iMaster 0 Report post Posted October 26, 2009 Could someone please post the code to allow the NPC to time travel with CJ? And while I am on it, how do I enable Mr. Fusion? Share this post Link to post Share on other sites
Mike 214 Report post Posted October 26, 2009 If you aren't comfortable using the source code, perhaps you should just wait until the next official release of the mod? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 or tonight when I release the next source with the new coils and probably some features unfinished because I forgot what I was doing on the one week hiatus. And the NPC should be able to time travel with you anyway. Except I think they can escape when you time travel Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 That's not faithful Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 Question from the club: Which global variables do you need to use to let the actor time travel? -Bogodarov. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 There is no variable for it. Share this post Link to post Share on other sites
crazyjointje 0 Report post Posted October 26, 2009 Bgothingy just got pwned! Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 lol. Its the semantics that let actors time travel. Share this post Link to post Share on other sites
crazyjointje 0 Report post Posted October 26, 2009 I have no idea what you're saying but bdodude you got pwned again... I think. Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 I translated that from Russian it makes no hell of a sense to me. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 does to me. But like i said, its not the variable that controls it but the semantics. Though I don't know if you know what semantics is, much less translate it xD Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 OK, so the backfire question is... what is semantics? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 The meaning of what you're writing that gets you the results you want after execution. Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 Any examples? Share this post Link to post Share on other sites
Bogodarov 0 Report post Posted October 26, 2009 Ок but when I create the delorean even the player in it cannot move in time. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 umm, tons? Heres one if(actor.InCar()) displaySpeed(); else clearScreen() Heres another while(dtime < currtime) wait 0; reenter(); And tons more. Its just the way you do it. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 Ок but when I create the delorean even the player in it cannot move in time. well, its up to you to figure out how. Share this post Link to post Share on other sites
Bogodarov 0 Report post Posted October 26, 2009 BlueSpace88 :Make a script - the sample of moving in time of the actor. And I with it will understand Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 no Share this post Link to post Share on other sites
Bogodarov 0 Report post Posted October 26, 2009 Thanks though on it Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 (edited) I think I got some of that. Like... If (actor.incar()) changetime () Or something...? If I got it right, you need to set the time vehicle to transport the actor with it on temporal displacement with the use of an IF command, right? Edited October 26, 2009 by iMaster Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 ok, in plain English This is correct semantics The dog fetched the ball Incorrect semantics The fetched dog ball the What I'm saying is that its not a simple variable, but you have to think it through logically in order to make it work. Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 (edited) In other words you have to think of the game engine as of a blonde who only understands SLOOOW and logically... scrap that idea. So how long approx does it take to master the semantics? Edited October 26, 2009 by iMaster Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 26, 2009 how long does it take to learn a foreign language? Share this post Link to post Share on other sites
iMaster 0 Report post Posted October 26, 2009 (edited) About 2 years to me. Depends on experience. В общем надо тренироваться, тренироваться, и еще раз тренироваться. Edited October 26, 2009 by iMaster Share this post Link to post Share on other sites