump @GARAGE_5169

    if

    13@ >= 17

    else_jump @GARAGE_5337

    :GARAGE_5169

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8372

    :GARAGE_5337

    14@ = 1

    jump @GARAGE_10457

    :GARAGE_5351

    wait 10

    29@ = 1

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_5412

    jump @GARAGE_10024

    :GARAGE_5412

    if

    0@ == 1

    else_jump @GARAGE_5457

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_5457

    if

    0@ == 2

    else_jump @GARAGE_5502

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_5502

    if

    0@ == 3

    else_jump @GARAGE_5547

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_5547

    if

    0@ == 4

    else_jump @GARAGE_5592

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_5592

    if

    0@ == 5

    else_jump @GARAGE_5617

    jump @GARAGE_9306

    :GARAGE_5617

    if

    0@ == 6

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_5642

    wait 10

    29@ = 15

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_5703

    jump @GARAGE_10024

    :GARAGE_5703

    if

    0@ == 1

    else_jump @GARAGE_5728

    jump @GARAGE_9306

    :GARAGE_5728

    if

    0@ == 2

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_5753

    wait 10

    29@ = 2

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_5814

    jump @GARAGE_9306

    :GARAGE_5814

    if

    0@ == 1

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_5839

    wait 10

    29@ = 3

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_10587

    jump @GARAGE_10024

    :GARAGE_5900

    wait 10

    29@ = 4

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_5961

    jump @GARAGE_10024

    :GARAGE_5961

    if

    0@ == 1

    else_jump @GARAGE_6006

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_6006

    if

    0@ == 2

    else_jump @GARAGE_6051

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_6051

    if

    0@ == 3

    else_jump @GARAGE_6096

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_6096

    if

    0@ == 4

    else_jump @GARAGE_6141

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_6141

    if

    0@ == 5

    else_jump @GARAGE_6166

    jump @GARAGE_8949

    :GARAGE_6166

    if

    0@ == 6

    else_jump @GARAGE_6191

    jump @GARAGE_9306

    :GARAGE_6191

    if

    0@ == 7

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_6216

    wait 10

    29@ = 10

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_6277

    jump @GARAGE_10024

    :GARAGE_6277

    if

    0@ == 1

    else_jump @GARAGE_6322

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_6322

    if

    0@ == 2

    else_jump @GARAGE_6367

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_6367

    if

    0@ == 3

    else_jump @GARAGE_6412

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_6412

    if

    0@ == 4

    else_jump @GARAGE_10587

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_6457

    wait 10

    29@ = 16

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_6538

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_6538

    if

    0@ == 1

    else_jump @GARAGE_6583

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_6583

    if

    0@ == 2

    else_jump @GARAGE_6628

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_6628

    if

    0@ == 3

    else_jump @GARAGE_10587

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_6673

    wait 10

    29@ = 5

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_6734

    jump @GARAGE_10024

    :GARAGE_6734

    if

    0@ == 1

    else_jump @GARAGE_6779

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_6779

    if

    0@ == 2

    else_jump @GARAGE_6824

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_6824

    if

    0@ == 3

    else_jump @GARAGE_6869

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_6869

    if

    0@ == 4

    else_jump @GARAGE_6914

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_6914

    if

    0@ == 5

    else_jump @GARAGE_6939

    jump @GARAGE_8949

    :GARAGE_6939

    if

    0@ == 6

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_6964

    wait 10

    29@ = 6

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7025

    jump @GARAGE_10024

    :GARAGE_7025

    if

    0@ == 1

    else_jump @GARAGE_7070

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_7070

    if

    0@ == 2

    else_jump @GARAGE_7115

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_7115

    if

    0@ == 3

    else_jump @GARAGE_7160

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_7160

    if

    0@ == 4

    else_jump @GARAGE_7205

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_7205

    if

    0@ == 5

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_7230

    wait 10

    29@ = 13

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7291

    jump @GARAGE_10024

    :GARAGE_7291

    if

    0@ == 1

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_7316

    wait 10

    29@ = 17

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_7377

    wait 10

    29@ = 14

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_10587

    jump @GARAGE_9306

    :GARAGE_7438

    wait 10

    29@ = 9

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7519

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_7519

    if

    0@ == 1

    else_jump @GARAGE_7564

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_7564

    if

    0@ == 2

    else_jump @GARAGE_7609

