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Posts posted by hscitpe
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Trance, do you plan to port the model switch code from SCM to CLEO or are you just going to keep it SCM?
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Any chance of a glowing Time Circuit display? That'd look really cool during night time shots.
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That is really cool man.
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Ok so pretty much here's how it goes. I coped the entire code for the Hotknife (Part III DeLorean) in the first chunk of code
SPOILER::GARAGE_2285if
Car.Model(12@) == #HOTKNIFE
else_jump @GARAGE_3510
14@ = 0
16@ = 1
if
8@ >= 2014
else_jump @GARAGE_2616
if
8@ == 2014
else_jump @GARAGE_2448
if
5@ >= 1215
else_jump @GARAGE_2616
if
5@ == 1215
else_jump @GARAGE_2448
if
9@ >= 17
else_jump @GARAGE_2616
if
9@ == 17
else_jump @GARAGE_2448
if
13@ >= 7
else_jump @GARAGE_2616
:GARAGE_2448
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_6681
:GARAGE_2616
if
8@ >= 1985
else_jump @GARAGE_2914
if
8@ == 1985
else_jump @GARAGE_2746
if
5@ >= 1026
else_jump @GARAGE_2914
if
5@ == 1026
else_jump @GARAGE_2746
if
9@ >= 1
else_jump @GARAGE_2914
if
9@ == 1
else_jump @GARAGE_2746
if
13@ >= 17
else_jump @GARAGE_2914
:GARAGE_2746
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_6972
:GARAGE_2914
if
8@ >= 1981
else_jump @GARAGE_3212
if
8@ == 1981
else_jump @GARAGE_2746
if
5@ >= 918
else_jump @GARAGE_3212
if
5@ == 918
else_jump @GARAGE_2746
if
9@ >= 1
else_jump @GARAGE_3212
if
9@ == 12
else_jump @GARAGE_2746
if
13@ >= 43
else_jump @GARAGE_3212
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7238
:GARAGE_3212
if
8@ >= 1885
else_jump @GARAGE_5345
if
8@ == 1885
else_jump @GARAGE_3342
if
5@ >= 905
else_jump @GARAGE_5345
if
5@ == 905
else_jump @GARAGE_3342
if
9@ >= 11
else_jump @GARAGE_5345
if
9@ == 11
else_jump @GARAGE_3342
if
13@ >= 28
else_jump @GARAGE_5345
:GARAGE_3342
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7324
I changed Hotknife to Majestic (what I made the Telltale DeLorean) and changed the conflicting thread titles. Now if you notice, three times in this code does it say things like "DEL2" and "DUMMY". In the first line for each of the different cars I added "DEL4", so that way it would show up on the control panel in the garage.
So the Hotnife's code would look like this.
SPOILER::GARAGE_2448
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_6681
Then I changed where it says 2014 and 1885 to 2025 and 1931 respectively. After that there's another part of the code where the time travel script is activated. That's this.
SPOILER::GARAGE_931408DA: remove_panel 10@
11@ = 434
Model.Load(11@)
038B: load_requested_models
:GARAGE_9334
wait 10
if
Model.Available(11@)
else_jump @GARAGE_9334
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_9551
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_10595
:GARAGE_9551
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_10595
Again I copied the Hotknife code and replace the conflicting thread titles and the model number (434) with the Majestic's (517) and replaced "TIMETRAVEL_BTTF3.S" with "TIMETRAVEL_BTTFTD.S".
Now that seems like it should be it to me, but apparently it isn't.
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@uokka, here, I think this is it.
