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Carlos_McFly

Carlos McFly's Coding Practices and Mods for BTTF

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I'm now thinking about release the new sounds from BTTF The game for the mod.

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@Rave how do you make the camera shake anyways? i always liked that.

sorry never saw this :P

there's a line of code that defines camera shake :P

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It's pretty cool. If BTTF Hill Valley used more than one texture for the wormhole, it'd be awesome to use this. It looks so realistic. Would it be possible to code in more than one texture file in for the wormhole?

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It would fit much better in GTA San Andreas. I remember a video showing a whormole made with a semisphere. Just a texture change would be necessary.

Edited by Carlos_McFly

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Yes. Wasn't that BTTF: San Andreas 0.1.3.1 or something? It's still available for download here. I'm gonna go download it and try to change the textures- just for the heck of it. :)

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I think the video you are referring to is on the youtube channel for the SA mod - bttfhillvalleysa I think is the name

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I want to make a new add on but I don't have any idea of what it could be :(

EDIT:

Edited by Carlos_McFly

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The sounds are not bad but the DeLorean doesn't make this sound at all if I can remember the DeLorean I saw in an exhibition

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Well, it's just a test. I'm trying to find sounds. BTTF De Lorean doesn't fit with this one. It sounds like Marty's truck (included in the mod) but it doesn't convince me.

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Since there's nothing much happening, I thought I'd just post this:

Oh yes, and I did give credit to Microman for the skin by an annotation. It's just not showing yet for some reason. :)

Edited by DMC88ELB

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Well, I have gotten GTA BTTF San Andreas and I was wondering. How can I change the particles used in the visual effects of time traveling, for example, sparks? Because they look like a bunch of flying lollipops xD and i want to change them.

Edited by Carlos_McFly

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