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bluespace88

Delorean Vents

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I think he means the bit in the pic where the door is the cold effect is overlapping but I think that is due to the door poly error!

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I'm talking about the fact that it looks like that there are two hard lines on the door of this picture http://i275.photobucket.com/albums/jj292/b...22-38-45-63.jpg

Is there a way to smooth them out so they blend better?

[EDIT] Orgcon, you got it right on the nose.

Edited by Joe Statler

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oh that. nope. VC has the same error too. Its due to the randomness of the generation and the falling. Normally you wouldn't notice a thing since its always moving.

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And I already mentioned many times before that the model needs fixing. Converting to 3ds max got rid of all the normals from zmod.

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The mist doesn't go nearly that far. If anything the mist in the movie is a between a couple of inches to a foot shorter than the last image he posted. But then it may also be the pixel resolution I have of the movie 720x480.

[EDIT]Yea, my rip of the movie crushed the width of the film. May have to re-rip it or encode it into a different resolution.

Edited by Joe Statler

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should probably just stick with this for now.

gta_sa2009-10-2623-08-37-70.jpg

Thats probably all for today. Need to do hw now. But I'll admit, this puts VC's vents to shame.

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