SPOILER:// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
thread 'GARAGE'
0AB3: var 25 = 0
16@ = 0
29@ = 8
:GARAGE_31
wait 0
if
Player.Defined($PLAYER_CHAR)
else_jump @GARAGE_31
Marker.Disable(28@)
if
Actor.Driving($PLAYER_ACTOR)
else_jump @GARAGE_31
0AB4: 0@ = var 0
if
0@ == 0
else_jump @GARAGE_31
0AB4: 0@ = var 26
if
0@ == 0
else_jump @GARAGE_31
03C0: 12@ = actor $PLAYER_ACTOR car
if or
Car.Model(12@) == #PRIMO
Car.Model(12@) == #FORTUNE
Car.Model(12@) == #SUPERGT
Car.Model(12@) == #BULLET
Car.Model(12@) == #BUFFALO
Car.Model(12@) == #HOTKNIFE
Car.Model(12@) == #INFERNUS
Car.Model(12@) == #MAJESTIC
Car.Model(12@) == #STRETCH
else_jump @GARAGE_31
28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915)
if
0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car
else_jump @GARAGE_31
0AB3: var 0 = 2
Player.CanMove($PLAYER_CHAR) = False
0918: unknown_car 12@ driver_flag 0
Marker.Disable(28@)
Garage.Deactivate('SPLAW2')
:GARAGE_319
wait 10
Garage.Close('SPLAW2')
if
Garage.IsClosed('SPLAW2')
else_jump @GARAGE_319
0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0
0826: enable_hud 0
0581: enable_radar 0
wait 10
0AB4: 5@ = var 7
0AB1: call_scm_func @GARAGE_12372 2 5@ 10000 8@
5@ /= 10000
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
if or
Car.Model(12@) == #BULLET
Car.Model(12@) == #BUFFALO
else_jump @GARAGE_1374
14@ = 0
16@ = 1
if
8@ >= 1985
else_jump @GARAGE_778
if
8@ == 1985
else_jump @GARAGE_610
if
5@ >= 1026
else_jump @GARAGE_778
if
5@ == 1026
else_jump @GARAGE_610
if
9@ >= 1
else_jump @GARAGE_778
if
9@ == 1
else_jump @GARAGE_610
if
13@ >= 17
else_jump @GARAGE_778
:GARAGE_610
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_6600
:GARAGE_778
if
8@ >= 1981
else_jump @GARAGE_1076
if
8@ == 1981
else_jump @GARAGE_908
if
5@ >= 918
else_jump @GARAGE_1076
if
5@ == 918
else_jump @GARAGE_908
if
9@ >= 12
else_jump @GARAGE_1076
if
9@ == 12
else_jump @GARAGE_908
if
13@ >= 43
else_jump @GARAGE_1076
:GARAGE_908
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_6891
:GARAGE_1076
if
8@ >= 1947
else_jump @GARAGE_6586
if
8@ == 1947
else_jump @GARAGE_1206
if
5@ >= 306
else_jump @GARAGE_6586
if
5@ == 306
else_jump @GARAGE_1206
if
9@ >= 17
else_jump @GARAGE_6586
if
9@ == 17
else_jump @GARAGE_1206
if
13@ >= 11
else_jump @GARAGE_6586
:GARAGE_1206
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7002
:GARAGE_1374
if
Car.Model(12@) == #SUPERGT
else_jump @GARAGE_2301
14@ = 0
16@ = 1
if
8@ >= 2014
else_jump @GARAGE_1705
if
8@ == 2014
else_jump @GARAGE_1537
if
5@ >= 1215
else_jump @GARAGE_1705
if
5@ == 1215
else_jump @GARAGE_1537
if
9@ >= 17
else_jump @GARAGE_1705
if
9@ == 17
else_jump @GARAGE_1537
if
13@ >= 7
else_jump @GARAGE_1705
:GARAGE_1537
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7149
:GARAGE_1705
if
8@ >= 1981
else_jump @GARAGE_2003
if
8@ == 1981
else_jump @GARAGE_1835
if
5@ >= 918
else_jump @GARAGE_2003
if
5@ == 918
else_jump @GARAGE_1835
if
9@ >= 12
else_jump @GARAGE_2003
if
9@ == 12
else_jump @GARAGE_1835
if
13@ >= 43
else_jump @GARAGE_2003
:GARAGE_1835
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7465
:GARAGE_2003
if
8@ >= 1939
else_jump @GARAGE_6586
if
8@ == 1939
else_jump @GARAGE_2133
if
5@ >= 720
else_jump @GARAGE_6586
if
5@ == 720
else_jump @GARAGE_2133
if
9@ >= 9
else_jump @GARAGE_6586
if
9@ == 9
else_jump @GARAGE_2133
if
13@ >= 14
else_jump @GARAGE_6586
:GARAGE_2133
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7706
:GARAGE_2301
if
Car.Model(12@) == #HOTKNIFE
else_jump @GARAGE_3526
14@ = 0
16@ = 1
if
8@ >= 2014
else_jump @GARAGE_2632
if
8@ == 2014
else_jump @GARAGE_2464
if
5@ >= 1215
else_jump @GARAGE_2632
if
5@ == 1215
else_jump @GARAGE_2464
if
9@ >= 17
else_jump @GARAGE_2632
if
9@ == 17
