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hscitpe

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Everything posted by hscitpe

  1. What are the coordinates on the model at the center of the Flux Capacitor?
  2. Because the Doc in 1885 and the Doc in 1955 are two different Doc's from two different Timelines. It's believed that Marty WOULD HAVE gone back to 1985 and thus grown up to be seen in 2015 I guess so.
  3. That really is awesome dude. Can't wait.
  4. OH. MY. GOD. The last time my jaw actually flew open was when the team showed the 0.2e Train. That's phenomenal.
  5. http://backtothefuture.wikia.com/wiki/Holt%27s
  6. Everything looks great. Can't wait for the Citizen Brown map. Are you going to go back and redo the 1931 Clocktower so the time changes?
  7. What do you think I should change the value to?
  8. Well the lightning isn't what caused the Time Circuits to go all haywire. They were already set for January of 1885, so the bolt actually sent the DeLorean to when the Destination Time line read. It makes more sense for them to just leave it as it is.
  9. Hey everyone, I've been having a problem with GTA SA lately and I was wondering if someone could help. If anyone saw my other topic then you know I'm trying to add Trance's Telltale D as a whole new time machine. Well I put the wheels and struts and things of that sort in the IMG archive and gave each one custom model numbers in animation.ide, but whenever I go to start the game it crashes and tells me there was an error with veh_mods.ide. But that's not all. I remove the TellTale lines from animation.ide and the game starts right up. So I tried putting the 1931 Hill Valley in, but the model numbers Trance provided conflicted with existing ones, so I changed them. Same problem. I went and check veh_mods.ide and those model numbers don't conflict with mine. This isn't the first time I've had to change model numbers to make different mods work. Trance and I went through a whole big thing a couple of weeks ago, and it boiled down to model numbers. After a quick change everything worked just fine. Can anyone tell me what's going on?
  10. I don't think he means that the DeLorean just randomly get struck, I think he means that when it does get struck that it sends you to some random date. Not just JAN 01 1885 ' 12:00, but anywhen all throughout the space-time continuum. Just like how the board's Destination Time changes every time a page is refreshed.
  11. Couldn't you just back up the original .dff's and .txd's before you install 0.2f, then replace the new ones with the originals?
  12. Hey all. I'm working on adding another Time Machine (Trance's Telltale DeLorean) to the other BTTF SA mod. This one. The problem is that, like 0.2e in Vice City, all of the time machine-y aspects of the mod seem to be centered around whether or not the Time Machine was created in the garage and not just randomly spawned. I kinda copypasta'd the code for the Oxnard DeLorean, (Infernus is Oxnard, Majestic is Telltale) but no matter what I do I can't get it to work. The entirety of the garage code goes to complete s**t whenever I try and do simple things. If I choose the Part III D for example, I can physically see it spawn, but whenever my player is scripted to appear inside the game crashes. And if I try and select the Telltale DeLorean, I can't even see it spawn. The game just crashes. I've pasted both the original and my crappy code below and I was wondering if someone who's more experienced with CLEO than I am would be willing to lend a hand and help me get this problem straightened out. Thanks in advance. Original SPOILER: // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007 {$VERSION 3.1.0027} {$CLEO .cs} //-------------MAIN--------------- thread 'GARAGE' 0AB3: var 25 = 0 16@ = 0 29@ = 8 :GARAGE_31 wait 0 if Player.Defined($PLAYER_CHAR) else_jump @GARAGE_31 Marker.Disable(28@) if Actor.Driving($PLAYER_ACTOR) else_jump @GARAGE_31 0AB4: 0@ = var 0 if 0@ == 0 else_jump @GARAGE_31 0AB4: 0@ = var 26 if 0@ == 0 else_jump @GARAGE_31 03C0: 12@ = actor $PLAYER_ACTOR car if or Car.Model(12@) == #PRIMO Car.Model(12@) == #SUPERGT Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO Car.Model(12@) == #HOTKNIFE Car.Model(12@) == #INFERNUS else_jump @GARAGE_31 28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915) if 0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car else_jump @GARAGE_31 0AB3: var 0 = 2 Player.CanMove($PLAYER_CHAR) = False 0918: unknown_car 12@ driver_flag 0 Marker.Disable(28@) Garage.Deactivate('SPLAW2') :GARAGE_295 wait 10 Garage.Close('SPLAW2') if Garage.IsClosed('SPLAW2') else_jump @GARAGE_295 0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0 0826: enable_hud 0 0581: enable_radar 0 wait 10 0AB4: 5@ = var 7 0AB1: call_scm_func @GARAGE_10764 2 5@ 10000 8@ 5@ /= 10000 00BF: 9@ = current_time_hours, 13@ = current_time_minutes if or Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO else_jump @GARAGE_1350 14@ = 0 16@ = 1 if 8@ >= 1985 else_jump @GARAGE_754 if 8@ == 1985 else_jump @GARAGE_586 if 5@ >= 1026 else_jump @GARAGE_754 if 5@ == 1026 else_jump @GARAGE_586 if 9@ >= 1 