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hscitpe

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Everything posted by hscitpe

  1. Trance, do you plan to port the model switch code from SCM to CLEO or are you just going to keep it SCM?
  2. Any chance of a glowing Time Circuit display? That'd look really cool during night time shots.
  3. Ok so pretty much here's how it goes. I coped the entire code for the Hotknife (Part III DeLorean) in the first chunk of code SPOILER: :GARAGE_2285 if Car.Model(12@) == #HOTKNIFE else_jump @GARAGE_3510 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_2616 if 8@ == 2014 else_jump @GARAGE_2448 if 5@ >= 1215 else_jump @GARAGE_2616 if 5@ == 1215 else_jump @GARAGE_2448 if 9@ >= 17 else_jump @GARAGE_2616 if 9@ == 17 else_jump @GARAGE_2448 if 13@ >= 7 else_jump @GARAGE_2616 :GARAGE_2448 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6681 :GARAGE_2616 if 8@ >= 1985 else_jump @GARAGE_2914 if 8@ == 1985 else_jump @GARAGE_2746 if 5@ >= 1026 else_jump @GARAGE_2914 if 5@ == 1026 else_jump @GARAGE_2746 if 9@ >= 1 else_jump @GARAGE_2914 if 9@ == 1 else_jump @GARAGE_2746 if 13@ >= 17 else_jump @GARAGE_2914 :GARAGE_2746 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6972 :GARAGE_2914 if 8@ >= 1981 else_jump @GARAGE_3212 if 8@ == 1981 else_jump @GARAGE_2746 if 5@ >= 918 else_jump @GARAGE_3212 if 5@ == 918 else_jump @GARAGE_2746 if 9@ >= 1 else_jump @GARAGE_3212 if 9@ == 12 else_jump @GARAGE_2746 if 13@ >= 43 else_jump @GARAGE_3212 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7238 :GARAGE_3212 if 8@ >= 1885 else_jump @GARAGE_5345 if 8@ == 1885 else_jump @GARAGE_3342 if 5@ >= 905 else_jump @GARAGE_5345 if 5@ == 905 else_jump @GARAGE_3342 if 9@ >= 11 else_jump @GARAGE_5345 if 9@ == 11 else_jump @GARAGE_3342 if 13@ >= 28 else_jump @GARAGE_5345 :GARAGE_3342 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7324 I changed Hotknife to Majestic (what I made the Telltale DeLorean) and changed the conflicting thread titles. Now if you notice, three times in this code does it say things like "DEL2" and "DUMMY". In the first line for each of the different cars I added "DEL4", so that way it would show up on the control panel in the garage. So the Hotnife's code would look like this. SPOILER: :GARAGE_2448 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6681 Then I changed where it says 2014 and 1885 to 2025 and 1931 respectively. After that there's another part of the code where the time travel script is activated. That's this. SPOILER: :GARAGE_9314 08DA: remove_panel 10@ 11@ = 434 Model.Load(11@) 038B: load_requested_models :GARAGE_9334 wait 10 if Model.Available(11@) else_jump @GARAGE_9334 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_9551 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10595 :GARAGE_9551 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_10595 Again I copied the Hotknife code and replace the conflicting thread titles and the model number (434) with the Majestic's (517) and replaced "TIMETRAVEL_BTTF3.S" with "TIMETRAVEL_BTTFTD.S". Now that seems like it should be it to me, but apparently it isn't.