else_jump @GARAGE_2464
if
13@ >= 7
else_jump @GARAGE_2632
:GARAGE_2464
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7922
:GARAGE_2632
if
8@ >= 1985
else_jump @GARAGE_2930
if
8@ == 1985
else_jump @GARAGE_2762
if
5@ >= 1026
else_jump @GARAGE_2930
if
5@ == 1026
else_jump @GARAGE_2762
if
9@ >= 1
else_jump @GARAGE_2930
if
9@ == 1
else_jump @GARAGE_2762
if
13@ >= 17
else_jump @GARAGE_2930
:GARAGE_2762
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8213
:GARAGE_2930
if
8@ >= 1981
else_jump @GARAGE_3228
if
8@ == 1981
else_jump @GARAGE_2762
if
5@ >= 918
else_jump @GARAGE_3228
if
5@ == 918
else_jump @GARAGE_2762
if
9@ >= 1
else_jump @GARAGE_3228
if
9@ == 12
else_jump @GARAGE_2762
if
13@ >= 43
else_jump @GARAGE_3228
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8479
:GARAGE_3228
if
8@ >= 1885
else_jump @GARAGE_6586
if
8@ == 1885
else_jump @GARAGE_3358
if
5@ >= 905
else_jump @GARAGE_6586
if
5@ == 905
else_jump @GARAGE_3358
if
9@ >= 11
else_jump @GARAGE_6586
if
9@ == 11
else_jump @GARAGE_3358
if
13@ >= 28
else_jump @GARAGE_6586
:GARAGE_3358
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8565
:GARAGE_3526
if
Car.Model(12@) == #INFERNUS
else_jump @GARAGE_4751
14@ = 0
16@ = 1
if
8@ >= 2014
else_jump @GARAGE_3857
if
8@ == 2014
else_jump @GARAGE_3689
if
5@ >= 1215
else_jump @GARAGE_3857
if
5@ == 1215
else_jump @GARAGE_3689
if
9@ >= 17
else_jump @GARAGE_3857
if
9@ == 17
else_jump @GARAGE_3689
if
13@ >= 7
else_jump @GARAGE_3857
:GARAGE_3689
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8978
:GARAGE_3857
if
8@ >= 1985
else_jump @GARAGE_4155
if
8@ == 1985
else_jump @GARAGE_3987
if
5@ >= 1026
else_jump @GARAGE_4155
if
5@ == 1026
else_jump @GARAGE_3987
if
9@ >= 1
else_jump @GARAGE_4155
if
9@ == 1
else_jump @GARAGE_3987
if
13@ >= 17
else_jump @GARAGE_4155
:GARAGE_3987
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_9269
:GARAGE_4155
if
8@ >= 1981
else_jump @GARAGE_4583
if
8@ == 1981
else_jump @GARAGE_4285
if
5@ >= 918
else_jump @GARAGE_4583
if
5@ == 918
else_jump @GARAGE_4285
if
9@ >= 1
else_jump @GARAGE_4583
if
9@ == 12
else_jump @GARAGE_4285
if
13@ >= 43
else_jump @GARAGE_4583
:GARAGE_4285
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_9535
if
8@ >= 1944
else_jump @GARAGE_6586
if
8@ == 1944
else_jump @GARAGE_4583
if
5@ >= 421
else_jump @GARAGE_6586
if
5@ == 421
else_jump @GARAGE_4583
if
9@ >= 10
else_jump @GARAGE_6586
if
9@ == 10
else_jump @GARAGE_4583
if
13@ >= 33
else_jump @GARAGE_6586
:GARAGE_4583
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8626
:GARAGE_4751
14@ = 0
16@ = 0
if
8@ >= 2014
else_jump @GARAGE_5063
if
8@ == 2014
else_jump @GARAGE_4895
if
5@ >= 1215
else_jump @GARAGE_5063
if
5@ == 1215
else_jump @GARAGE_4895
if
9@ >= 17
else_jump @GARAGE_5063
if
9@ == 17
else_jump @GARAGE_4895
if
13@ >= 7
else_jump @GARAGE_5063
:GARAGE_4895
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8687
:GARAGE_5063
if
8@ >= 1985
else_jump @GARAGE_6586
if
8@ == 1985
else_jump @GARAGE_5193
if
5@ >= 1026
else_jump @GARAGE_6586
if
5@ == 1026
else_jump @GARAGE_5193
if
9@ >= 1
else_jump @GARAGE_6586
if
9@ == 1
else_jump @GARAGE_5193
if
13@ >= 17
else_jump @GARAGE_6586
:GARAGE_5193
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_9621
if
Car.Model(12@) == #MAJESTIC
else_jump @GARAGE_4751
14@ = 0
16@ = 1
if
8@ >= 2025
else_jump @GARAGE_5692
if
8@ == 2025
else_jump @GARAGE_5524
if
5@ >= 1215
else_jump @GARAGE_5692
if
5@ == 1215
else_jump @GARAGE_5524
if
9@ >= 17
else_jump @GARAGE_5692
if
9@ == 17
else_jump @GARAGE_5524
if
13@ >= 7
else_jump @GARAGE_5692
:GARAGE_5524
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_7922
:GARAGE_5692
if
8@ >= 1985
else_jump @GARAGE_5990
if
8@ == 1985
else_jump @GARAGE_5822
if
5@ >= 1026
