marcant94 0 Report post Posted April 15, 2016 (edited) The last version of BTTF HV (0.2f with update 01) has various bugs and some things was removed from previous version. I want to fix it but I need help with the code: -1. It's impossible to load a savegame from the menu (only after start new game). -2. Time travel with remote control don't show the display with the date (I don't know what's the line that fails). -3. DMC-13 anymore can convert (I supposed it's complicated ti fix it). -4. The Ride Mission and Tutorial was removed (It's not a priority). -5. In previous versions Hill Valley was bigger (car park for example), but I know that that is in progress for next update. -6. Nth Dimension (with damaged DeLorean). Until now I only can recover Kitt from 0.2d, but I can't change Shift + C to call it. (Insert Kitt isn't the problem to load savegames, that happpens also with original code). P.D. Sorry for my english, I'm Spanish P.D.2 I use Sanny Builder to edit and compile main.scm that provided in gamescript in Update01. Edited April 20, 2016 by marcant94 Share this post Link to post Share on other sites
Knight Bob 1 Report post Posted April 25, 2016 I would really love to help you out, but sadly I do not have the time to do it anymore But point 1 on your list, if I understand you correct, is more a thing with they game then the mod. Everytime the main.scm is recompiled, the old save games will not work anymore. The only reason I can come up with why they have done this, is to force testers to redo all of the game (this is also the reason cheats exist). Share this post Link to post Share on other sites
~Leaf~ 111 Report post Posted May 4, 2016 On 4/15/2016 at 2:00 PM, marcant94 said: The last version of BTTF HV (0.2f with update 01) has various bugs and some things was removed from previous version. I want to fix it but I need help with the code: -1. It's impossible to load a savegame from the menu (only after start new game). -2. Time travel with remote control don't show the display with the date (I don't know what's the line that fails). -3. DMC-13 anymore can convert (I supposed it's complicated ti fix it). -4. The Ride Mission and Tutorial was removed (It's not a priority). -5. In previous versions Hill Valley was bigger (car park for example), but I know that that is in progress for next update. -6. Nth Dimension (with damaged DeLorean). Until now I only can recover Kitt from 0.2d, but I can't change Shift + C to call it. (Insert Kitt isn't the problem to load savegames, that happpens also with original code). P.D. Sorry for my english, I'm Spanish P.D.2 I use Sanny Builder to edit and compile main.scm that provided in gamescript in Update01. 1. that will never be fixed in scm the game has too many security checks 2. we removed the beeper system so theres no reason to have the date at the bottom 3. dmc 13 was removed as we needed the flying slot for the taxi and it was non canon 4. the ride serves no purpose and we didnt have time to reprogram the tutorial (i tried and got bored) 5. why is this here it has nothing to do with the scm you are just complaining 6 this was a gag from the beginning not a feature its easy to change kitt's spawn code, it should be in the :spawn thread or the :kitt thread Share this post Link to post Share on other sites
SSRFX 0 Report post Posted February 11, 2017 Use Sanny Builder to Coding mission and coding cars PLEASE NOTE: Sanny Builder use the CLEO VC v.1.1.1.6 Share this post Link to post Share on other sites