else_jump @GARAGE_754 if 9@ == 1 else_jump @GARAGE_586 if 13@ >= 17 else_jump @GARAGE_754 :GARAGE_586 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_5351 :GARAGE_754 if 8@ >= 1981 else_jump @GARAGE_1052 if 8@ == 1981 else_jump @GARAGE_884 if 5@ >= 918 else_jump @GARAGE_1052 if 5@ == 918 else_jump @GARAGE_884 if 9@ >= 12 else_jump @GARAGE_1052 if 9@ == 12 else_jump @GARAGE_884 if 13@ >= 43 else_jump @GARAGE_1052 :GARAGE_884 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_5642 :GARAGE_1052 if 8@ >= 1947 else_jump @GARAGE_5337 if 8@ == 1947 else_jump @GARAGE_1182 if 5@ >= 306 else_jump @GARAGE_5337 if 5@ == 306 else_jump @GARAGE_1182 if 9@ >= 17 else_jump @GARAGE_5337 if 9@ == 17 else_jump @GARAGE_1182 if 13@ >= 11 else_jump @GARAGE_5337 :GARAGE_1182 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_5753 :GARAGE_1350 if Car.Model(12@) == #SUPERGT else_jump @GARAGE_2277 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_1681 if 8@ == 2014 else_jump @GARAGE_1513 if 5@ >= 1215 else_jump @GARAGE_1681 if 5@ == 1215 else_jump @GARAGE_1513 if 9@ >= 17 else_jump @GARAGE_1681 if 9@ == 17 else_jump @GARAGE_1513 if 13@ >= 7 else_jump @GARAGE_1681 :GARAGE_1513 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_5900 :GARAGE_1681 if 8@ >= 1981 else_jump @GARAGE_1979 if 8@ == 1981 else_jump @GARAGE_1811 if 5@ >= 918 else_jump @GARAGE_1979 if 5@ == 918 else_jump @GARAGE_1811 if 9@ >= 12 else_jump @GARAGE_1979 if 9@ == 12 else_jump @GARAGE_1811 if 13@ >= 43 else_jump @GARAGE_1979 :GARAGE_1811 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6216 :GARAGE_1979 if 8@ >= 1939 else_jump @GARAGE_5337 if 8@ == 1939 else_jump @GARAGE_2109 if 5@ >= 720 else_jump @GARAGE_5337 if 5@ == 720 else_jump @GARAGE_2109 if 9@ >= 9 else_jump @GARAGE_5337 if 9@ == 9 else_jump @GARAGE_2109 if 13@ >= 14 else_jump @GARAGE_5337 :GARAGE_2109 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6457 :GARAGE_2277 if Car.Model(12@) == #HOTKNIFE else_jump @GARAGE_3502 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_2608 if 8@ == 2014 else_jump @GARAGE_2440 if 5@ >= 1215 else_jump @GARAGE_2608 if 5@ == 1215 else_jump @GARAGE_2440 if 9@ >= 17 else_jump @GARAGE_2608 if 9@ == 17 else_jump @GARAGE_2440 if 13@ >= 7 else_jump @GARAGE_2608 :GARAGE_2440 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6673 :GARAGE_2608 if 8@ >= 1985 else_jump @GARAGE_2906 if 8@ == 1985 else_jump @GARAGE_2738 if 5@ >= 1026 else_jump @GARAGE_2906 if 5@ == 1026 else_jump @GARAGE_2738 if 9@ >= 1 else_jump @GARAGE_2906 if 9@ == 1 else_jump @GARAGE_2738 if 13@ >= 17 else_jump @GARAGE_2906 :GARAGE_2738 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6964 :GARAGE_2906 if 8@ >= 1981 else_jump @GARAGE_3204 if 8@ == 1981 else_jump @GARAGE_2738 if 5@ >= 918 else_jump @GARAGE_3204 if 5@ == 918 else_jump @GARAGE_2738 if 9@ >= 1 else_jump @GARAGE_3204 if 9@ == 12 else_jump @GARAGE_2738 if 13@ >= 43 else_jump @GARAGE_3204 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7230 :GARAGE_3204 if 8@ >= 1885 else_jump @GARAGE_5337 if 8@ == 1885 else_jump @GARAGE_3334 if 5@ >= 905 else_jump @GARAGE_5337 if 5@ == 905 else_jump @GARAGE_3334 if 9@ >= 11 else_jump @GARAGE_5337 if 9@ == 11 else_jump @GARAGE_3334 if 13@ >= 28 else_jump @GARAGE_5337 :GARAGE_3334 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7316 :GARAGE_3502 if Car.Model(12@) == #INFERNUS else_jump @GARAGE_4727 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_3833 if 8@ == 2014 else_jump @GARAGE_3665 if 5@ >= 1215 else_jump @GARAGE_3833 if 5@ == 1215 else_jump @GARAGE_3665 if 9@ >= 17 else_jump @GARAGE_3833 if 9@ == 17 else_jump @GARAGE_3665 if 13@ >= 7 else_jump @GARAGE_3833 :GARAGE_3665 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7729 :GARAGE_3833 if 8@ >= 1985 else_jump @GARAGE_4131 if 8@ == 1985 else_jump @GARAGE_3963 if 5@ >= 1026 else_jump @GARAGE_4131 if 5@ == 1026 else_jump @GARAGE_3963 if 9@ >= 1 else_jump @GARAGE_4131 if 9@ == 1 else_jump @GARAGE_3963 if 13@ >= 17 else_jump @GARAGE_4131 :GARAGE_3963 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8020 :GARAGE_4131 if 8@ >= 1981 else_jump @GARAGE_4559 if 8@ == 1981 else_jump @GARAGE_4261 if 5@ >= 918 else_jump @GARAGE_4559 if 5@ == 918 else_jump @GARAGE_4261 if 9@ >= 1 else_jump @GARAGE_4559 if 9@ == 12 else_jump @GARAGE_4261 if 13@ >= 43 else_jump @GARAGE_4559 :GARAGE_4261 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8286 if 8@ >= 1944 else_jump @GARAGE_5337 if 8@ == 1944 else_jump @GARAGE_4559 if 5@ >= 421 else_jump @GARAGE_5337 if 5@ == 421 else_jump @GARAGE_4559 if 9@ >= 10 else_jump @GARAGE_5337 if 9@ == 10 else_jump @GARAGE_4559 if 13@ >= 33 else_jump @GARAGE_5337 :GARAGE_4559 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7377 :GARAGE_4727 14@ = 0 16@ = 0 if 8@ >= 2014 else_jump @GARAGE_5039 if 8@ == 2014 else_jump @GARAGE_4871 if 5@ >= 1215 else_jump @GARAGE_5039 if 5@ == 1215 else_jump @GARAGE_4871 if 9@ >= 17 else_jump @GARAGE_5039 if 9@ == 17 else_jump @GARAGE_4871 if 13@ >= 7 else_jump @GARAGE_5039 :GARAGE_4871 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7438 :GARAGE_5039 if 8@ >= 1985 else_jump @GARAGE_5337 if 8@ == 1985 else_jump @GARAGE_5169 if 5@ >= 1026 else_jump @GARAGE_5337 if 5@ == 1026 else_jump @GARAGE_5169 if 9@ >= 1 else_jump @GARAGE_5337 if 9@ == 1 else_jump @GARAGE_5169 if 13@ >= 17 else_jump @GARAGE_5337 :GARAGE_5169 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8372 :GARAGE_5337 14@ = 1 jump @GARAGE_10457 :GARAGE_5351 wait 10 29@ = 1 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_5412 jump @GARAGE_10024 :GARAGE_5412 if 0@ == 1 else_jump @GARAGE_5457 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_5457 if 0@ == 2 else_jump @GARAGE_5502 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_5502 if 0@ == 3 else_jump @GARAGE_5547 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_5547 if 0@ == 4 else_jump @GARAGE_5592 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_5592 if 0@ == 5 else_jump @GARAGE_5617 jump @GARAGE_9306 :GARAGE_5617 if 0@ == 6 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_5642 wait 10 29@ = 15 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_5703 jump @GARAGE_10024 :GARAGE_5703 if 0@ == 1 else_jump @GARAGE_5728 jump @GARAGE_9306 :GARAGE_5728 if 0@ == 2 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_5753 wait 10 29@ = 2 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_5814 jump @GARAGE_9306 :GARAGE_5814 if 0@ == 1 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_5839 wait 10 29@ = 3 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_10587 jump @GARAGE_10024 :GARAGE_5900 wait 10 29@ = 4 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_5961 jump @GARAGE_10024 :GARAGE_5961 if 0@ == 1 else_jump @GARAGE_6006 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_6006 if 0@ == 2 else_jump @GARAGE_6051 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_6051 if 0@ == 3 else_jump @GARAGE_6096 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_6096 if 0@ == 4 else_jump @GARAGE_6141 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_6141 if 0@ == 5 else_jump @GARAGE_6166 jump @GARAGE_8949 :GARAGE_6166 if 0@ == 6 else_jump @GARAGE_6191 jump @GARAGE_9306 :GARAGE_6191 if 0@ == 7 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_6216 wait 10 29@ = 10 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6277 jump @GARAGE_10024 :GARAGE_6277 if 0@ == 1 else_jump @GARAGE_6322 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_6322 if 0@ == 2 else_jump @GARAGE_6367 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_6367 if 0@ == 3 else_jump @GARAGE_6412 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_6412 if 0@ == 4 else_jump @GARAGE_10587 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_6457 wait 10 29@ = 16 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6538 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_6538 if 0@ == 1 else_jump @GARAGE_6583 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_6583 if 0@ == 2 else_jump @GARAGE_6628 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_6628 if 0@ == 3 else_jump @GARAGE_10587 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_6673 wait 10 29@ = 5 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6734 jump @GARAGE_10024 :GARAGE_6734 if 0@ == 1 else_jump @GARAGE_6779 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_6779 if 0@ == 2 else_jump @GARAGE_6824 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_6824 if 0@ == 3 else_jump @GARAGE_6869 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_6869 if 0@ == 4 else_jump @GARAGE_6914 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_6914 if 0@ == 5 else_jump @GARAGE_6939 jump @GARAGE_8949 :GARAGE_6939 if 0@ == 6 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_6964 wait 10 29@ = 6 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7025 jump @GARAGE_10024 :GARAGE_7025 if 0@ == 1 else_jump @GARAGE_7070 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_7070 if 0@ == 2 else_jump @GARAGE_7115 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_7115 if 0@ == 3 else_jump @GARAGE_7160 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_7160 if 0@ == 4 else_jump @GARAGE_7205 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_7205 if 0@ == 5 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_7230 wait 10 29@ = 13 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7291 jump @GARAGE_10024 :GARAGE_7291 if 0@ == 1 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_7316 wait 10 29@ = 17 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_7377 wait 10 29@ = 14 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_10587 jump @GARAGE_9306 :GARAGE_7438 wait 10 29@ = 9 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7519 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_7519 if 0@ == 1 else_jump @GARAGE_7564 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_7564 if 0@ == 2 else_jump @GARAGE_7609 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_7609 if 0@ == 3 else_jump @GARAGE_7654 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_7654 if 0@ == 4 else_jump @GARAGE_7679 jump @GARAGE_8949 :GARAGE_7679 if 0@ == 5 else_jump @GARAGE_7704 jump @GARAGE_9306 :GARAGE_7704 if 0@ == 6 else_jump @GARAGE_10587 jump @GARAGE_9663 :GARAGE_7729 wait 10 29@ = 11 