Flobeamer1922 2 Report post Posted November 13, 2015 The light part of the green error light is separated from the text and is in the wrong spot. This is with Update 1. Share this post Link to post Share on other sites
1 Mini-Me 24 Report post Posted November 15, 2015 Here's code with a proper coordinate to fix this mispositioned light: 033E: text_draw 538.0 60.0 'PLIGHT' // & 1@ = 255 // integer values 2@ = 255 // integer values 3@ = 255 // integer values gosub @TextDraw 03E4: set_text_draw_align_right 1 033F: set_text_draw_letter_width_height 0.25 1.0 033E: text_draw 485.0 176.0 'ERROR' // ERR If you search for 'ERROR' (with the quotes) in main.sc you'll find it. If you prefer a precompiled main.scm to put into the data folder of the game, find it here: https://www.dropbox.com/s/me0oopzxum0qit7/main.scm?dl=0This includes a fix for time train reenters at low speed (after update). Share this post Link to post Share on other sites
0 Carlos85G 22 Report post Posted November 13, 2015 Is you language set to English? Share this post Link to post Share on other sites
0 Flobeamer1922 2 Report post Posted November 13, 2015 Yes. Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 14, 2015 For some reason the hud textures aren't the updated ones either. Check the installation log for fonts.txd and fronten.txd. Share this post Link to post Share on other sites
0 Flobeamer1922 2 Report post Posted November 15, 2015 I checked the log. Those two files were extracted into the models folder. Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 15, 2015 Now that I think of it, I might have temporarily used the position of the orange light for the green light when changing the character and then forgotten to update it. Share this post Link to post Share on other sites
0 Flobeamer1922 2 Report post Posted November 15, 2015 It's fixed, and the time train reentry bug has been fixed, too. Share this post Link to post Share on other sites
0 ~Leaf~ 111 Report post Posted November 15, 2015 I do believe you are missing my exe from the 2f release as the hud is all the crappy colours Share this post Link to post Share on other sites
0 Mike 214 Report post Posted November 15, 2015 I do believe you are missing my exe from the 2f release as the hud is all the crappy colours Sebi said it was causing issues, so I didn't include it with the update. Share this post Link to post Share on other sites
0 ~Leaf~ 111 Report post Posted November 15, 2015 right..... you know its almost exactly the same right..... Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 15, 2015 Well, I was unable to start a new game when one was already rolling (restart the script basically) and everytime I quit the game it froze with it. Using the older exe I didn't have these issues. Share this post Link to post Share on other sites
The light part of the green error light is separated from the text and is in the wrong spot. This is with Update 1.
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