  4. @uokka, here, I think this is it. SPOILER: // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007 {$VERSION 3.1.0027} {$CLEO .cs} //-------------MAIN--------------- thread 'GARAGE' 0AB3: var 25 = 0 16@ = 0 29@ = 8 :GARAGE_31 wait 0 if Player.Defined($PLAYER_CHAR) else_jump @GARAGE_31 Marker.Disable(28@) if Actor.Driving($PLAYER_ACTOR) else_jump @GARAGE_31 0AB4: 0@ = var 0 if 0@ == 0 else_jump @GARAGE_31 0AB4: 0@ = var 26 if 0@ == 0 else_jump @GARAGE_31 03C0: 12@ = actor $PLAYER_ACTOR car if or Car.Model(12@) == #PRIMO Car.Model(12@) == #FORTUNE Car.Model(12@) == #SUPERGT Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO Car.Model(12@) == #HOTKNIFE Car.Model(12@) == #INFERNUS Car.Model(12@) == #MAJESTIC Car.Model(12@) == #STRETCH else_jump @GARAGE_31 28@ = Marker.CreateIconAndSphere(51, 487.4781, -1740.185, 10.83915) if 0100: actor $PLAYER_ACTOR in_sphere 487.4585 -1739.487 10.91199 radius 7.0 2.0 2.0 sphere 0 in_car else_jump @GARAGE_31 0AB3: var 0 = 2 Player.CanMove($PLAYER_CHAR) = False 0918: unknown_car 12@ driver_flag 0 Marker.Disable(28@) Garage.Deactivate('SPLAW2') :GARAGE_319 wait 10 Garage.Close('SPLAW2') if Garage.IsClosed('SPLAW2') else_jump @GARAGE_319 0407: store_coords_to 1@ 2@ 3@ from_car 12@ with_offset 0.0 0.0 0.0 0826: enable_hud 0 0581: enable_radar 0 wait 10 0AB4: 5@ = var 7 0AB1: call_scm_func @GARAGE_12372 2 5@ 10000 8@ 5@ /= 10000 00BF: 9@ = current_time_hours, 13@ = current_time_minutes if or Car.Model(12@) == #BULLET Car.Model(12@) == #BUFFALO else_jump @GARAGE_1374 14@ = 0 16@ = 1 if 8@ >= 1985 else_jump @GARAGE_778 if 8@ == 1985 else_jump @GARAGE_610 if 5@ >= 1026 else_jump @GARAGE_778 if 5@ == 1026 else_jump @GARAGE_610 if 9@ >= 1 else_jump @GARAGE_778 if 9@ == 1 else_jump @GARAGE_610 if 13@ >= 17 else_jump @GARAGE_778 :GARAGE_610 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6600 :GARAGE_778 if 8@ >= 1981 else_jump @GARAGE_1076 if 8@ == 1981 else_jump @GARAGE_908 if 5@ >= 918 else_jump @GARAGE_1076 if 5@ == 918 else_jump @GARAGE_908 if 9@ >= 12 else_jump @GARAGE_1076 if 9@ == 12 else_jump @GARAGE_908 if 13@ >= 43 else_jump @GARAGE_1076 :GARAGE_908 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_6891 :GARAGE_1076 if 8@ >= 1947 else_jump @GARAGE_6586 if 8@ == 1947 else_jump @GARAGE_1206 if 5@ >= 306 else_jump @GARAGE_6586 if 5@ == 306 else_jump @GARAGE_1206 if 9@ >= 17 else_jump @GARAGE_6586 if 9@ == 17 else_jump @GARAGE_1206 if 13@ >= 11 else_jump @GARAGE_6586 :GARAGE_1206 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7002 :GARAGE_1374 if Car.Model(12@) == #SUPERGT else_jump @GARAGE_2301 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_1705 if 8@ == 2014 else_jump @GARAGE_1537 if 5@ >= 1215 else_jump @GARAGE_1705 if 5@ == 1215 else_jump @GARAGE_1537 if 9@ >= 17 else_jump @GARAGE_1705 if 9@ == 17 else_jump @GARAGE_1537 if 13@ >= 7 else_jump @GARAGE_1705 :GARAGE_1537 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7149 :GARAGE_1705 if 8@ >= 1981 else_jump @GARAGE_2003 if 8@ == 1981 else_jump @GARAGE_1835 if 5@ >= 918 else_jump @GARAGE_2003 if 5@ == 918 else_jump @GARAGE_1835 if 9@ >= 12 else_jump @GARAGE_2003 if 9@ == 12 else_jump @GARAGE_1835 if 13@ >= 43 else_jump @GARAGE_2003 :GARAGE_1835 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7465 :GARAGE_2003 if 8@ >= 1939 else_jump @GARAGE_6586 if 8@ == 1939 else_jump @GARAGE_2133 if 5@ >= 720 else_jump @GARAGE_6586 if 5@ == 720 else_jump @GARAGE_2133 if 9@ >= 9 else_jump @GARAGE_6586 if 9@ == 9 else_jump @GARAGE_2133 if 13@ >= 14 else_jump @GARAGE_6586 :GARAGE_2133 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7706 :GARAGE_2301 if Car.Model(12@) == #HOTKNIFE else_jump @GARAGE_3526 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_2632 if 8@ == 2014 else_jump @GARAGE_2464 if 5@ >= 1215 else_jump @GARAGE_2632 if 5@ == 1215 else_jump @GARAGE_2464 if 9@ >= 17 else_jump @GARAGE_2632 if 9@ == 17 else_jump @GARAGE_2464 if 13@ >= 7 else_jump @GARAGE_2632 :GARAGE_2464 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3R' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7922 :GARAGE_2632 if 8@ >= 1985 else_jump @GARAGE_2930 if 8@ == 1985 else_jump @GARAGE_2762 