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7790 jump @GARAGE_10024 :GARAGE_7790 if 0@ == 1 else_jump @GARAGE_7835 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_7835 if 0@ == 2 else_jump @GARAGE_7880 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_7880 if 0@ == 3 else_jump @GARAGE_7925 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_7925 if 0@ == 4 else_jump @GARAGE_7970 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_7970 if 0@ == 5 else_jump @GARAGE_7995 jump @GARAGE_8949 :GARAGE_7995 if 0@ == 6 else_jump @GARAGE_10587 jump @GARAGE_9306 :GARAGE_8020 wait 10 29@ = 12 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8081 jump @GARAGE_10024 :GARAGE_8081 if 0@ == 1 else_jump @GARAGE_8126 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_8126 if 0@ == 2 else_jump @GARAGE_8171 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_8171 if 0@ == 3 else_jump @GARAGE_8216 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_8216 if 0@ == 4 else_jump @GARAGE_8261 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_8581 :GARAGE_8261 if 0@ == 5 else_jump @GARAGE_10587 jump @GARAGE_9306 :GARAGE_8286 wait 10 29@ = 18 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8347 jump @GARAGE_10024 :GARAGE_8347 if 0@ == 1 else_jump @GARAGE_10587 jump @GARAGE_9306 :GARAGE_8372 wait 10 29@ = 7 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_10457 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8453 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_8581 :GARAGE_8453 if 0@ == 1 else_jump @GARAGE_8498 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_8581 :GARAGE_8498 if 0@ == 2 else_jump @GARAGE_8543 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_8581 :GARAGE_8543 if 0@ == 3 else_jump @GARAGE_10587 17@ = 0 18@ = 4 0AB3: var 25 = 4 :GARAGE_8581 08DA: remove_panel 10@ 11@ = 506 Model.Load(11@) 038B: load_requested_models :GARAGE_8601 wait 10 if Model.Available(11@) else_jump @GARAGE_8601 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_8829 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_8829 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_8949 08DA: remove_panel 10@ 11@ = 541 Model.Load(11@) 038B: load_requested_models :GARAGE_8969 wait 10 if Model.Available(11@) else_jump @GARAGE_8969 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_9186 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_9186 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_9306 08DA: remove_panel 10@ 11@ = 434 Model.Load(11@) 038B: load_requested_models :GARAGE_9326 wait 10 if Model.Available(11@) else_jump @GARAGE_9326 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_9543 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_9543 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_9663 08DA: remove_panel 10@ 11@ = 411 Model.Load(11@) 038B: load_requested_models :GARAGE_9683 wait 10 if Model.Available(11@) else_jump @GARAGE_9683 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_9902 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_9902 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_10024 08DA: remove_panel 10@ 11@ = 547 Model.Load(11@) 038B: load_requested_models :GARAGE_10044 wait 10 if Model.Available(11@) else_jump @GARAGE_10044 wait 1500 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10587 :GARAGE_10151 if not 29@ == 1 else_jump @GARAGE_5351 if not 29@ == 2 else_jump @GARAGE_5753 if not 29@ == 3 else_jump @GARAGE_5839 if not 29@ == 4 else_jump @GARAGE_5900 if not 29@ == 5 else_jump @GARAGE_6673 if not 29@ == 6 else_jump @GARAGE_6964 if not 29@ == 7 else_jump @GARAGE_8372 if not 29@ == 9 else_jump @GARAGE_7438 if not 29@ == 10 else_jump @GARAGE_6216 if not 29@ == 11 else_jump @GARAGE_7729 if not 29@ == 12 else_jump @GARAGE_8020 if not 29@ == 13 else_jump @GARAGE_7230 if not 29@ == 14 else_jump @GARAGE_7377 if not 29@ == 15 else_jump @GARAGE_5642 if not 29@ == 16 else_jump @GARAGE_6457 if not 29@ == 17 else_jump @GARAGE_7316 if not 29@ == 18 else_jump @GARAGE_8286 :GARAGE_10457 if or 14@ == 1 00E1: player 0 pressed_key 15 else_jump @GARAGE_10151 0A30: repair_car 12@ 08DA: remove_panel 10@ 081D: set_car 12@ engine_operation 0 0918: unknown_car 12@ driver_flag 1 :GARAGE_10505 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_10505 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box Player.CanMove($PLAYER_CHAR) = True jump @GARAGE_10715 :GARAGE_10587 wait 10 0AB4: 20@ = var 980 0AAD: set_mp3 20@ perform_action 0 0AAD: set_mp3 20@ perform_action 1 0AB3: var 23 = 0 081D: set_car 0@ engine_operation 0 0918: unknown_car 0@ driver_flag 1 :GARAGE_10633 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_10633 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box 0918: unknown_car 0@ driver_flag 1 Player.CanMove($PLAYER_CHAR) = True :GARAGE_10715 wait 10 if 00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0 else_jump @GARAGE_31 jump @GARAGE_10715 :GARAGE_10764 0085: 2@ = 0@ // (int) 0072: 2@ /= 1@ // (int) 006A: 2@ *= 1@ // (int) 0062: 0@ -= 2@ // (int) 0AB2: ret 1 0@ My SPOILER: // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007 {$VERSION 3.1.0027} {$CLEO .cs} //-------------MAIN--------------- thread 