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_7609

    if

    0@ == 3

    else_jump @GARAGE_7654

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_7654

    if

    0@ == 4

    else_jump @GARAGE_7679

    jump @GARAGE_8949

    :GARAGE_7679

    if

    0@ == 5

    else_jump @GARAGE_7704

    jump @GARAGE_9306

    :GARAGE_7704

    if

    0@ == 6

    else_jump @GARAGE_10587

    jump @GARAGE_9663

    :GARAGE_7729

    wait 10

    29@ = 11

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7790

    jump @GARAGE_10024

    :GARAGE_7790

    if

    0@ == 1

    else_jump @GARAGE_7835

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_7835

    if

    0@ == 2

    else_jump @GARAGE_7880

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_7880

    if

    0@ == 3

    else_jump @GARAGE_7925

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_7925

    if

    0@ == 4

    else_jump @GARAGE_7970

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_7970

    if

    0@ == 5

    else_jump @GARAGE_7995

    jump @GARAGE_8949

    :GARAGE_7995

    if

    0@ == 6

    else_jump @GARAGE_10587

    jump @GARAGE_9306

    :GARAGE_8020

    wait 10

    29@ = 12

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8081

    jump @GARAGE_10024

    :GARAGE_8081

    if

    0@ == 1

    else_jump @GARAGE_8126

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_8126

    if

    0@ == 2

    else_jump @GARAGE_8171

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_8171

    if

    0@ == 3

    else_jump @GARAGE_8216

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_8216

    if

    0@ == 4

    else_jump @GARAGE_8261

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_8581

    :GARAGE_8261

    if

    0@ == 5

    else_jump @GARAGE_10587

    jump @GARAGE_9306

    :GARAGE_8286

    wait 10

    29@ = 18

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8347

    jump @GARAGE_10024

    :GARAGE_8347

    if

    0@ == 1

    else_jump @GARAGE_10587

    jump @GARAGE_9306

    :GARAGE_8372

    wait 10

    29@ = 7

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_10457

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8453

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_8581

    :GARAGE_8453

    if

    0@ == 1

    else_jump @GARAGE_8498

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_8581

    :GARAGE_8498

    if

    0@ == 2

    else_jump @GARAGE_8543

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_8581

    :GARAGE_8543

    if

    0@ == 3

    else_jump @GARAGE_10587

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    :GARAGE_8581

    08DA: remove_panel 10@

    11@ = 506

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_8601

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_8601

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_8829

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_8829

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_8949

    08DA: remove_panel 10@

    11@ = 541

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_8969

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_8969

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_9186

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_9186

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_9306

    08DA: remove_panel 10@

    11@ = 434

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_9326

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_9326

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_9543

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_9543

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_9663

    08DA: remove_panel 10@

    11@ = 411

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_9683

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_9683

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_9902

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_9902

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_10024

    08DA: remove_panel 10@

    11@ = 547

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_10044

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_10044

    wait 1500

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_10587

    :GARAGE_10151

    if

    not 29@ == 1

    else_jump @GARAGE_5351

    if

    not 29@ == 2

    else_jump @GARAGE_5753

    if

    not 29@ == 3

    else_jump @GARAGE_5839

    if

    not 29@ == 4

    else_jump @GARAGE_5900

    if

    not 29@ == 5

    else_jump @GARAGE_6673

    if

    not 29@ == 6

    else_jump @GARAGE_6964

    if

    not 29@ == 7

    else_jump @GARAGE_8372

    if

    not 29@ == 9

    else_jump @GARAGE_7438

    if

    not 29@ == 10

    else_jump @GARAGE_6216

    if

    not 29@ == 11

    else_jump @GARAGE_7729

    if

    not 29@ == 12

    else_jump @GARAGE_8020

    if

    not 29@ == 13

    else_jump @GARAGE_7230

    if

    not 29@ == 14

    else_jump @GARAGE_7377

    if

    not 29@ == 15

    else_jump @GARAGE_5642

    if

    not 29@ == 16

    else_jump @GARAGE_6457

    if

    not 29@ == 17

    else_jump @GARAGE_7316

    if

    not 29@ == 18

    else_jump @GARAGE_8286

    :GARAGE_10457

    if or

    14@ == 1

    00E1: player 0 pressed_key 15

    else_jump @GARAGE_10151

    0A30: repair_car 12@

    08DA: remove_panel 10@

    081D: set_car 12@ engine_operation 0

    0918: unknown_car 12@ driver_flag 1

    :GARAGE_10505

    wait 10

    Garage.Activate('SPLAW2')