else_jump @GARAGE_5990
if
5@ == 1026
else_jump @GARAGE_5822
if
9@ >= 1
else_jump @GARAGE_5990
if
9@ == 1
else_jump @GARAGE_5822
if
13@ >= 17
else_jump @GARAGE_5990
:GARAGE_5822
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8213
:GARAGE_5990
if
8@ >= 1981
else_jump @GARAGE_6288
if
8@ == 1981
else_jump @GARAGE_5822
if
5@ >= 918
else_jump @GARAGE_6288
if
5@ == 918
else_jump @GARAGE_5822
if
9@ >= 1
else_jump @GARAGE_6288
if
9@ == 12
else_jump @GARAGE_5822
if
13@ >= 43
else_jump @GARAGE_6288
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8479
:GARAGE_6288
if
8@ >= 1931
else_jump @GARAGE_6418
if
8@ == 1931
else_jump @GARAGE_6418
if
5@ >= 905
else_jump @GARAGE_6418
if
5@ == 905
else_jump @GARAGE_6418
if
9@ >= 11
else_jump @GARAGE_6418
if
9@ == 11
else_jump @GARAGE_6418
if
13@ >= 28
else_jump @GARAGE_6418
:GARAGE_6418
08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0
08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY'
jump @GARAGE_8565
:GARAGE_6586
14@ = 1
jump @GARAGE_12065
:GARAGE_6600
wait 10
29@ = 1
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_6661
jump @GARAGE_11632
:GARAGE_6661
if
0@ == 1
else_jump @GARAGE_6706
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_6706
if
0@ == 2
else_jump @GARAGE_6751
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_6751
if
0@ == 3
else_jump @GARAGE_6796
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_6796
if
0@ == 4
else_jump @GARAGE_6841
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_6841
if
0@ == 5
else_jump @GARAGE_6866
jump @GARAGE_10555
:GARAGE_6866
if
0@ == 6
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_6891
wait 10
29@ = 15
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_6952
jump @GARAGE_11632
:GARAGE_6952
if
0@ == 1
else_jump @GARAGE_6977
jump @GARAGE_10555
:GARAGE_6977
if
0@ == 2
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_7002
wait 10
29@ = 2
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_7063
jump @GARAGE_10555
:GARAGE_7063
if
0@ == 1
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_7088
wait 10
29@ = 3
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_12195
jump @GARAGE_11632
:GARAGE_7149
wait 10
29@ = 4
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_7210
jump @GARAGE_11632
:GARAGE_7210
if
0@ == 1
else_jump @GARAGE_7255
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_7255
if
0@ == 2
else_jump @GARAGE_7300
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_7300
if
0@ == 3
else_jump @GARAGE_7345
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_7345
if
0@ == 4
else_jump @GARAGE_7390
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_7390
if
0@ == 5
else_jump @GARAGE_7415
jump @GARAGE_10198
:GARAGE_7415
if
0@ == 6
else_jump @GARAGE_7440
jump @GARAGE_10555
:GARAGE_7440
if
0@ == 7
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_7465
wait 10
29@ = 10
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_7526
jump @GARAGE_11632
:GARAGE_7526
if
0@ == 1
else_jump @GARAGE_7571
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_7571
if
0@ == 2
else_jump @GARAGE_7616
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_7616
if
0@ == 3
else_jump @GARAGE_7661
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_7661
if
0@ == 4
else_jump @GARAGE_12195
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_7706
wait 10
29@ = 16
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_7787
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_7787
if
0@ == 1
else_jump @GARAGE_7832
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_7832
if
0@ == 2
else_jump @GARAGE_7877
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_7877
if
0@ == 3
else_jump @GARAGE_12195
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_7922
