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bluespace88

Blue's GTAVC BTTF Mini Mod

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oh i know why the time circuits turn on when you press the key and enter the car. The GetAsyncKeyState() command returns a most significant and least significant bit. Most is if the key is pressed at that instant, while least is if any key was pressed since the last call. Just had to add an and statement and now its all fixed ^^

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oh i know why the time circuits turn on when you press the key and enter the car. The GetAsyncKeyState() command returns a most significant and least significant bit. Most is if the key is pressed at that instant, while least is if any key was pressed since the last call. Just had to add an and statement and now its all fixed ^^

Horray! btw blue, can u send a scource code of your mod????

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No it is because she loves C++ coding more than SCM coding.

that is because c++ holds so many possibilites!!

btw, i said thats HALF why she chose it

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whether it could decompile or not was not a factor in her choosing C++.

?? u can decompile c++, YAY HORAYY, but can u???

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lol, i don't think he understood the grammar.

no, i perfectly know what u said, that it wasnt a reason on choosing c++

and its possible to 'read' c++ compiled scripts

Edited by edfake

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good luck with that. Before compiling, the dll was split between 15 files.

im not doing it to your mod now, first comes the GTA-VC.exe (1/4 done) to remove script limit, then yours.

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why do you even want to edit it? All the real time travel stuff is in the scm. All thats in the C++ file is the time circuits.

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why do you even want to edit it? All the real time travel stuff is in the scm. All thats in the C++ file is the time circuits.

ahem, im doing the vc exe first, by the time its finnished, yours will be all c++

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