    Garage.Open('SPLAW2')

    if

    Garage.IsOpen('SPLAW2')

    else_jump @GARAGE_10505

    03F0: enable_text_draw 0

    0826: enable_hud 1

    0581: enable_radar 1

    0AB3: var 0 = 0

    03E6: remove_text_box

    Player.CanMove($PLAYER_CHAR) = True

    jump @GARAGE_10715

    :GARAGE_10587

    wait 10

    0AB4: 20@ = var 980

    0AAD: set_mp3 20@ perform_action 0

    0AAD: set_mp3 20@ perform_action 1

    0AB3: var 23 = 0

    081D: set_car 0@ engine_operation 0

    0918: unknown_car 0@ driver_flag 1

    :GARAGE_10633

    wait 10

    Garage.Activate('SPLAW2')

    Garage.Open('SPLAW2')

    if

    Garage.IsOpen('SPLAW2')

    else_jump @GARAGE_10633

    03F0: enable_text_draw 0

    0826: enable_hud 1

    0581: enable_radar 1

    0AB3: var 0 = 0

    03E6: remove_text_box

    0918: unknown_car 0@ driver_flag 1

    Player.CanMove($PLAYER_CHAR) = True

    :GARAGE_10715

    wait 10

    if

    00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0

    else_jump @GARAGE_31

    jump @GARAGE_10715

    :GARAGE_10764

    0085: 2@ = 0@ // (int)

    0072: 2@ /= 1@ // (int)

    006A: 2@ *= 1@ // (int)

    0062: 0@ -= 2@ // (int)

    0AB2: ret 1 0@

    My

    SPOILER:
    // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

    {$VERSION 3.1.0027}

    {$CLEO .cs}

    //-------------MAIN---------------

    thread 'GARAGE'

    0AB3: var 25 = 0

    16@ = 0

    29@ = 8

    :GARAGE_31

    wait 0

    if

    Player.Defined($PLAYER_CHAR)

    else_jump @GARAGE_31

    Marker.Disable(28@)

    if

    Actor.Driving($PLAYER_ACTOR)

    else_jump @GARAGE_31

    0AB4: 0@ = var 0

    if

    0@ == 0

    else_jump @GARAGE_31

    0AB4: 0@ = var 26

    if

    0@ == 0

    else_jump @GARAGE_31

    03C0: 12@ = actor $PLAYER_ACTOR car

    if or

    Car.Model(12@) == #PRIMO

    Car.Model(12@) == #SUPERGT

    Car.Model(12@) == #BULLET

    Car.Model(12@) == #BUFFALO

    Car.Model(12@) == #HOTKNIFE

    Car.Model(12@) == #INFERNUS

    Car.Model(12@) == #MAJESTIC

    Car.Model(12@) == #SPARROW

    else_jump @GARAGE_31

    28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915)

    if

    0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car

    else_jump @GARAGE_31

    0AB3: var 0 = 2

    Player.CanMove($PLAYER_CHAR) = False

    0918: unknown_car 12@ driver_flag 0

    Marker.Disable(28@)

    Garage.Deactivate('SPLAW2')

    :GARAGE_311

    wait 10

    Garage.Close('SPLAW2')

    if

    Garage.IsClosed('SPLAW2')

