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bluespace88

Blue's GTAVC BTTF Mini Mod

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It hasn't been released yet. Blue is still working on it. I believe Blue posted an estimate of a March/April release depending on how busy things are.

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Ah thanks Mike, sorry about tha, I forgot.

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that was the estimate before I started using C++ and was sticking with the scm stuff. I think first release might for go the cutscene time travel stuff if it gets too late, but don't take my word for it (yet)

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finally got around to adding time travel to C++, so now it works a la SA style (no effects again, lol)

but not for long ^^ (still gotta figure out sparks T.T)

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uh oh, back to the drawing board. effects don't totally agree with C++ ^^;

EDIT: did a compromise. main.scm controls the effects and C++ does everything else. Not sure about animations yet, but we'll see. To communicate between C++ and main.scm, I used the car's health as a medium, so once time travel sequence starts, the car will automatically be healed to 1200, which is code for time circuits are on (default health is 1000).

As of now, time travel works, and if you guys wish, i can release a beta within a day or so. You just get an ugly text at the upper left saying Beta or something similar.

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good thinkin but wouldnt that work on the Hunter and Sea Sparrow only?

Edited by hscitpe

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