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Microman

BTTF29's Character Progress Topic

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well back on the topic...

the team have been trying to rig the old models i made but they are too high poly so im making them from scratch..i just finished marty full nothing added just body shape head hands feet etc.. and its under 2000 poly's so fingers crossed i'll post some pics of it as i progress so stay tuned. today i will update this thread with pics of him. im at the moment adding his hair..cant realy add much detail the textures will do that job.

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yes i am lol

its weird because im trying to add bit of detail but cant due to the poly's so im taking it slow seeing what i can add dont want to over the poly count which is 3000

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okay heres what i got so far.

cant realy add much detail ..textures will do that. due to vice city being all low poly. but i will do the best with the models..this is early stage but i wanted to show everyone.

lowpolymarty.jpg

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Man, that is seriously low poly. The face is good.

yeh i know but cant go any higher than 3000 right now its on 2059 poly's so got just under 941 to use.

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Ideally the max should be no greater than 2500 so thats 441 left :P

lol so i got a little bit left great lol...

well this version is marty with jeans and t shirt. for starters.

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I can't really judge, until I see one ingame. Looks like my exam list at this point :P

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The model you displayed looks like Mecha-Jackson from the movie Moonwalker (since there's no textures).

10398.jpg

It does look like Marty though. Very cool.

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lol i can see that but once textures are on ..remember vice city is very low poly.

well im sick of the tommy model ..dont look nothing like marty lol

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yeh once the textures are made and its ingame..im sure it will look great :)

Humm ... I think it will be cool ingame ^^

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Oh great, we've only just got bttf29 back and your already calling him a re-tard! :lol: Nice way of treating your mod team! :P

...Its funny how archer can say it but I can't <_< Stupid censore!

Edited by Orgcon

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id rather be retired lol anyway back on topic working on the textures take a look below.

martyuvmap1.jpg

i'll keep ya post as i go.

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