    else_jump @GARAGE_311

    0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0

    0826: enable_hud 0

    0581: enable_radar 0

    wait 10

    0AB4: 5@ = var 7

    0AB1: call_scm_func @GARAGE_12364 2 5@ 10000 8@

    5@ /= 10000

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    if or

    Car.Model(12@) == #BULLET

    Car.Model(12@) == #BUFFALO

    else_jump @GARAGE_1366

    14@ = 0

    16@ = 1

    if

    8@ >= 1985

    else_jump @GARAGE_770

    if

    8@ == 1985

    else_jump @GARAGE_602

    if

    5@ >= 1026

    else_jump @GARAGE_770

    if

    5@ == 1026

    else_jump @GARAGE_602

    if

    9@ >= 1

    else_jump @GARAGE_770

    if

    9@ == 1

    else_jump @GARAGE_602

    if

    13@ >= 17

    else_jump @GARAGE_770

    :GARAGE_602

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6592

    :GARAGE_770

    if

    8@ >= 1981

    else_jump @GARAGE_1068

    if

    8@ == 1981

    else_jump @GARAGE_900

    if

    5@ >= 918

    else_jump @GARAGE_1068

    if

    5@ == 918

    else_jump @GARAGE_900

    if

    9@ >= 12

    else_jump @GARAGE_1068

    if

    9@ == 12

    else_jump @GARAGE_900

    if

    13@ >= 43

    else_jump @GARAGE_1068

    :GARAGE_900

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6883

    :GARAGE_1068

    if

    8@ >= 1947

    else_jump @GARAGE_6578

    if

    8@ == 1947

    else_jump @GARAGE_1198

    if

    5@ >= 306

    else_jump @GARAGE_6578

    if

    5@ == 306

    else_jump @GARAGE_1198

    if

    9@ >= 17

    else_jump @GARAGE_6578

    if

    9@ == 17

    else_jump @GARAGE_1198

    if

    13@ >= 11

    else_jump @GARAGE_6578

    :GARAGE_1198

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_6994

    :GARAGE_1366

    if

    Car.Model(12@) == #SUPERGT

    else_jump @GARAGE_2293

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_1697

    if

    8@ == 2014

    else_jump @GARAGE_1529

    if

    5@ >= 1215

    else_jump @GARAGE_1697

    if

    5@ == 1215

    else_jump @GARAGE_1529

    if

    9@ >= 17

    else_jump @GARAGE_1697

    if

    9@ == 17

    else_jump @GARAGE_1529

    if

    13@ >= 7

    else_jump @GARAGE_1697

    :GARAGE_1529

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7141

    :GARAGE_1697

    if

    8@ >= 1981

    else_jump @GARAGE_1995

    if

    8@ == 1981

    else_jump @GARAGE_1827

    if

    5@ >= 918

    else_jump @GARAGE_1995

    if

    5@ == 918

    else_jump @GARAGE_1827

    if

    9@ >= 12

    else_jump @GARAGE_1995

    if

    9@ == 12

    else_jump @GARAGE_1827

    if

    13@ >= 43

    else_jump @GARAGE_1995

    :GARAGE_1827

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7457

    :GARAGE_1995

    if

    8@ >= 1939

    else_jump @GARAGE_6578

    if

    8@ == 1939

    else_jump @GARAGE_2125

    if

    5@ >= 720

    else_jump @GARAGE_6578

    if

    5@ == 720

    else_jump @GARAGE_2125

    if

    9@ >= 9

    else_jump @GARAGE_6578

    if

    9@ == 9

    else_jump @GARAGE_2125

    if

    13@ >= 14

    else_jump @GARAGE_6578

    :GARAGE_2125

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7698

    :GARAGE_2293

    if

    Car.Model(12@) == #HOTKNIFE

    else_jump @GARAGE_3518

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_2624

    if

    8@ == 2014

    else_jump @GARAGE_2456

    if

    5@ >= 1215

    else_jump @GARAGE_2624

    if

    5@ == 1215

    else_jump @GARAGE_2456

    if

    9@ >= 17

    else_jump @GARAGE_2624

    if

    9@ == 17

    else_jump @GARAGE_2456

    if

    13@ >= 7

    else_jump @GARAGE_2624

    :GARAGE_2456

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_7914

    :GARAGE_2624

    if

    8@ >= 1985

    else_jump @GARAGE_2922

    if

    8@ == 1985

    else_jump @GARAGE_2754

    if

    5@ >= 1026

    else_jump @GARAGE_2922

    if

    5@ == 1026

    else_jump @GARAGE_2754

    if

    9@ >= 1

    else_jump @GARAGE_2922

    if

    9@ == 1

    else_jump @GARAGE_2754

    if

    13@ >= 17

    else_jump @GARAGE_2922

    :GARAGE_2754

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8205

    :GARAGE_2922

    if

    8@ >= 1981

    else_jump @GARAGE_3220

    if

    8@ == 1981

    else_jump @GARAGE_2754

    if

    5@ >= 918

    else_jump @GARAGE_3220

    if

    5@ == 918

    else_jump @GARAGE_2754

    if

    9@ >= 1

    else_jump @GARAGE_3220

    if

    9@ == 12

    else_jump @GARAGE_2754

    if

    13@ >= 43

    else_jump @GARAGE_3220

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8471

    :GARAGE_3220

    if

    8@ >= 1885

    else_jump @GARAGE_6578

    if

    8@ == 1885

    else_jump @GARAGE_3350

    if

    5@ >= 905

    else_jump @GARAGE_6578

    if

    5@ == 905

    else_jump @GARAGE_3350

    if

    9@ >= 11

    else_jump @GARAGE_6578

    if

    9@ == 11

