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Flobeamer1922

Wormhole sound effect bug

Question

If you turn off the time circuits while the wormhole sound effect is playing, it'll continue to play, even if you reduce your speed below 82 MPH. It stops when the time circuits are turned back on.

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This bug is quite old. I'm not sure how easy it is to fix without breaking other sounds. A quick fix that needs testing:

Around line 8795 the else_jump label for the condition that checks if the Timecircuits are on needs changing:

:TimeSpeedCheckOn
if and
  13@ >= 100000 // integer values
   not 13@ >= 200000 // integer values
  $TRAVEL_CONTROL == 1 // integer values
else_jump @TimeTcOff

And around line 8748 this needs to be inserted:

:TimeTcOff
if
83D2:   not wav 1 ended
jf @TimeStart

:TimeResetEffects

Here's a main.scm for testing: https://www.dropbox.com/s/jatbzkqasfu9wsg/main.scm

Edited by Mini-Me

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