wait 10
29@ = 5
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_7983
jump @GARAGE_11632
:GARAGE_7983
if
0@ == 1
else_jump @GARAGE_8028
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_8028
if
0@ == 2
else_jump @GARAGE_8073
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_8073
if
0@ == 3
else_jump @GARAGE_8118
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_8118
if
0@ == 4
else_jump @GARAGE_8163
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_8163
if
0@ == 5
else_jump @GARAGE_8188
jump @GARAGE_10198
:GARAGE_8188
if
0@ == 6
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_8213
wait 10
29@ = 6
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_8274
jump @GARAGE_11632
:GARAGE_8274
if
0@ == 1
else_jump @GARAGE_8319
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_8319
if
0@ == 2
else_jump @GARAGE_8364
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_8364
if
0@ == 3
else_jump @GARAGE_8409
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_8409
if
0@ == 4
else_jump @GARAGE_8454
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_8454
if
0@ == 5
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_8479
wait 10
29@ = 13
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_8540
jump @GARAGE_11632
:GARAGE_8540
if
0@ == 1
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_8565
wait 10
29@ = 17
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_8626
wait 10
29@ = 14
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_12195
jump @GARAGE_10555
:GARAGE_8687
wait 10
29@ = 9
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_8768
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_8768
if
0@ == 1
else_jump @GARAGE_8813
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_8813
if
0@ == 2
else_jump @GARAGE_8858
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_8858
if
0@ == 3
else_jump @GARAGE_8903
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_8903
if
0@ == 4
else_jump @GARAGE_8928
jump @GARAGE_10198
:GARAGE_8928
if
0@ == 5
else_jump @GARAGE_8953
jump @GARAGE_10555
:GARAGE_8953
if
0@ == 6
else_jump @GARAGE_12195
jump @GARAGE_10912
:GARAGE_8978
wait 10
29@ = 11
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_9039
jump @GARAGE_11632
:GARAGE_9039
if
0@ == 1
else_jump @GARAGE_9084
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_9084
if
0@ == 2
else_jump @GARAGE_9129
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_9129
if
0@ == 3
else_jump @GARAGE_9174
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_9174
if
0@ == 4
else_jump @GARAGE_9219
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_9219
if
0@ == 5
else_jump @GARAGE_9244
jump @GARAGE_10198
:GARAGE_9244
if
0@ == 6
else_jump @GARAGE_12195
jump @GARAGE_10555
:GARAGE_9269
wait 10
29@ = 12
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_9330
jump @GARAGE_11632
:GARAGE_9330
if
0@ == 1
else_jump @GARAGE_9375
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_9375
if
0@ == 2
else_jump @GARAGE_9420
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_9420
if
0@ == 3
else_jump @GARAGE_9465
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_9465
if
0@ == 4
else_jump @GARAGE_9510
17@ = 0
18@ = 4
0AB3: var 25 = 4
jump @GARAGE_9830
:GARAGE_9510
if
0@ == 5
else_jump @GARAGE_12195
jump @GARAGE_10555
:GARAGE_9535
wait 10
29@ = 18
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_9596
jump @GARAGE_11632
:GARAGE_9596
if
0@ == 1
else_jump @GARAGE_12195
jump @GARAGE_10555
:GARAGE_9621
wait 10
29@ = 7
if
00E1: player 0 pressed_key 16
else_jump @GARAGE_12065
08D7: 0@ = panel 10@ active_row
if
0@ == 0
else_jump @GARAGE_9702
17@ = 0
18@ = 0
0AB3: var 25 = 0
jump @GARAGE_9830
:GARAGE_9702
if
0@ == 1