    else_jump @GARAGE_3350

    if

    13@ >= 28

    else_jump @GARAGE_6578

    :GARAGE_3350

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8557

    :GARAGE_3518

    if

    Car.Model(12@) == #INFERNUS

    else_jump @GARAGE_4147

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_3849

    if

    8@ == 2014

    else_jump @GARAGE_3681

    if

    5@ >= 1215

    else_jump @GARAGE_3849

    if

    5@ == 1215

    else_jump @GARAGE_3681

    if

    9@ >= 17

    else_jump @GARAGE_3849

    if

    9@ == 17

    else_jump @GARAGE_3681

    if

    13@ >= 7

    else_jump @GARAGE_3849

    :GARAGE_3681

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8970

    :GARAGE_3849

    if

    8@ >= 1985

    else_jump @GARAGE_5372

    if

    8@ == 1985

    else_jump @GARAGE_3979

    if

    5@ >= 1026

    else_jump @GARAGE_5372

    if

    5@ == 1026

    else_jump @GARAGE_3979

    if

    9@ >= 1

    else_jump @GARAGE_5372

    if

    9@ == 1

    else_jump @GARAGE_3979

    if

    13@ >= 17

    else_jump @GARAGE_5372

    :GARAGE_3979

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_9261

    :GARAGE_4147

    if

    Car.Model(12@) == #MAJESTIC

    else_jump @GARAGE_5968

    14@ = 0

    16@ = 1

    if

    8@ >= 2014

    else_jump @GARAGE_4478

    if

    8@ == 2014

    else_jump @GARAGE_4310

    if

    5@ >= 1215

    else_jump @GARAGE_4478

    if

    5@ == 1215

    else_jump @GARAGE_4310

    if

    9@ >= 17

    else_jump @GARAGE_4478

    if

    9@ == 17

    else_jump @GARAGE_4310

    if

    13@ >= 7

    else_jump @GARAGE_4478

    :GARAGE_4310

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8970

    :GARAGE_4478

    if

    8@ >= 2025

    else_jump @GARAGE_4776

    if

    8@ == 2025

    else_jump @GARAGE_4608

    if

    5@ >= 1026

    else_jump @GARAGE_4776

    if

    5@ == 1026

    else_jump @GARAGE_4608

    if

    9@ >= 1

    else_jump @GARAGE_4776

    if

    9@ == 1

    else_jump @GARAGE_4608

    if

    13@ >= 17

    else_jump @GARAGE_4776

    :GARAGE_4608

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_9261

    :GARAGE_4776

    if

    8@ >= 1981

    else_jump @GARAGE_5204

    if

    8@ == 1981

    else_jump @GARAGE_4906

    if

    5@ >= 918

    else_jump @GARAGE_5204

    if

    5@ == 918

    else_jump @GARAGE_4906

    if

    9@ >= 1

    else_jump @GARAGE_5204

    if

    9@ == 12

    else_jump @GARAGE_4906

    if

    13@ >= 43

    else_jump @GARAGE_5204

    :GARAGE_4906

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_9527

    if

    8@ >= 1931

    else_jump @GARAGE_6578

    if

    8@ == 1931

    else_jump @GARAGE_5204

    if

    5@ >= 421

    else_jump @GARAGE_6578

    if

    5@ == 421

    else_jump @GARAGE_5204

    if

    9@ >= 10

    else_jump @GARAGE_6578

    if

    9@ == 10

    else_jump @GARAGE_5204

    if

    13@ >= 33

    else_jump @GARAGE_6578

    :GARAGE_5204

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8618

    :GARAGE_5372

    if

    8@ >= 1981

    else_jump @GARAGE_5800

    if

    8@ == 1981

    else_jump @GARAGE_5502

    if

    5@ >= 918

    else_jump @GARAGE_5800

    if

    5@ == 918

    else_jump @GARAGE_5502

    if

    9@ >= 1

    else_jump @GARAGE_5800

    if

    9@ == 12

    else_jump @GARAGE_5502

    if

    13@ >= 43

    else_jump @GARAGE_5800

    :GARAGE_5502

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_9527

    if

    8@ >= 1944

    else_jump @GARAGE_6578

    if

    8@ == 1944

    else_jump @GARAGE_5800

    if

    5@ >= 421

    else_jump @GARAGE_6578

    if

    5@ == 421

    else_jump @GARAGE_5800

    if

    9@ >= 10

    else_jump @GARAGE_6578

    if

    9@ == 10

    else_jump @GARAGE_5800

    if

    13@ >= 33

    else_jump @GARAGE_6578

    :GARAGE_5800

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8618

    :GARAGE_5968

    14@ = 0

    16@ = 0

    if

    8@ >= 2014

    else_jump @GARAGE_6280

    if

    8@ == 2014

    else_jump @GARAGE_6112

    if

    5@ >= 1215

    else_jump @GARAGE_6280

    if

    5@ == 1215

    else_jump @GARAGE_6112

    if

    9@ >= 17

    else_jump @GARAGE_6280

    if

    9@ == 17

    else_jump @GARAGE_6112

    if

    13@ >= 7

    else_jump @GARAGE_6280

    :GARAGE_6112

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_8679

    :GARAGE_6280

    if

    8@ >= 1985

    else_jump @GARAGE_6578

    if

    8@ == 1985

    else_jump @GARAGE_6410

    if

    5@ >= 1026

    else_jump @GARAGE_6578

    if

    5@ == 1026

    else_jump @GARAGE_6410

    if

    9@ >= 1

    else_jump @GARAGE_6578

    if

    9@ == 1

    else_jump @GARAGE_6410

    if

    13@ >= 17

    else_jump @GARAGE_6578

    :GARAGE_6410

    08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0

    08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'