'GARAGE' 0AB3: var 25 = 0 16@ = 0 29@ = 8 :GARAGE_31 wait 0 if Player.Defined($PLAYER_CHAR) else_jump @GARAGE_31 Marker.Disable(28@) if Actor.Driving($PLAYER_ACTOR) else_jump @GARAGE_31 0AB4: 0@ = var 0 if 0@ == 0 else_jump @GARAGE_31 0AB4: 0@ = var 26 if 0@ == 0 else_jump @GARAGE_31 03C0: 12@ = actor $PLAYER_ACTOR car if or Car.Model(12@) == #PRIMO Car.Model(12@) == #SUPERGT Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO Car.Model(12@) == #HOTKNIFE Car.Model(12@) == #INFERNUS Car.Model(12@) == #MAJESTIC Car.Model(12@) == #SPARROW else_jump @GARAGE_31 28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915) if 0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car else_jump @GARAGE_31 0AB3: var 0 = 2 Player.CanMove($PLAYER_CHAR) = False 0918: unknown_car 12@ driver_flag 0 Marker.Disable(28@) Garage.Deactivate('SPLAW2') :GARAGE_311 wait 10 Garage.Close('SPLAW2') if Garage.IsClosed('SPLAW2') else_jump @GARAGE_311 0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0 0826: enable_hud 0 0581: enable_radar 0 wait 10 0AB4: 5@ = var 7 0AB1: call_scm_func @GARAGE_12364 2 5@ 10000 8@ 5@ /= 10000 00BF: 9@ = current_time_hours, 13@ = current_time_minutes if or Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO else_jump @GARAGE_1366 14@ = 0 16@ = 1 if 8@ >= 1985 else_jump @GARAGE_770 if 8@ == 1985 else_jump @GARAGE_602 if 5@ >= 1026 else_jump @GARAGE_770 if 5@ == 1026 else_jump @GARAGE_602 if 9@ >= 1 else_jump @GARAGE_770 if 9@ == 1 else_jump @GARAGE_602 if 13@ >= 17 else_jump @GARAGE_770 :GARAGE_602 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6592 :GARAGE_770 if 8@ >= 1981 else_jump @GARAGE_1068 if 8@ == 1981 else_jump @GARAGE_900 if 5@ >= 918 else_jump @GARAGE_1068 if 5@ == 918 else_jump @GARAGE_900 if 9@ >= 12 else_jump @GARAGE_1068 if 9@ == 12 else_jump @GARAGE_900 if 13@ >= 43 else_jump @GARAGE_1068 :GARAGE_900 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6883 :GARAGE_1068 if 8@ >= 1947 else_jump @GARAGE_6578 if 8@ == 1947 else_jump @GARAGE_1198 if 5@ >= 306 else_jump @GARAGE_6578 if 5@ == 306 else_jump @GARAGE_1198 if 9@ >= 17 else_jump @GARAGE_6578 if 9@ == 17 else_jump @GARAGE_1198 if 13@ >= 11 else_jump @GARAGE_6578 :GARAGE_1198 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6994 :GARAGE_1366 if Car.Model(12@) == #SUPERGT else_jump @GARAGE_2293 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_1697 if 8@ == 2014 else_jump @GARAGE_1529 if 5@ >= 1215 else_jump @GARAGE_1697 if 5@ == 1215 else_jump @GARAGE_1529 if 9@ >= 17 else_jump @GARAGE_1697 if 9@ == 17 else_jump @GARAGE_1529 if 13@ >= 7 else_jump @GARAGE_1697 :GARAGE_1529 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7141 :GARAGE_1697 if 8@ >= 1981 else_jump @GARAGE_1995 if 8@ == 1981 else_jump @GARAGE_1827 if 5@ >= 918 else_jump @GARAGE_1995 if 5@ == 918 else_jump @GARAGE_1827 if 9@ >= 12 else_jump @GARAGE_1995 if 9@ == 12 else_jump @GARAGE_1827 if 13@ >= 43 else_jump @GARAGE_1995 :GARAGE_1827 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7457 :GARAGE_1995 if 8@ >= 1939 else_jump @GARAGE_6578 if 8@ == 1939 else_jump @GARAGE_2125 if 5@ >= 720 else_jump @GARAGE_6578 if 5@ == 720 else_jump @GARAGE_2125 if 9@ >= 9 else_jump @GARAGE_6578 if 9@ == 9 else_jump @GARAGE_2125 if 13@ >= 14 else_jump @GARAGE_6578 :GARAGE_2125 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7698 :GARAGE_2293 if Car.Model(12@) == #HOTKNIFE else_jump @GARAGE_3518 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_2624 if 8@ == 2014 else_jump @GARAGE_2456 if 5@ >= 1215 else_jump @GARAGE_2624 if 5@ == 1215 else_jump @GARAGE_2456 if 9@ >= 17 else_jump @GARAGE_2624 if 9@ == 17 else_jump @GARAGE_2456 if 13@ >= 7 else_jump @GARAGE_2624 :GARAGE_2456 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7914 :GARAGE_2624 if 8@ >= 1985 else_jump @GARAGE_2922 if 8@ == 1985 else_jump @GARAGE_2754 if 5@ >= 1026 else_jump @GARAGE_2922 if 5@ == 1026 else_jump @GARAGE_2754 if 9@ >= 1 else_jump @GARAGE_2922 if 9@ == 1 else_jump @GARAGE_2754 if 13@ >= 17 else_jump @GARAGE_2922 :GARAGE_2754 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8205 :GARAGE_2922 if 8@ >= 1981 else_jump @GARAGE_3220 if 8@ == 1981 else_jump @GARAGE_2754 if 5@ >= 918 else_jump @GARAGE_3220 if 5@ == 918 else_jump @GARAGE_2754 if 9@ >= 1 else_jump @GARAGE_3220 if 9@ == 12 else_jump @GARAGE_2754 if 13@ >= 43 else_jump @GARAGE_3220 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8471 :GARAGE_3220 if 8@ >= 1885 else_jump @GARAGE_6578 if 8@ == 1885 else_jump @GARAGE_3350 if 5@ >= 905 else_jump @GARAGE_6578 if 5@ == 905 else_jump @GARAGE_3350 if 9@ >= 11 else_jump @GARAGE_6578 if 9@ == 11 else_jump @GARAGE_3350 if 13@ >= 28 else_jump @GARAGE_6578 :GARAGE_3350 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8557 :GARAGE_3518 if Car.Model(12@) == #INFERNUS else_jump @GARAGE_4147 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_3849 if 8@ == 2014 else_jump @GARAGE_3681 if 5@ >= 1215 else_jump @GARAGE_3849 if 5@ == 1215 else_jump @GARAGE_3681 if 9@ >= 17 else_jump @GARAGE_3849 if 9@ == 17 else_jump @GARAGE_3681 if 13@ >= 7 else_jump @GARAGE_3849 :GARAGE_3681 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8970 :GARAGE_3849 if 8@ >= 1985 else_jump @GARAGE_5372 if 8@ == 1985 else_jump @GARAGE_3979 if 5@ >= 1026 else_jump @GARAGE_5372 if 5@ == 1026 else_jump @GARAGE_3979 if 9@ >= 1 else_jump @GARAGE_5372 if 9@ == 1 else_jump @GARAGE_3979 if 13@ >= 17 else_jump @GARAGE_5372 :GARAGE_3979 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9261 :GARAGE_4147 if Car.Model(12@) == #MAJESTIC else_jump @GARAGE_5968 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_4478 if 8@ == 2014 else_jump @GARAGE_4310 if 5@ >= 1215 else_jump @GARAGE_4478 if 5@ == 1215 else_jump @GARAGE_4310 if 9@ >= 17 else_jump @GARAGE_4478 if 9@ == 17 else_jump @GARAGE_4310 if 13@ >= 7 else_jump @GARAGE_4478 :GARAGE_4310 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8970 :GARAGE_4478 if 8@ >= 2025 else_jump @GARAGE_4776 if 8@ == 2025 else_jump @GARAGE_4608 if 5@ >= 1026 else_jump @GARAGE_4776 if 5@ == 1026 else_jump @GARAGE_4608 if 9@ >= 1 else_jump @GARAGE_4776 if 9@ == 1 else_jump @GARAGE_4608 if 13@ >= 17 else_jump @GARAGE_4776 :GARAGE_4608 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9261 :GARAGE_4776 if 8@ >= 1981 else_jump @GARAGE_5204 if 8@ == 1981 else_jump @GARAGE_4906 if 5@ >= 918 else_jump @GARAGE_5204 if 5@ == 918 else_jump @GARAGE_4906 if 9@ >= 1 else_jump @GARAGE_5204 if 9@ == 12 else_jump @GARAGE_4906 if 13@ >= 43 else_jump @GARAGE_5204 :GARAGE_4906 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9527 if 8@ >= 1931 else_jump @GARAGE_6578 if 8@ == 1931 else_jump @GARAGE_5204 if 5@ >= 421 else_jump @GARAGE_6578 if 5@ == 421 else_jump @GARAGE_5204 if 9@ >= 10 else_jump @GARAGE_6578 if 9@ == 10 else_jump @GARAGE_5204 if 13@ >= 33 else_jump @GARAGE_6578 :GARAGE_5204 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8618 :GARAGE_5372 if 8@ >= 1981 else_jump @GARAGE_5800 if 8@ == 1981 else_jump @GARAGE_5502 if 5@ >= 918 else_jump @GARAGE_5800 if 5@ == 918 else_jump @GARAGE_5502 if 9@ >= 1 else_jump @GARAGE_5800 if 9@ == 12 else_jump @GARAGE_5502 if 13@ >= 43 else_jump @GARAGE_5800 :GARAGE_5502 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9527 if 8@ >= 1944 else_jump @GARAGE_6578 if 8@ == 1944 else_jump @GARAGE_5800 if 5@ >= 421 else_jump @GARAGE_6578 if 5@ == 421 else_jump @GARAGE_5800 if 9@ >= 10 else_jump @GARAGE_6578 if 9@ == 10 else_jump @GARAGE_5800 if 13@ >= 33 else_jump @GARAGE_6578 :GARAGE_5800 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8618 :GARAGE_5968 14@ = 0 16@ = 0 if 8@ >= 2014 else_jump @GARAGE_6280 if 8@ == 2014 else_jump @GARAGE_6112 if 5@ >= 1215 else_jump @GARAGE_6280 if 5@ == 1215 else_jump @GARAGE_6112 if 9@ >= 17 else_jump @GARAGE_6280 if 9@ == 17 else_jump @GARAGE_6112 if 13@ >= 7 else_jump @GARAGE_6280 :GARAGE_6112 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8679 :GARAGE_6280 if 8@ >= 1985 else_jump @GARAGE_6578 if 8@ == 1985 else_jump @GARAGE_6410 if 5@ >= 1026 else_jump @GARAGE_6578 if 5@ == 1026 else_jump @GARAGE_6410 if 9@ >= 1 else_jump @GARAGE_6578 if 9@ == 1 else_jump @GARAGE_6410 if 13@ >= 17 else_jump @GARAGE_6578 :GARAGE_6410 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9613 :GARAGE_6578 14@ = 1 jump @GARAGE_12057 :GARAGE_6592 wait 10 29@ = 1 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6653 jump @GARAGE_11624 :GARAGE_6653 if 0@ == 1 else_jump @GARAGE_6698 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_6698 if 0@ == 2 else_jump @GARAGE_6743 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_6743 if 0@ == 3 else_jump @GARAGE_6788 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_6788 if 0@ == 4 else_jump @GARAGE_6833 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_6833 if 0@ == 5 else_jump @GARAGE_6858 jump @GARAGE_10547 :GARAGE_6858 if 0@ == 6 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_6883 wait 10 29@ = 15 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6944 jump @GARAGE_11624 :GARAGE_6944 if 0@ == 1 else_jump @GARAGE_6969 jump @GARAGE_10547 :GARAGE_6969 if 0@ == 2 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_6994 wait 10 29@ = 2 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7055 jump @GARAGE_10547 :GARAGE_7055 if 0@ == 1 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_7080 wait 10 29@ = 3 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12187 jump @GARAGE_11624 :GARAGE_7141 wait 10 29@ = 4 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7202 jump @GARAGE_11624 :GARAGE_7202 if 0@ == 1 else_jump @GARAGE_7247 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_7247 if 0@ == 2 else_jump @GARAGE_7292 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_7292 if 0@ == 3 else_jump @GARAGE_7337 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_7337 if 0@ == 4 else_jump @GARAGE_7382 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_7382 if 0@ == 5 else_jump @GARAGE_7407 jump @GARAGE_10190 :GARAGE_7407 if 0@ == 6 else_jump @GARAGE_7432 jump @GARAGE_10547 :GARAGE_7432 if 0@ == 7 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_7457 wait 10 29@ = 10 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7518 jump @GARAGE_11624 :GARAGE_7518 if 0@ == 1 else_jump @GARAGE_7563 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_7563 