else_jump @GARAGE_9747
17@ = 1
18@ = 3
0AB3: var 25 = 1
jump @GARAGE_9830
:GARAGE_9747
if
0@ == 2
else_jump @GARAGE_9792
17@ = 1
18@ = 1
0AB3: var 25 = 3
jump @GARAGE_9830
:GARAGE_9792
if
0@ == 3
else_jump @GARAGE_12195
17@ = 0
18@ = 4
0AB3: var 25 = 4
:GARAGE_9830
08DA: remove_panel 10@
11@ = 506
Model.Load(11@)
038B: load_requested_models
:GARAGE_9850
wait 10
if
Model.Available(11@)
else_jump @GARAGE_9850
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_10078
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10078
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10198
08DA: remove_panel 10@
11@ = 541
Model.Load(11@)
038B: load_requested_models
:GARAGE_10218
wait 10
if
Model.Available(11@)
else_jump @GARAGE_10218
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_10435
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10435
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10555
08DA: remove_panel 10@
11@ = 434
Model.Load(11@)
038B: load_requested_models
:GARAGE_10575
wait 10
if
Model.Available(11@)
else_jump @GARAGE_10575
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_10792
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10792
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_10912
08DA: remove_panel 10@
11@ = 411
Model.Load(11@)
038B: load_requested_models
:GARAGE_10932
wait 10
if
Model.Available(11@)
else_jump @GARAGE_10932
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_11151
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_11151
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
08DA: remove_panel 10@
11@ = 517
Model.Load(11@)
038B: load_requested_models
:GARAGE_11293
wait 10
if
Model.Available(11@)
else_jump @GARAGE_11293
wait 2000
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
if
16@ == 0
else_jump @GARAGE_11511
00BF: 9@ = current_time_hours, 13@ = current_time_minutes
9@ *= 100
005A: 9@ += 13@ // (int)
0AB4: 10@ = var 7
0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_11511
0AB4: 5@ = var 3
0AB4: 6@ = var 4
0AB4: 10@ = var 5
0AB4: 12@ = var 6
0AB4: 15@ = var 1
0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_11632
08DA: remove_panel 10@
11@ = 547
Model.Load(11@)
038B: load_requested_models
:GARAGE_11652
wait 10
if
Model.Available(11@)
else_jump @GARAGE_11652
wait 1500
Car.StorePos(12@, 1@, 2@, 3@)
4@ = Actor.Angle($PLAYER_ACTOR)
0@ = Car.Create(11@, 1@, 2@, 3@)
Car.Angle(0@) = 4@
036A: put_actor $PLAYER_ACTOR in_car 0@
Car.Destroy(12@)
Car.SetImmunities(0@, 0, 0, 0, 1, 1)
jump @GARAGE_12195
:GARAGE_11759
if
not 29@ == 1
else_jump @GARAGE_6600
if
not 29@ == 2
else_jump @GARAGE_7002
if
not 29@ == 3
else_jump @GARAGE_7088
if
not 29@ == 4
else_jump @GARAGE_7149
if
not 29@ == 5
else_jump @GARAGE_7922
if
not 29@ == 6
else_jump @GARAGE_8213
if
not 29@ == 7
else_jump @GARAGE_9621
if
not 29@ == 9
else_jump @GARAGE_8687
if
not 29@ == 10
else_jump @GARAGE_7465
if
not 29@ == 11
else_jump @GARAGE_8978
if
not 29@ == 12
else_jump @GARAGE_9269
if
not 29@ == 13
else_jump @GARAGE_8479
if
not 29@ == 14
else_jump @GARAGE_8626
if
not 29@ == 15
else_jump @GARAGE_6891
if
not 29@ == 16
else_jump @GARAGE_7706
if
not 29@ == 17
else_jump @GARAGE_8565
if
not 29@ == 18
else_jump @GARAGE_9535
:GARAGE_12065
if or
14@ == 1
00E1: player 0 pressed_key 15
else_jump @GARAGE_11759
0A30: repair_car 12@
08DA: remove_panel 10@
081D: set_car 12@ engine_operation 0
0918: unknown_car 12@ driver_flag 1
:GARAGE_12113
wait 10
Garage.Activate('SPLAW2')
Garage.Open('SPLAW2')
if
Garage.IsOpen('SPLAW2')
else_jump @GARAGE_12113
03F0: enable_text_draw 0
0826: enable_hud 1
0581: enable_radar 1
0AB3: var 0 = 0
03E6: remove_text_box
Player.CanMove($PLAYER_CHAR) = True
jump @GARAGE_12323
:GARAGE_12195
wait 10
0AB4: 20@ = var 980