    jump @GARAGE_9613

    :GARAGE_6578

    14@ = 1

    jump @GARAGE_12057

    :GARAGE_6592

    wait 10

    29@ = 1

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_6653

    jump @GARAGE_11624

    :GARAGE_6653

    if

    0@ == 1

    else_jump @GARAGE_6698

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_6698

    if

    0@ == 2

    else_jump @GARAGE_6743

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_6743

    if

    0@ == 3

    else_jump @GARAGE_6788

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_6788

    if

    0@ == 4

    else_jump @GARAGE_6833

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_6833

    if

    0@ == 5

    else_jump @GARAGE_6858

    jump @GARAGE_10547

    :GARAGE_6858

    if

    0@ == 6

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_6883

    wait 10

    29@ = 15

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_6944

    jump @GARAGE_11624

    :GARAGE_6944

    if

    0@ == 1

    else_jump @GARAGE_6969

    jump @GARAGE_10547

    :GARAGE_6969

    if

    0@ == 2

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_6994

    wait 10

    29@ = 2

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7055

    jump @GARAGE_10547

    :GARAGE_7055

    if

    0@ == 1

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_7080

    wait 10

    29@ = 3

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_12187

    jump @GARAGE_11624

    :GARAGE_7141

    wait 10

    29@ = 4

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7202

    jump @GARAGE_11624

    :GARAGE_7202

    if

    0@ == 1

    else_jump @GARAGE_7247

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_7247

    if

    0@ == 2

    else_jump @GARAGE_7292

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_7292

    if

    0@ == 3

    else_jump @GARAGE_7337

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_7337

    if

    0@ == 4

    else_jump @GARAGE_7382

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_7382

    if

    0@ == 5

    else_jump @GARAGE_7407

    jump @GARAGE_10190

    :GARAGE_7407

    if

    0@ == 6

    else_jump @GARAGE_7432

    jump @GARAGE_10547

    :GARAGE_7432

    if

    0@ == 7

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_7457

    wait 10

    29@ = 10

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7518

    jump @GARAGE_11624

    :GARAGE_7518

    if

    0@ == 1

    else_jump @GARAGE_7563

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_7563

    if

    0@ == 2

    else_jump @GARAGE_7608

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_7608

    if

    0@ == 3

    else_jump @GARAGE_7653

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_7653

    if

    0@ == 4

    else_jump @GARAGE_12187

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_7698

    wait 10

    29@ = 16

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7779

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_7779

    if

    0@ == 1

    else_jump @GARAGE_7824

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_7824

    if

    0@ == 2

    else_jump @GARAGE_7869

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_7869

    if

    0@ == 3

    else_jump @GARAGE_12187

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_7914

    wait 10

    29@ = 5

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_7975

    jump @GARAGE_11624

    :GARAGE_7975

    if

    0@ == 1

    else_jump @GARAGE_8020

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_8020

    if

    0@ == 2

    else_jump @GARAGE_8065

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_8065

    if

    0@ == 3

    else_jump @GARAGE_8110

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_8110

    if

    0@ == 4

    else_jump @GARAGE_8155

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_8155

    if

    0@ == 5

    else_jump @GARAGE_8180

    jump @GARAGE_10190

    :GARAGE_8180

    if

    0@ == 6

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_8205

    wait 10

    29@ = 6

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8266

    jump @GARAGE_11624

    :GARAGE_8266

    if

    0@ == 1

    else_jump @GARAGE_8311

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_8311

    if

    0@ == 2

    else_jump @GARAGE_8356

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_8356

    if

    0@ == 3

    else_jump @GARAGE_8401

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_8401

    if

    0@ == 4

    else_jump @GARAGE_8446

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_8446

    if

    0@ == 5

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_8471

    wait 10

    29@ = 13

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8532

    jump @GARAGE_11624

    :GARAGE_8532

    if

    0@ == 1

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_8557

    wait 10

    29@ = 17

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_8618

    wait 10

    29@ = 14

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_12187

    jump @GARAGE_10547

    :GARAGE_8679

    wait 10

    29@ = 9

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_8760

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_8760

    if

    0@ == 1

    else_jump @GARAGE_8805