if 0@ == 2 else_jump @GARAGE_7608 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_7608 if 0@ == 3 else_jump @GARAGE_7653 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_7653 if 0@ == 4 else_jump @GARAGE_12187 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_7698 wait 10 29@ = 16 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7779 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_7779 if 0@ == 1 else_jump @GARAGE_7824 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_7824 if 0@ == 2 else_jump @GARAGE_7869 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_7869 if 0@ == 3 else_jump @GARAGE_12187 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_7914 wait 10 29@ = 5 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7975 jump @GARAGE_11624 :GARAGE_7975 if 0@ == 1 else_jump @GARAGE_8020 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_8020 if 0@ == 2 else_jump @GARAGE_8065 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_8065 if 0@ == 3 else_jump @GARAGE_8110 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_8110 if 0@ == 4 else_jump @GARAGE_8155 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_8155 if 0@ == 5 else_jump @GARAGE_8180 jump @GARAGE_10190 :GARAGE_8180 if 0@ == 6 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_8205 wait 10 29@ = 6 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8266 jump @GARAGE_11624 :GARAGE_8266 if 0@ == 1 else_jump @GARAGE_8311 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_8311 if 0@ == 2 else_jump @GARAGE_8356 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_8356 if 0@ == 3 else_jump @GARAGE_8401 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_8401 if 0@ == 4 else_jump @GARAGE_8446 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_8446 if 0@ == 5 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_8471 wait 10 29@ = 13 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8532 jump @GARAGE_11624 :GARAGE_8532 if 0@ == 1 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_8557 wait 10 29@ = 17 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_8618 wait 10 29@ = 14 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12187 jump @GARAGE_10547 :GARAGE_8679 wait 10 29@ = 9 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8760 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_8760 if 0@ == 1 else_jump @GARAGE_8805 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_8805 if 0@ == 2 else_jump @GARAGE_8850 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_8850 if 0@ == 3 else_jump @GARAGE_8895 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_8895 if 0@ == 4 else_jump @GARAGE_8920 jump @GARAGE_10190 :GARAGE_8920 if 0@ == 5 else_jump @GARAGE_8945 jump @GARAGE_10547 :GARAGE_8945 if 0@ == 6 else_jump @GARAGE_12187 jump @GARAGE_10904 :GARAGE_8970 wait 10 29@ = 11 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9031 jump @GARAGE_11624 :GARAGE_9031 if 0@ == 1 else_jump @GARAGE_9076 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_9076 if 0@ == 2 else_jump @GARAGE_9121 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_9121 if 0@ == 3 else_jump @GARAGE_9166 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_9166 if 0@ == 4 else_jump @GARAGE_9211 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_9211 if 0@ == 5 else_jump @GARAGE_9236 jump @GARAGE_10190 :GARAGE_9236 if 0@ == 6 else_jump @GARAGE_12187 jump @GARAGE_10547 :GARAGE_9261 wait 10 29@ = 12 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9322 jump @GARAGE_11624 :GARAGE_9322 if 0@ == 1 else_jump @GARAGE_9367 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_9367 if 0@ == 2 else_jump @GARAGE_9412 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_9412 if 0@ == 3 else_jump @GARAGE_9457 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_9457 if 0@ == 4 else_jump @GARAGE_9502 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9822 :GARAGE_9502 if 0@ == 5 else_jump @GARAGE_12187 jump @GARAGE_10547 :GARAGE_9527 wait 10 29@ = 18 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9588 jump @GARAGE_11624 :GARAGE_9588 if 0@ == 1 else_jump @GARAGE_12187 jump @GARAGE_10547 :GARAGE_9613 wait 10 29@ = 7 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12057 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9694 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9822 :GARAGE_9694 if 0@ == 1 else_jump @GARAGE_9739 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9822 :GARAGE_9739 if 0@ == 2 else_jump @GARAGE_9784 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9822 :GARAGE_9784 if 0@ == 3 else_jump @GARAGE_12187 17@ = 0 18@ = 4 0AB3: var 25 = 4 :GARAGE_9822 08DA: remove_panel 10@ 11@ = 506 Model.Load(11@) 038B: load_requested_models :GARAGE_9842 wait 10 if Model.Available(11@) else_jump @GARAGE_9842 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10070 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10070 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10190 08DA: remove_panel 10@ 11@ = 541 Model.Load(11@) 038B: load_requested_models :GARAGE_10210 wait 10 if Model.Available(11@) else_jump @GARAGE_10210 