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Yoshi

Delorean88MP Mod Help

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Yeah, I'm sorry this is probably in the wrong section, but the bugs and troubleshooting section isn't working for some reason. 0.0.

Anyway, On Delorean88MP's BTTF mod for San Andreas, after I install it, whenever I hit a vehicle, it floats away. Kinda like zero gravity.

But it only happens when this particular mod is installed. I have no other mods on the GTA SA.

I demonstrated this glitch in THIS video.

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Its not a glitch but a feature.

Its the "Cars Float Away when hit" cheat, activated via memory.

Open the scripts with Sanny Builder and search for this:

0A8C: write_memory 0x969166 size 1 value 1 virtual_protect 0

Or this (same thing):

0A8C: write_memory 9867622 size 1 value 1 virtual_protect 0

IIRC, the "Cars can drive on water" cheat is also used.

0x969152

9867602

When found, delete it and recompile.

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I have a script that fixes that. Would you like me to send it to you?

Sure. Thanks. :)

Edited by Yoshi

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Its not a glitch but a feature.

Its the "Cars Float Away when hit" cheat, activated via memory.

Open the scripts with Sanny Builder and search for this:

0A8C: write_memory 0x969166 size 1 value 1 virtual_protect 0

Or this (same thing):

0A8C: write_memory 9867622 size 1 value 1 virtual_protect 0

IIRC, the "Cars can drive on water" cheat is also used.

0x969152
9867602

When found, delete it and recompile.

I searched for that line in every script with Sanny Builder 3. Found nothing.

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Oooh, that script would be helpful. :P

I don't use SA too much anymore though, but it might be nice to have. :heh:

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FIRST! :P

{CLEO .cs}
0000:
 
// Activate cheats
//0A8C: write_memory 0x969166 size 1 value 1 virtual_protect 0  // "Cars Float Away when hit"
//0A8C: write_memory 0x969152 size 1 value 1 virtual_protect 0  // "Cars can drive on water"
 
// Deactivate cheats
0A8C: write_memory 0x969166 size 1 value 0 virtual_protect 0  // "Cars Float Away when hit"
0A8C: write_memory 0x969152 size 1 value 0 virtual_protect 0  // "Cars can drive on water"
 
0a93: end_custom_tread

Give it a file name with 'late' letters so it runs after the script that might activate the cheats (like 'z_cheats.cs').

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