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Carlos85G

Game crash when time travelling while remote controlling the BTTF3 DeLorean

Question

If you use the remote control to send the BTTF3 DeLorean to another time, the game will freeze and you will get an "unhandled exception" message.

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Around line 7239 a check needs to be inserted whether our car still exists:

:WheelSparks
0407: create_coordinate 1@ 2@ 3@ from_car 0@ offset 0.0 -1.236 0.0 
wait 10 
if
    not Car.Wrecked(0@)
jf @WheelSparksEnd 
0407: create_coordinate 7@ 8@ 13@ from_car 0@ offset 0.0 -1.236 0.0

It seems that the 10 millisecond wait time in the thread for the wheel sparks is enough for the car to be removed in the time travel thread. When the car's coordinates then are queried again its handle is already invalid and the crash occurs.

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