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Thyncho88

0.2e models with Textures!

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Hi!

I want to show you some progress I made In 1955 courthouse Square

10-1.jpg

9-1.jpg

8-1.jpg

7-1.jpg

6-1.jpg

5-1.jpg

4-1.jpg

4-1.jpg

3-1.jpg

2-2.jpg

1-2.jpg

2-1.jpg

1-1.jpg

I hope you like them :P

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I absolutely love the "Welcome to Hill Valley" sign. On the rest of the models, however, I'm not exactly sure what's kind of odd about some of them. I think there's a bit too much contrast on some of the textures maybe. And maybe some work on the shading is needed.

Edited by Mr.Kocher

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ahah, Thanks ;), I don't know, I added the Vertex Paint, I think that We have the same error in our models, more Vertex paint and correct some contrast, We need someone To teach us :P, someone like Liam I think :P

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Of course, but I wouldn't want to hold him up from 2f. :)

Edited by Mr.Kocher

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Are my models really too bright? I looked at them and they seem to be alright. I mean I know they're not perfect, but I don't think they're all that bad.

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Bright? Nono

MY models are Bright. Can you tell me how you do the Vertex paint?

ah, when I can find the location of the Clockhands in Main.scm, I will tell you. I can not change position by MooMapper. :/

Sorry If you got me wrong

Edited by Thyncho88

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About the clock hands, use the "Find" tool and type in " :CLOCK ". Make sure you have the direction set to "Forward".

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