Mr.Kocher 1 Report post Posted May 3, 2010 I wanna know is there gonna be a temporary entire hill valley map in 0.2f,like wut they did in 0.2e,they didnt get all the details right but they substituted Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 3, 2010 (edited) Pay attention, not trying to be mean, go to here youtube.com/user/BTTFHillValley You will find out, I believe I recall that a few weeks ago, MIKE and a few others including me (in the shoutout box) was talking about that in 0.3, which is next, the vice city map will be wiped out and the hole thing will be HV, so it will take a while before it comes out Edited May 3, 2010 by TheCoolest2 Share this post Link to post Share on other sites
Mike 214 Report post Posted May 3, 2010 0.2f will have the newly modeled courthouse square, replacing the courthouse square models you see in 0.2e. 0.3 will be a complete hill valley map for 1955 - the original vice city map will be removed at this point. All this information has already been posted multiple times before, best advice, use the search page on the forum it's a great tool and you will probably find that your question has already been answered. As for videos, all videos can be found on our YouTube account BTTFHillValley, alternatively, all videos are posted in the video gallery section of our website. Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 3, 2010 Yah, what Mike said, Mike, when you remove the map, since VC is big, and you don't know every single building in the bttf movie, are you gonna just make up some buildings, and is the clocktower gonna be bigger then its gonna be. Share this post Link to post Share on other sites
Mike 214 Report post Posted May 3, 2010 Of course we will have to make up buildings. HV would be a very small place indeed if we stuck to only what was seen in the movies... and is the clocktower gonna be bigger then its gonna be.Sense. That makes none. Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 3, 2010 well thanks for the info but i mean like the hill valley in the first release of 0.2e, i dont mean taking out the entire vice city map i meant like the way you put an island was suppose to be hill valley Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 3, 2010 Sense. That makes none. Oh wow, I didn;t even see that, I ment that is it gonna be bigger then the one you have now Share this post Link to post Share on other sites
Ziero 4 Report post Posted May 3, 2010 probly not considering if they made to clocktower bigger then the player's character would look like a munchkin next to it... Share this post Link to post Share on other sites
Mike 214 Report post Posted May 3, 2010 well thanks for the info but i mean like the hill valley in the first release of 0.2e, i dont mean taking out the entire vice city map i meant like the way you put an island was suppose to be hill valley In that case no, it will not be like the first release of 0.2e. @Coolest, no idea on specific sizes, I know the new version is a hell of a lot more movie accurate... Share this post Link to post Share on other sites
TheCoolest2 0 Report post Posted May 3, 2010 Cool, thanks for response mike Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted May 4, 2010 you do know that the island around hill valley caused the majority of the bugs in 0.2e Share this post Link to post Share on other sites
~Leaf~ 111 Report post Posted May 4, 2010 probly not considering if they made to clocktower bigger then the player's character would look like a munchkin next to it... You forget Michael J Fox is not the tallest guy around.... Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 5, 2010 true. and @ grim yah i knew that, but those bugs can be fixed Share this post Link to post Share on other sites
Mike 214 Report post Posted May 5, 2010 You go fix em then if you want, but we ain't adding nothing around HV in 0.2f, simple as that. Share this post Link to post Share on other sites
gtabttffan 0 Report post Posted May 5, 2010 but, there can always be unoffical map addons of course Share this post Link to post Share on other sites
Mike 214 Report post Posted May 5, 2010 we ain't adding nothing around HV in 0.2f.I'm sure there is a clue there Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted May 5, 2010 i wonder could trance do it, cause as i understand the major bug about the 0.2e map was the amount of island pieces were there. so a simple set of flats which fit around hill valley downtown area. with a grass texture and then have houses around it. Share this post Link to post Share on other sites
Mike 214 Report post Posted May 5, 2010 You boys can knock yourselves out with the add-on's, just as long as you don't expect it to be part of the main release. Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted May 5, 2010 thats why its called fan addons. Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 5, 2010 You go fix em then if you want, but we ain't adding nothing around HV in 0.2f, simple as that. I know that, and agree the old map is really out dated,so there would be no point in keeping it,but if you ever decide to make a substitute map, make it better because that was way to much islands put together,if you want ill make the map. Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted May 6, 2010 as long you know it wuld be a fan addon. Share this post Link to post Share on other sites
CJ O'Hummer 10 Report post Posted May 6, 2010 (edited) if you ever decide to make a substitute map [.....] you just don't get it, do you? Might as well make it official, since it was decided internally some time ago. All future releases of the 0.2x series of the mod will not include any part of the Hill Valley map, as we have found with 0.2e, it just causes too many stability issues when using it alongside the Vice City map. That doesn't mean the map won't be available, we will still offer it as a separate download for those who wish to test it. Update July 23 2009: The town square portion of the map will still be included, and will feature a simple road allowing you to travel to/from it. (Just like the latest 0.2e update) plus, in 0.3 VC will be replaced by a completed 1955 HV map. Edited May 7, 2010 by CJ O'Hummer Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 6, 2010 @CJ O'Hummer: yes i do get it,all i did was make an offer *NO quoting a post directly above yours ~DV Share this post Link to post Share on other sites
Dragon King 15 Report post Posted May 7, 2010 You made an offer AFTER the fact he already stated that it wasn't going to happen. Share this post Link to post Share on other sites
Mr.Kocher 1 Report post Posted May 7, 2010 @ Darth Vador, I know that he said it wasnt going to happen but i restated it just in case he changed his mind,omg it really sucks we cant really show wut we mean over the internet. Share this post Link to post Share on other sites