0AAD: set_mp3 20@ perform_action 0
0AAD: set_mp3 20@ perform_action 1
0AB3: var 23 = 0
081D: set_car 0@ engine_operation 0
0918: unknown_car 0@ driver_flag 1
:GARAGE_12241
wait 10
Garage.Activate('SPLAW2')
Garage.Open('SPLAW2')
if
Garage.IsOpen('SPLAW2')
else_jump @GARAGE_12241
03F0: enable_text_draw 0
0826: enable_hud 1
0581: enable_radar 1
0AB3: var 0 = 0
03E6: remove_text_box
0918: unknown_car 0@ driver_flag 1
Player.CanMove($PLAYER_CHAR) = True
:GARAGE_12323
wait 10
if
00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0
else_jump @GARAGE_31
jump @GARAGE_12323
:GARAGE_12372
0085: 2@ = 0@ // (int)
0072: 2@ /= 1@ // (int)
006A: 2@ *= 1@ // (int)
0062: 0@ -= 2@ // (int)
0AB2: ret 1 0@
-
Well I managed to make it kinda work through a workaround, but that meant that it was the only time machine I could have, and since it can't be recognized by the garage I couldn't swap it for another time machine.
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It kind of works. Somewhat glitchy, but I think I may be able to work the limitation in a little later down the road. Maybe.
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No, actually I haven't. That's a pretty good idea dude. Let me try and I'll get back to you.
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But I'm not trying to spawn it. I can get the model, just none of the time travel stuff because I can't make it work in the garage.
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From what I can gather it looks like there's three pieces. The first is selecting the text, the second is the model switch and turning on the time travel stuff, and the third I don't know.
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I did. It didn't work.
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Where did you guys get that map at? It's pretty cool.
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@Grim, I'm trying to add it to the garage code, so I can select it if I want to switch time machines. I kind of have a way to use the TellTale DeLorean right now, but it's pretty ghetto, and if I want to add time machines in the future then it won't work.
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It isn't my model, it's Trance's. And it works.
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ERHMAHGERD I CERM!
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Well that's because it looks awesome. Duh.
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Well then that is strange.
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Did he do the whole
if $CYEAR == >1986 Model ##### = @@@@@ remove (#####)
?
-
What exactly is the problem again?
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For Hill Valley? Didn't Zero fix that?
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If you made them four different models, one set pre, and one set during time travel, it shouldn't be too hard to code a model swap.
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It's really hard to use the movies as a reference for the effects. The movies are pretty inconsistent. Can you do another one where the Flux is lit up and the SID is full red?
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That looks sweeeeeeeeeeet. But wouldn't it make more sense to have them both on when the Time Circuits are on, not just during Temporal Displacement? During time travel the Flux lights completely up and the SID is usually showing all red.
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I can take a crack at it. Send me the model and the information and stuff.
Tell Tale BTTF Models In VC/SA
in Other GTA Mods
Posted · Report reply
You guys should have kept them XD