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Spode

Mod Manager?

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No. The SA Mod does not use the main.scm, it uses CLEO scripts plus some extra files (models in an extra archive, mp3 sound files, a modified particle and car physics configuration, ...).

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.....

Edited by TheCoolest2

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The second question was asking if installing the mod would affect the mulitiplayer mod for San Andreas.

Edited by Mini-Me
Removed the quote, please remember the quoting rules

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Looks like the great God That Will Come has lost his Scrolls of Mod Compatibility lol.

It will, but not to the point that it will render MP unplayable. It will just allow you to use time machines and probably cause some CLEO mod-related problems like the DeLorean being seen by others as the Bullet.

Mind you that using CLEO mods in SA:MP can be seen as cheating, so I wouldn't recommend you using them unless the admin of the server permits it or you are required to.

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Spode, don't quote the whole post above your own post. just write an answer to it AND/OR just quote a part of it.

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