Jay 0 Report post Posted February 19, 2011 Im trying to make a map for san andreas but I've run into a problem....I've added a bridge, the first half of the bridge shows up correctly but the second half.....first it shows up normal like this: but a few steps forward it...disappears.....: If I stay at that spot but look to the side it reappears: This is really getting me crazy u_u' Can anyone help? Share this post Link to post Share on other sites
TranceLikeState 94 Report post Posted February 19, 2011 You really need to learn more about gta mapping first. It disappears because it has no LOD. Look them up. Share this post Link to post Share on other sites
Jay 0 Report post Posted February 19, 2011 (edited) If it was the LOD the same would happen to the first half of the bridge...and it doesn't besides....it's disappears only when i get closer and looking forward I've done a lot of maps in vice city and no LODs were used. My question here is, if the bridge reaches the boundaries of the map, and if that's the case, maybe that would explain this. I already tried to increase the streaming memory but it still happens... Edited February 19, 2011 by Jay Share this post Link to post Share on other sites
Dragon King 15 Report post Posted February 19, 2011 3 things: pivot on model isn't centered to the bridge pivot on collision of said model isn't centered to the exact position of the model. View distance sucks Share this post Link to post Share on other sites
Jay 0 Report post Posted February 19, 2011 (edited) I'm almost sure it's not a model thing, because I just switched the first half model(wich was good) with the second half, and now the "bad" model is good and the "good" one is wrong. So I really think I reached the map boundaries....and I don't know how to expand them Edited February 19, 2011 by Jay Share this post Link to post Share on other sites
Dragon King 15 Report post Posted February 19, 2011 send me the files IDE/IPL/DFF/TXD/COL everything Share this post Link to post Share on other sites
Jay 0 Report post Posted February 20, 2011 It's definitly NOT the models. 1-They're stock san andreas models, so it isn't suposed to be anything wrong with them 2-I moved them closer to the map and now the model disappears almost at the end of the bridge, so the spot where it disappears depends on the position of the model itself 3-If I move them to the center of the map, they don't disappear at all... So like I said, the problem must be the limit or the boundaries of the san andreas map. Now my question is, is there any way I could expand the limit of the map so that the models don't disappear after that "line"? I really didn't want to use the San andreas map cleaner.... Share this post Link to post Share on other sites