gtavicecity 6 Report post Posted April 17, 2012 This is my first Models for "GTA Vice City Back to the future". Made with Google Sketchup Pro I will make more models Is almost complete, missing only small details. The only problem is that ... I do not know how to put it in the game I hope someone can help me. Share this post Link to post Share on other sites
Goingnowherefast 1 Report post Posted April 17, 2012 Hi youll need a program called 3ds max (autodesk) cant provide download link as where i originally got mine from has been shut down... others sincehave contained bugs,etc. then youll need kams script thne just import and convert simple. (dont forget textures and coll file!) Hope this helps! Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted April 17, 2012 English/Ingles Good! I will recomend you to do them in 3ds max. Correct me if Im am wrong, but Sketchup creates models with too much polys. Whit 3ds max you can export it to .dff format, and then put it in gta3.img ------------------------------------------------------------------------------------------------------------------------------ EspaƱol/Spanish Exelente! Pero creo que te conviene hacer los modelos en el 3ds max. Yo creo que el Sketchup hace modelos con muchas polilineas. Ademas con el 3ds max ya los podes exportar al formato .dff y asi lo pones el en archivo gta3.img Share this post Link to post Share on other sites
Raz0r+ 1 Report post Posted April 17, 2012 Sketchup creates models with too much polys. That is correct. Sketchup automatically doubles the number of polys :/ Also, even if you do use Sketchup, most of the time it causes invisible .col file glitches that can't be fixed. (Such as random impassible walls inside the model) Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted April 18, 2012 That's why I hate sketchup . If you want to do buildings ask Liam (Lgisby) which program does he use. He's a great moddeler , I think he will help you . ----------------------- Por eso odio sketchup . si queres crear edificios, preguntale a Liam (Lgisby) que programa usa. Es un moddeler genial . Estoy seguro q te va a ayudar Share this post Link to post Share on other sites
Knight Bob 1 Report post Posted April 18, 2012 If you got it illegal, since it is a paid program, it is no wonder that you get a lot of erros. Since illegal downloas aren't always that good. Share this post Link to post Share on other sites
gtavicecity 6 Report post Posted April 20, 2012 English/Ingles Good! I will recomend you to do them in 3ds max. ------------------------------------------------------------------------------------------------------------------------------ EspaƱol/Spanish Exelente! Pero creo que te conviene hacer los modelos en el 3ds max. English/InglĆ©s What is the difference between making the model again, or export a model for 3Ds Max from Google SketchUp Pro? ----------------------------------------------------------------------------------------------------------------------- EspaƱol/Spanish ĀæQue diferencia hay entre hacer nuevamente el modelo, o exportarlo en un modelo para 3Ds Max desde Google Sketchup Pro? Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted April 20, 2012 That the model of sketch up has too much polys. --------------- Que el modelo de sketch up tiene muchas polilineas Share this post Link to post Share on other sites
gtavicecity 6 Report post Posted April 20, 2012 Well, I'll do the same model with 3Ds Max and then I'll upload some pictures. Share this post Link to post Share on other sites
gtavicecity 6 Report post Posted April 26, 2012 Well Now some pictures of the model made in 3Ds Max Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted April 27, 2012 good work! I like the fonts. Share this post Link to post Share on other sites
gtavicecity 6 Report post Posted April 27, 2012 Thank you Thyncho88. I knew that you would like Share this post Link to post Share on other sites
gtavicecity 6 Report post Posted April 27, 2012 Model of "Welcome to Hill Valley", completed: Share this post Link to post Share on other sites