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_8805

    if

    0@ == 2

    else_jump @GARAGE_8850

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_8850

    if

    0@ == 3

    else_jump @GARAGE_8895

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_8895

    if

    0@ == 4

    else_jump @GARAGE_8920

    jump @GARAGE_10190

    :GARAGE_8920

    if

    0@ == 5

    else_jump @GARAGE_8945

    jump @GARAGE_10547

    :GARAGE_8945

    if

    0@ == 6

    else_jump @GARAGE_12187

    jump @GARAGE_10904

    :GARAGE_8970

    wait 10

    29@ = 11

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_9031

    jump @GARAGE_11624

    :GARAGE_9031

    if

    0@ == 1

    else_jump @GARAGE_9076

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_9076

    if

    0@ == 2

    else_jump @GARAGE_9121

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_9121

    if

    0@ == 3

    else_jump @GARAGE_9166

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_9166

    if

    0@ == 4

    else_jump @GARAGE_9211

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_9211

    if

    0@ == 5

    else_jump @GARAGE_9236

    jump @GARAGE_10190

    :GARAGE_9236

    if

    0@ == 6

    else_jump @GARAGE_12187

    jump @GARAGE_10547

    :GARAGE_9261

    wait 10

    29@ = 12

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_9322

    jump @GARAGE_11624

    :GARAGE_9322

    if

    0@ == 1

    else_jump @GARAGE_9367

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_9367

    if

    0@ == 2

    else_jump @GARAGE_9412

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_9412

    if

    0@ == 3

    else_jump @GARAGE_9457

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_9457

    if

    0@ == 4

    else_jump @GARAGE_9502

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    jump @GARAGE_9822

    :GARAGE_9502

    if

    0@ == 5

    else_jump @GARAGE_12187

    jump @GARAGE_10547

    :GARAGE_9527

    wait 10

    29@ = 18

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_9588

    jump @GARAGE_11624

    :GARAGE_9588

    if

    0@ == 1

    else_jump @GARAGE_12187

    jump @GARAGE_10547

    :GARAGE_9613

    wait 10

    29@ = 7

    if

    00E1: player 0 pressed_key 16

    else_jump @GARAGE_12057

    08D7: 0@ = panel 10@ active_row

    if

    0@ == 0

    else_jump @GARAGE_9694

    17@ = 0

    18@ = 0

    0AB3: var 25 = 0

    jump @GARAGE_9822

    :GARAGE_9694

    if

    0@ == 1

    else_jump @GARAGE_9739

    17@ = 1

    18@ = 3

    0AB3: var 25 = 1

    jump @GARAGE_9822

    :GARAGE_9739

    if

    0@ == 2

    else_jump @GARAGE_9784

    17@ = 1

    18@ = 1

    0AB3: var 25 = 3

    jump @GARAGE_9822

    :GARAGE_9784

    if

    0@ == 3

    else_jump @GARAGE_12187

    17@ = 0

    18@ = 4

    0AB3: var 25 = 4

    :GARAGE_9822

    08DA: remove_panel 10@

    11@ = 506

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_9842

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_9842

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_10070

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10070

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10190

    08DA: remove_panel 10@

    11@ = 541

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_10210

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_10210

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_10427

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10427

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10547

    08DA: remove_panel 10@

    11@ = 434

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_10567

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_10567

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_10784

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10784

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_10904

    08DA: remove_panel 10@

    11@ = 411

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_10924

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_10924

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_11143

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_11143

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    08DA: remove_panel 10@

    11@ = 517

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_11285

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_11285

    wait 2000

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    if

    16@ == 0

    else_jump @GARAGE_11503

    00BF: 9@ = current_time_hours, 13@ = current_time_minutes

    9@ *= 100

    005A: 9@ += 13@ // (int)

    0AB4: 10@ = var 7

    0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_11503

    0AB4: 5@ = var 3

    0AB4: 6@ = var 4

    0AB4: 10@ = var 5

    0AB4: 12@ = var 6

    0AB4: 15@ = var 1

    0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_11624

    08DA: remove_panel 10@

    11@ = 547

    Model.Load(11@)

    038B: load_requested_models

    :GARAGE_11644

    wait 10

    if

    Model.Available(11@)

    else_jump @GARAGE_11644

    wait 1500

    Car.StorePos(12@, 1@, 2@, 3@)

    4@ = Actor.Angle($PLAYER_ACTOR)

    0@ = Car.Create(11@, 1@, 2@, 3@)

    Car.Angle(0@) = 4@

    036A: put_actor $PLAYER_ACTOR in_car 0@

    Car.Destroy(12@)

