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Found 31 results

  1. ok it has been years since I have touched code for GTA in general but this call for help is san andreas I have the latest back to the future mod for sa off this website with the source code 20101105 I noticed that their are .s files in with the .cs scripts I was wondering how do you go about opening the .s scripts, I know they are triggered by .cs I think so what program could I use to open them... I want to give more cars time circuits etc etc any help will be appreciated
  2. Hey Guys! For a while now i have been coding (On my own ) A like V 3.3 of the san andreas, its code consits of insted of 1 delorean, 1 flying delorean and 4 time traveling deloreans (Thanks loadgamepl, telling us how to code) and i was hoping (with premission) to relese the code and the delorans. The BTTF 2 TellTale Delorean was what made me do it, it is because insted of just the one delorean flying about on its own i would build the bttf 3, RR and 1 delorean! i have done the coding but the freaking models are taking there time to be done... As i said before, before i post ANY links i would ask for premission from the good people of bttfhillvalley and kalel to relese anything As i haven't really coded much i am going to learn how to do more so that i could have the sounds changed for the bttf 1 delorean but idk.. i would have to be tought... as i have coded it already i have it all on my computer and theres a bug that if your not in the BTTF 2 delorean and you go to flight mode the game crashes but theres no other bugs! Oh and the code is updated on the spawn as in, you spawn the delorean and you have a choise, normal spawn or cutscene (Can't remeber where i ripped it from...) anyway, Kalel has helped me a bunch by ripping the model of the deloran (i also noticed he made the RR delorean out of this...) Oh, i might need model primission because i ripped stuff out of other models for the bttf 3 delorean (that is not wanting to come out of Gmax or zmodeler ) but i got it from a different site (gtainside) but i have no idea if its the same model. I will be relesing pictures of the models soon! Anyway, what do you guys think?
  3. Hey, I was wondering if there was a way to convert The Ride mission from SCM VC to CLEO SA. Maybe some of us can come together on this? See you in the future! -BTTFModMachine
  4. I made this for myself, but I figured I'd give it to you guys too. Anyway, this replaces the generic re-entry sound with that of BTTF 3. Just put this in your San Andreas/cleo/audio and hit yes to replace. (or convert it to .wav and rename it to band_01.wav to put it in VC:HV.) Here's the link. ---- (I extracted it myself from the movie.) Or here's a .wav version to be used in VC:HV: ---
  5. http://lego.cuusoo.com/ideas/view/13443 for the love of fudge. we all need to go to this website and "support" this lego model. if it gets 10,000 "supports" it's quite possible that it will become a reality (for sale). The delorean time machine is already a reality. it just recently received it's 10,000 "supports" and LEGO is now making it a reality. there are sooooooooo many members to this site, all we have to do is all go on over and vote. WE CAN DO IT. this would be awsome!!!!!!!!!
  6. Is the Multi Theft Auto server still up?