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10427 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10427 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10547 08DA: remove_panel 10@ 11@ = 434 Model.Load(11@) 038B: load_requested_models :GARAGE_10567 wait 10 if Model.Available(11@) else_jump @GARAGE_10567 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10784 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10784 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_10904 08DA: remove_panel 10@ 11@ = 411 Model.Load(11@) 038B: load_requested_models :GARAGE_10924 wait 10 if Model.Available(11@) else_jump @GARAGE_10924 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_11143 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_11143 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 08DA: remove_panel 10@ 11@ = 517 Model.Load(11@) 038B: load_requested_models :GARAGE_11285 wait 10 if Model.Available(11@) else_jump @GARAGE_11285 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_11503 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_11503 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_11624 08DA: remove_panel 10@ 11@ = 547 Model.Load(11@) 038B: load_requested_models :GARAGE_11644 wait 10 if Model.Available(11@) else_jump @GARAGE_11644 wait 1500 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12187 :GARAGE_11751 if not 29@ == 1 else_jump @GARAGE_6592 if not 29@ == 2 else_jump @GARAGE_6994 if not 29@ == 3 else_jump @GARAGE_7080 if not 29@ == 4 else_jump @GARAGE_7141 if not 29@ == 5 else_jump @GARAGE_7914 if not 29@ == 6 else_jump @GARAGE_8205 if not 29@ == 7 else_jump @GARAGE_9613 if not 29@ == 9 else_jump @GARAGE_8679 if not 29@ == 10 else_jump @GARAGE_7457 if not 29@ == 11 else_jump @GARAGE_8970 if not 29@ == 12 else_jump @GARAGE_9261 if not 29@ == 13 else_jump @GARAGE_8471 if not 29@ == 14 else_jump @GARAGE_8618 if not 29@ == 15 else_jump @GARAGE_6883 if not 29@ == 16 else_jump @GARAGE_7698 if not 29@ == 17 else_jump @GARAGE_8557 if not 29@ == 18 else_jump @GARAGE_9527 :GARAGE_12057 if or 14@ == 1 00E1: player 0 pressed_key 15 else_jump @GARAGE_11751 0A30: repair_car 12@ 08DA: remove_panel 10@ 081D: set_car 12@ engine_operation 0 0918: unknown_car 12@ driver_flag 1 :GARAGE_12105 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_12105 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box Player.CanMove($PLAYER_CHAR) = True jump @GARAGE_12315 :GARAGE_12187 wait 10 0AB4: 20@ = var 980 0AAD: set_mp3 20@ perform_action 0 0AAD: set_mp3 20@ perform_action 1 0AB3: var 23 = 0 081D: set_car 0@ engine_operation 0 0918: unknown_car 0@ driver_flag 1 :GARAGE_12233 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_12233 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box 0918: unknown_car 0@ driver_flag 1 Player.CanMove($PLAYER_CHAR) = True :GARAGE_12315 wait 10 if 00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0 else_jump @GARAGE_31 jump @GARAGE_12315 :GARAGE_12364 0085: 2@ = 0@ // (int) 0072: 2@ /= 1@ // (int) 006A: 2@ *= 1@ // (int) 0062: 0@ -= 2@ // (int) 0AB2: ret 1 0@
  13. Not to sounds like a d-bag, but Ruth's Frock Shop isn't completely a brick building. Or bricks at all.
  14. The clock being set to 10:04 was really more of a gag thought up by the production team. Not an actual error.
  15. You can't really go by the movie in terms of timing for the Particle Effects. In Part I they didn't start until 88 and lasted for an extended period until Temporal Displacement. Part II they started at 88 but were much, much shorter and in Part III they started at at least 60 and then again at 84.
  16. Believe it or not I don't mind the effects. The re-entry explosions I feel are down right stunning compared to some other particle mods I've seen. And I was wrong, Time Train is one gripe of two. I wish it were a little easier to mod. I'm trying to put in Trance's Telltale DeLorean as a separate time machine and it's a pain in the ass.
  17. Wow, I finally got it to work and I must say this is actually a lot cooler than I though it would be. My only gripe is I'd like to see the Time Train.
  18. Am I the only one who can't get this weird ass SA mod to work at all? All four of the install packages pop up as nothing but question marks but I think I managed to get it installed. When I push T+H to summon a DeLorean the game crashes and dies with an error in DOORS.s or some bulls**t. Really frustrating.
  19. Except that the Time Machine didn't have a gas flap.
  20. "10-4 Marty, but it's very miserable flying weather, much too terrible to make a landing. I'll have to circle around and make along approach from the South." - Doc, BTTF2, 1:35:06
  21. I still think it'd be a cool thing. Despite being non-canon it'd add a little...je ne sais quoi...to the experience of the Mod. That little bit extra. Trance's conversion is sweet and all, don't get me wrong, but I'd ABSOLUTELY KILL to see what LGisby and DK could do with 1931. Also, Leaf, Gale himself has said that only the movies are canon. Everything else (Game, TAS, Ride) exists in a 'What if?' universe. It's either the 7th or 8th question down.
  22. Yeah, it's looking really good. Keep up the good work.