    Car.SetImmunities(0@, 0, 0, 0, 1, 1)

    jump @GARAGE_12187

    :GARAGE_11751

    if

    not 29@ == 1

    else_jump @GARAGE_6592

    if

    not 29@ == 2

    else_jump @GARAGE_6994

    if

    not 29@ == 3

    else_jump @GARAGE_7080

    if

    not 29@ == 4

    else_jump @GARAGE_7141

    if

    not 29@ == 5

    else_jump @GARAGE_7914

    if

    not 29@ == 6

    else_jump @GARAGE_8205

    if

    not 29@ == 7

    else_jump @GARAGE_9613

    if

    not 29@ == 9

    else_jump @GARAGE_8679

    if

    not 29@ == 10

    else_jump @GARAGE_7457

    if

    not 29@ == 11

    else_jump @GARAGE_8970

    if

    not 29@ == 12

    else_jump @GARAGE_9261

    if

    not 29@ == 13

    else_jump @GARAGE_8471

    if

    not 29@ == 14

    else_jump @GARAGE_8618

    if

    not 29@ == 15

    else_jump @GARAGE_6883

    if

    not 29@ == 16

    else_jump @GARAGE_7698

    if

    not 29@ == 17

    else_jump @GARAGE_8557

    if

    not 29@ == 18

    else_jump @GARAGE_9527

    :GARAGE_12057

    if or

    14@ == 1

    00E1: player 0 pressed_key 15

    else_jump @GARAGE_11751

    0A30: repair_car 12@

    08DA: remove_panel 10@

    081D: set_car 12@ engine_operation 0

    0918: unknown_car 12@ driver_flag 1

    :GARAGE_12105

    wait 10

    Garage.Activate('SPLAW2')

    Garage.Open('SPLAW2')

    if

    Garage.IsOpen('SPLAW2')

    else_jump @GARAGE_12105

    03F0: enable_text_draw 0

    0826: enable_hud 1

    0581: enable_radar 1

    0AB3: var 0 = 0

    03E6: remove_text_box

    Player.CanMove($PLAYER_CHAR) = True

    jump @GARAGE_12315

    :GARAGE_12187

    wait 10

    0AB4: 20@ = var 980

    0AAD: set_mp3 20@ perform_action 0

    0AAD: set_mp3 20@ perform_action 1

    0AB3: var 23 = 0

    081D: set_car 0@ engine_operation 0

    0918: unknown_car 0@ driver_flag 1

    :GARAGE_12233

    wait 10

    Garage.Activate('SPLAW2')

    Garage.Open('SPLAW2')

    if

    Garage.IsOpen('SPLAW2')

    else_jump @GARAGE_12233

    03F0: enable_text_draw 0

    0826: enable_hud 1

    0581: enable_radar 1

    0AB3: var 0 = 0

    03E6: remove_text_box

    0918: unknown_car 0@ driver_flag 1

    Player.CanMove($PLAYER_CHAR) = True

    :GARAGE_12315

    wait 10

    if

    00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0

    else_jump @GARAGE_31

    jump @GARAGE_12315

    :GARAGE_12364

    0085: 2@ = 0@ // (int)

    0072: 2@ /= 1@ // (int)

    006A: 2@ *= 1@ // (int)

    0062: 0@ -= 2@ // (int)

    0AB2: ret 1 0@


  3. You can't really go by the movie in terms of timing for the Particle Effects. In Part I they didn't start until 88 and lasted for an extended period until Temporal Displacement. Part II they started at 88 but were much, much shorter and in Part III they started at at least 60 and then again at 84.


  4. Believe it or not I don't mind the effects. The re-entry explosions I feel are down right stunning compared to some other particle mods I've seen. And I was wrong, Time Train is one gripe of two. I wish it were a little easier to mod. I'm trying to put in Trance's Telltale DeLorean as a separate time machine and it's a pain in the ass.


  5. Am I the only one who can't get this weird ass SA mod to work at all? All four of the install packages pop up as nothing but question marks but I think I managed to get it installed. When I push T+H to summon a DeLorean the game crashes and dies with an error in DOORS.s or some bulls**t. Really frustrating.


  6. I still think it'd be a cool thing. Despite being non-canon it'd add a little...je ne sais quoi...to the experience of the Mod. That little bit extra. Trance's conversion is sweet and all, don't get me wrong, but I'd ABSOLUTELY KILL to see what LGisby and DK could do with 1931.

    Also, Leaf, Gale himself has said that only the movies are canon. Everything else (Game, TAS, Ride) exists in a 'What if?' universe.

    It's either the 7th or 8th question down.