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BTTF Forever

My Clocktower Scene

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2.36 was epic, you can see the hook and a plane in the background :lol:

Very well made, too bad there is no texture for the clock (in R2 only?, because you can see all the numbers and stuff in my avatar).

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no, no, you dont understand, version 2 had nothing to do with it. i dont know how the texture stuffed up on the clock, i had to reload the game cause i fell off the road (stupid version 2! LOL) and when i drove back to the clocktower, the texture was like that. i dont know, might not have loaded properly, and do you know how i made the hands move? i just filmed it, then in editing i zoomed in and paned across the arrow to make it look like it moved! LOL

EDIT: you can also tell i added to the lightning a bit! there must be a way to do that in the game, make an invisible wall that has a lightning texture that only turns on for half a second then turns off when the clock hits 10:04

Edited by BTTF Forever

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Buen trabajo. un aspecto tan bueno como el original. [/ quote]

decir lo mismo, pero me gusta este

" width="600px" height="361px">

Edited by D4n!

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Dan, don't edit and translate your posts into Spanish(?), it was better when it was in English. ;)

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@BTTF Forever: The hands should move on their own... It is coded that way, anyways...

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no the hands and the backround white of the clock was one big texture, for some reason it didnt have any numbers on it, and it was just 1 solid texture, and plus i filmed most of the scenes from my save game point (3:00 in the morning, 2015!) so the hands were stuck on 10:04

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