~Leaf~ 111 Report post Posted May 18, 2011 why'd you double post? Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 18, 2011 I think he mention bump Share this post Link to post Share on other sites
DMC88ELB 0 Report post Posted May 18, 2011 Good work, Sabudum. Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 18, 2011 yeah, i mentioned bump, no one posted for about a week, so... And thanks, but, does anyone knows hwo to put the textures in game? I´ve been trying by all means, but couldn´t do it. Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 18, 2011 Did you make a txd for it? Did you replace the cameras txd? Share this post Link to post Share on other sites
Goingnowherefast 1 Report post Posted May 18, 2011 yeah, i mentioned bump, no one posted for about a week, so... And thanks, but, does anyone knows hwo to put the textures in game? I´ve been trying by all means, but couldn´t do it. Yep search "google" or "Youtube" for txd workshop, awesome programme! Hoep this helps. Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 18, 2011 Yeah, i've made the textures and replaced the txd, but somehow, the txd is not attached to the model. Like, it is on Max, but then it's not in the game. ???? Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 18, 2011 Be more specific, what steps did you do, list all of them Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 19, 2011 In your image archrive, make sure the dff comes before the txd. Try that. Oh and another thing, make sure that there's no other dff or txd in the archrive with the same name. Share this post Link to post Share on other sites
~Leaf~ 111 Report post Posted May 19, 2011 you spell archive about as bad as you pronounce it on a side not it looks good white, you should make it spin like a portable fan XD Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 19, 2011 First, i extracted the dff and txd from the archive, using IMG Tool, next, i extracted the camera.bmp from the txd, using TXD Workshop, i fired up Max, imported the dff with the Kam's scripts, and skinned the object, with the camera.bmp, wich i've previously extracted, then, i exported from max in 3ds format, for me to be able to edit it with Blender, i opened up the .3ds file, edited the model, it is still skinned up to this time, after i edited, i exported once more as 3ds, opened it up in Max, and exported as dff, it was still skinned in max, then, i opened up the img archive, deleted the dff, and the txd, added my dff and txd, rebuilt the archive, fired up VC, and the texture is not there. Share this post Link to post Share on other sites
Carlos_McFly 7 Report post Posted May 19, 2011 I prefer export blender models in .obj instead of .3ds and it works for me, try that. Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 19, 2011 Did you make a .txd? Not in the program, thats not where you make the texture, yes you skinned it but you need make a file with TXD Workshop Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 19, 2011 (edited) I prefer export blender models in .obj instead of .3ds and it works for me, try that. Yeah, it worked for the texture, thanks bro, now it apeears ingame, but, some faces of the model disappear, all of them are triangles, i've checked that, the normals are right, what could it be? EDIT: Forget about it, i fixed it, thanks for the help and support you all, without you i wouldn't be able to do this have a look at the finished model: Edited May 19, 2011 by Sabudum Share this post Link to post Share on other sites
Carlos_McFly 7 Report post Posted May 19, 2011 (edited) Try reimporting the file in 3ds max and be sure that normals and unify boxes are unchecked, then export it. Edited May 19, 2011 by Carlos_McFly Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 19, 2011 (edited) That's what i did, thanks! alot! PS: look at my previous post, for the finished model. Edited May 20, 2011 by Sabudum Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 20, 2011 Beautiful! Share this post Link to post Share on other sites
Dave27 1 Report post Posted May 20, 2011 Looking good Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 25, 2011 That's it, version 1.0 is finished (sort of) i just couldn't get the right sound for it, but it turned out good so far, check the video: Share this post Link to post Share on other sites
Dragon King 15 Report post Posted May 26, 2011 Best damn thing (non-building/car related) that I've seen for a while in this mod. Share this post Link to post Share on other sites
Mike 214 Report post Posted May 26, 2011 i just couldn't get the right sound for it Mr Archer might be able to provide a decent sound for it. If we ask him nicely Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 26, 2011 I just noticed that the "gun" has the two things on the side to pop out when in use, maybean animation can be made, anyways this is awesome Share this post Link to post Share on other sites
Sabudum 0 Report post Posted May 27, 2011 Any idea on how to make it animated? no weapon in vc is animated, that i know... Maybe the minigun? Share this post Link to post Share on other sites