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Marty85

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Posts posted by Marty85


  1. On Sun Nov 15 2015 19:28:16 GMT+0100 (ora solare Europa, Mini-Me said:

    Alright, a sensible fix should be the following:

    
    if and
        0@ > 100.0
        $CAMERA_CONTROL == 1
        80DC:   not player $PLAYER_CHAR driving $TRAIN    
    then
        0519: lock_vehicle $TRAIN in_current_position 1
    else
        0519: lock_vehicle $TRAIN in_current_position 0
    end

    You can find the relevant lines in Train.sc if you search for "0519:" (without the quotes). The camera control variable is actually for something else, but it does well as bounding when the position lock needs to be stopped.

    If you prefer a precompiled main.scm to place into the data folder of the game, find it here: https://www.dropbox.com/s/me0oopzxum0qit7/main.scm?dl=0
    This includes a fix for Error light bug.

    I can get the plutonium only the first time with this main.scm. But it can be an idea for the next updates, obtain the plutonium only in 1985.


  2. Hello,
    the mod BTTF: lc 1.1B is fantastic :) really amazing but I had some problems

    i have some problem with missing collision in 1.1B

    Some objects can be pierced

    Instead when my character is dead helmet indefinitely,and there is a building "Dr.Emmett Brown enterprise" which is suspended in the air

     

    here some screenshot:

    http://postimg.org/image/utdc50blz/

    http://postimg.org/image/a5e67eyk1/

    http://postimg.org/image/o874o1fd5/

    http://postimg.org/image/qcvrhwvzf/

     

    Too me.

    But where they create the DeLoreans, i can't exit from Hill Valley


  3. I did this:

    I actually fixed that bug as one of the last minute fixes, however the file was incorrectly included with the auto installer. Either use the manual installer - that version doesn't have the issue - or open the installer with an archiving tool such as 7-Zip and browse into the data folder. You'll find 2 files named objects.dat in there. Extract the larger one of the two into the data folder of the mod:

    bttfhv_installer_objectdat_zpssjsczzqw.p

    That should fix it.

    Then i have reinstalled the mod and then i did this:

    Here is the correct file.  Replace the existing objects.dat file in the data folder, with this one.

    You will then be able to push the delorean to 88 miles per hour (without crashing)

    object.dat.

    Now i have the traffic.

    I don't know why but for now it seems to have worked.


  4. Strangely, for some motive is appeared the traffic but when i went to menu and returned to play he crashed.

    It did more times then the traffic is disappeared and the game didn't crashed.

    But however the game crashes often in the other side of map where there is the gas station.