Mr.Kocher 1 Report post Posted October 2, 2010 Nothing special, just a thing I made for Grand Theft Auto Vice City. Note: You have to start a new game to use it. The game will crash if you load save data that was made before this you put the mod on. You can get it here: http://www.megaupload.com/?d=PWCXEXDE Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted October 2, 2010 Very Nice! Share this post Link to post Share on other sites
Orgcon 11 Report post Posted October 2, 2010 (edited) Why didn't you make it in Cleo so we could use it with our old saves? Edited October 2, 2010 by Orgcon Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted October 3, 2010 good point, but wouldn't you rather have a permanent code, rather than a cleo. Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted October 3, 2010 No, second why wouldn't cleo be permanent, i can't have that because im so far into game with KITT and this is the 4th save i had to do with random crashes nothing to do with editing just went bla, thats why i save 2 copies, Cleo is better Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted October 3, 2010 well the thing s, not every one who has Sanny builder has the cleo library. If I use regular codes every one who has sanny builder can get it. Maybe what I'll do is make a cleo version. The problem also is that I'm not sure if there is any difference in cleo codes than regular codes. Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted October 4, 2010 Dude thers a big difference Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted October 4, 2010 oh, then I guess I can't make it unless I learn cleo coding. Share this post Link to post Share on other sites
Evilraptor 0 Report post Posted October 5, 2010 It's not THAT different, the only differences really are that you can't use global variables and there's a limit to how many handles you can have. For a weapon spawn you wouldn't need to have either. Some opcodes from .scm can't be used in cleo, but the high majority can, plus most of the opcodes that can't be used in cleo have cleo versions anyway, lol, so 's all good Share this post Link to post Share on other sites