if 5@ >= 1026 else_jump @GARAGE_2930 if 5@ == 1026 else_jump @GARAGE_2762 if 9@ >= 1 else_jump @GARAGE_2930 if 9@ == 1 else_jump @GARAGE_2762 if 13@ >= 17 else_jump @GARAGE_2930 :GARAGE_2762 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8213 :GARAGE_2930 if 8@ >= 1981 else_jump @GARAGE_3228 if 8@ == 1981 else_jump @GARAGE_2762 if 5@ >= 918 else_jump @GARAGE_3228 if 5@ == 918 else_jump @GARAGE_2762 if 9@ >= 1 else_jump @GARAGE_3228 if 9@ == 12 else_jump @GARAGE_2762 if 13@ >= 43 else_jump @GARAGE_3228 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8479 :GARAGE_3228 if 8@ >= 1885 else_jump @GARAGE_6586 if 8@ == 1885 else_jump @GARAGE_3358 if 5@ >= 905 else_jump @GARAGE_6586 if 5@ == 905 else_jump @GARAGE_3358 if 9@ >= 11 else_jump @GARAGE_6586 if 9@ == 11 else_jump @GARAGE_3358 if 13@ >= 28 else_jump @GARAGE_6586 :GARAGE_3358 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8565 :GARAGE_3526 if Car.Model(12@) == #INFERNUS else_jump @GARAGE_4751 14@ = 0 16@ = 1 if 8@ >= 2014 else_jump @GARAGE_3857 if 8@ == 2014 else_jump @GARAGE_3689 if 5@ >= 1215 else_jump @GARAGE_3857 if 5@ == 1215 else_jump @GARAGE_3689 if 9@ >= 17 else_jump @GARAGE_3857 if 9@ == 17 else_jump @GARAGE_3689 if 13@ >= 7 else_jump @GARAGE_3857 :GARAGE_3689 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8978 :GARAGE_3857 if 8@ >= 1985 else_jump @GARAGE_4155 if 8@ == 1985 else_jump @GARAGE_3987 if 5@ >= 1026 else_jump @GARAGE_4155 if 5@ == 1026 else_jump @GARAGE_3987 if 9@ >= 1 else_jump @GARAGE_4155 if 9@ == 1 else_jump @GARAGE_3987 if 13@ >= 17 else_jump @GARAGE_4155 :GARAGE_3987 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9269 :GARAGE_4155 if 8@ >= 1981 else_jump @GARAGE_4583 if 8@ == 1981 else_jump @GARAGE_4285 if 5@ >= 918 else_jump @GARAGE_4583 if 5@ == 918 else_jump @GARAGE_4285 if 9@ >= 1 else_jump @GARAGE_4583 if 9@ == 12 else_jump @GARAGE_4285 if 13@ >= 43 else_jump @GARAGE_4583 :GARAGE_4285 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9535 if 8@ >= 1944 else_jump @GARAGE_6586 if 8@ == 1944 else_jump @GARAGE_4583 if 5@ >= 421 else_jump @GARAGE_6586 if 5@ == 421 else_jump @GARAGE_4583 if 9@ >= 10 else_jump @GARAGE_6586 if 9@ == 10 else_jump @GARAGE_4583 if 13@ >= 33 else_jump @GARAGE_6586 :GARAGE_4583 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL3' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8626 :GARAGE_4751 14@ = 0 16@ = 0 if 8@ >= 2014 else_jump @GARAGE_5063 if 8@ == 2014 else_jump @GARAGE_4895 if 5@ >= 1215 else_jump @GARAGE_5063 if 5@ == 1215 else_jump @GARAGE_4895 if 9@ >= 17 else_jump @GARAGE_5063 if 9@ == 17 else_jump @GARAGE_4895 if 13@ >= 7 else_jump @GARAGE_5063 :GARAGE_4895 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL3R' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8687 :GARAGE_5063 if 8@ >= 1985 else_jump @GARAGE_6586 if 8@ == 1985 else_jump @GARAGE_5193 if 5@ >= 1026 else_jump @GARAGE_6586 if 5@ == 1026 else_jump @GARAGE_5193 if 9@ >= 1 else_jump @GARAGE_6586 if 9@ == 1 else_jump @GARAGE_5193 if 13@ >= 17 else_jump @GARAGE_6586 :GARAGE_5193 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_9621 if Car.Model(12@) == #MAJESTIC else_jump @GARAGE_4751 14@ = 0 16@ = 1 if 8@ >= 2025 else_jump @GARAGE_5692 if 8@ == 2025 else_jump @GARAGE_5524 if 5@ >= 1215 else_jump @GARAGE_5692 if 5@ == 1215 else_jump @GARAGE_5524 if 9@ >= 17 else_jump @GARAGE_5692 if 9@ == 17 else_jump @GARAGE_5524 if 13@ >= 7 else_jump @GARAGE_5692 :GARAGE_5524 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DEL3' 'DEL4' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_7922 :GARAGE_5692 if 8@ >= 1985 else_jump @GARAGE_5990 if 8@ == 1985 else_jump @GARAGE_5822 if 5@ >= 1026 else_jump @GARAGE_5990 if 5@ == 1026 else_jump @GARAGE_5822 if 9@ >= 1 else_jump @GARAGE_5990 if 9@ == 1 else_jump @GARAGE_5822 if 13@ >= 17 else_jump @GARAGE_5990 :GARAGE_5822 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL1A' 'DEL1B' 'DEL1C' 'DEL1D' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8213 :GARAGE_5990 if 8@ >= 1981 else_jump @GARAGE_6288 if 8@ == 1981 else_jump @GARAGE_5822 if 5@ >= 918 else_jump @GARAGE_6288 if 5@ == 918 else_jump @GARAGE_5822 if 9@ >= 1 else_jump @GARAGE_6288 if 9@ == 12 else_jump @GARAGE_5822 if 13@ >= 43 else_jump @GARAGE_6288 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL0' 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8479 :GARAGE_6288 if 8@ >= 1931 else_jump @GARAGE_6418 if 8@ == 1931 else_jump @GARAGE_6418 if 5@ >= 905 else_jump @GARAGE_6418 if 5@ == 905 else_jump @GARAGE_6418 if 9@ >= 11 else_jump @GARAGE_6418 if 9@ == 11 else_jump @GARAGE_6418 if 13@ >= 28 else_jump @GARAGE_6418 :GARAGE_6418 08D4: 10@ = create_panel_with_title 'DEL' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 08DB: set_panel 10@ column 0 header 'DUMMY' data 'DEL2' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' jump @GARAGE_8565 :GARAGE_6586 14@ = 1 jump @GARAGE_12065 :GARAGE_6600 wait 10 29@ = 1 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6661 jump @GARAGE_11632 :GARAGE_6661 if 0@ == 1 else_jump @GARAGE_6706 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_6706 if 0@ == 2 else_jump @GARAGE_6751 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_6751 if 0@ == 3 else_jump @GARAGE_6796 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_6796 if 0@ == 4 else_jump @GARAGE_6841 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_6841 if 0@ == 5 else_jump @GARAGE_6866 jump @GARAGE_10555 :GARAGE_6866 if 0@ == 6 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_6891 wait 10 29@ = 15 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_6952 jump @GARAGE_11632 :GARAGE_6952 if 0@ == 1 else_jump @GARAGE_6977 jump @GARAGE_10555 :GARAGE_6977 if 0@ == 2 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_7002 wait 10 29@ = 2 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7063 jump @GARAGE_10555 :GARAGE_7063 if 0@ == 1 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_7088 wait 10 29@ = 3 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12195 jump @GARAGE_11632 :GARAGE_7149 wait 10 29@ = 4 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7210 jump @GARAGE_11632 :GARAGE_7210 if 0@ == 1 else_jump @GARAGE_7255 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_7255 if 0@ == 2 else_jump @GARAGE_7300 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_7300 if 0@ == 3 else_jump @GARAGE_7345 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_7345 if 0@ == 4 else_jump @GARAGE_7390 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_7390 if 0@ == 5 else_jump @GARAGE_7415 jump @GARAGE_10198 :GARAGE_7415 if 0@ == 6 else_jump @GARAGE_7440 jump @GARAGE_10555 :GARAGE_7440 if 0@ == 7 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_7465 wait 10 29@ = 10 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7526 jump @GARAGE_11632 :GARAGE_7526 if 0@ == 1 else_jump @GARAGE_7571 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_7571 if 0@ == 2 else_jump @GARAGE_7616 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_7616 if 0@ == 3 else_jump @GARAGE_7661 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_7661 if 0@ == 4 else_jump @GARAGE_12195 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_7706 wait 10 29@ = 16 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7787 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_7787 if 0@ == 1 else_jump @GARAGE_7832 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_7832 if 0@ == 2 else_jump @GARAGE_7877 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_7877 if 0@ == 3 else_jump @GARAGE_12195 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_7922 wait 10 29@ = 5 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_7983 jump @GARAGE_11632 :GARAGE_7983 if 0@ == 1 else_jump @GARAGE_8028 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_8028 if 0@ == 2 else_jump @GARAGE_8073 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_8073 if 0@ == 3 else_jump @GARAGE_8118 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_8118 if 0@ == 4 else_jump @GARAGE_8163 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_8163 if 0@ == 5 else_jump @GARAGE_8188 jump @GARAGE_10198 :GARAGE_8188 if 0@ == 6 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_8213 wait 10 29@ = 6 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8274 jump @GARAGE_11632 :GARAGE_8274 if 0@ == 1 else_jump @GARAGE_8319 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_8319 if 0@ == 2 else_jump @GARAGE_8364 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_8364 if 0@ == 3 else_jump @GARAGE_8409 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_8409 if 0@ == 4 else_jump @GARAGE_8454 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_8454 if 0@ == 5 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_8479 wait 10 29@ = 13 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8540 jump @GARAGE_11632 :GARAGE_8540 if 0@ == 1 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_8565 wait 10 29@ = 17 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_8626 wait 10 29@ = 14 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_12195 jump @GARAGE_10555 :GARAGE_8687 wait 10 29@ = 9 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_8768 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_8768 if 0@ == 1 else_jump @GARAGE_8813 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_8813 if 0@ == 2 else_jump @GARAGE_8858 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_8858 if 0@ == 3 else_jump @GARAGE_8903 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_8903 if 0@ == 4 else_jump @GARAGE_8928 jump @GARAGE_10198 :GARAGE_8928 if 0@ == 5 else_jump @GARAGE_8953 jump @GARAGE_10555 :GARAGE_8953 if 0@ == 6 else_jump @GARAGE_12195 jump @GARAGE_10912 :GARAGE_8978 wait 10 29@ = 11 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9039 jump @GARAGE_11632 :GARAGE_9039 if 0@ == 1 else_jump @GARAGE_9084 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_9084 if 0@ == 2 else_jump @GARAGE_9129 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_9129 if 0@ == 3 else_jump @GARAGE_9174 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_9174 if 0@ == 4 else_jump @GARAGE_9219 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_9219 if 0@ == 5 else_jump @GARAGE_9244 jump @GARAGE_10198 :GARAGE_9244 if 0@ == 6 else_jump @GARAGE_12195 jump @GARAGE_10555 :GARAGE_9269 wait 10 29@ = 12 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9330 jump @GARAGE_11632 :GARAGE_9330 if 0@ == 1 else_jump @GARAGE_9375 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_9375 if 0@ == 2 else_jump @GARAGE_9420 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_9420 if 0@ == 3 else_jump @GARAGE_9465 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_9465 if 0@ == 4 else_jump @GARAGE_9510 17@ = 0 18@ = 4 0AB3: var 25 = 4 jump @GARAGE_9830 :GARAGE_9510 if 0@ == 5 else_jump @GARAGE_12195 jump @GARAGE_10555 :GARAGE_9535 wait 10 29@ = 18 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9596 jump @GARAGE_11632 :GARAGE_9596 if 0@ == 1 else_jump @GARAGE_12195 jump @GARAGE_10555 :GARAGE_9621 wait 10 29@ = 7 if 00E1: player 0 pressed_key 16 else_jump @GARAGE_12065 08D7: 0@ = panel 10@ active_row if 0@ == 0 else_jump @GARAGE_9702 17@ = 0 18@ = 0 0AB3: var 25 = 0 jump @GARAGE_9830 :GARAGE_9702 if 0@ == 1 else_jump @GARAGE_9747 17@ = 1 18@ = 3 0AB3: var 25 = 1 jump @GARAGE_9830 :GARAGE_9747 if 0@ == 2 else_jump @GARAGE_9792 17@ = 1 18@ = 1 0AB3: var 25 = 3 jump @GARAGE_9830 :GARAGE_9792 if 0@ == 3 else_jump @GARAGE_12195 17@ = 0 18@ = 4 0AB3: var 25 = 4 :GARAGE_9830 08DA: remove_panel 10@ 11@ = 506 Model.Load(11@) 038B: load_requested_models :GARAGE_9850 wait 10 if Model.Available(11@) else_jump @GARAGE_9850 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0506: set_car_model #SUPERGT next_variation 17@ 18@ // first param is useless 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10078 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10078 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF1.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10198 08DA: remove_panel 10@ 11@ = 541 Model.Load(11@) 038B: load_requested_models :GARAGE_10218 wait 10 if Model.Available(11@) else_jump @GARAGE_10218 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10435 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10435 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF2.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10555 08DA: remove_panel 10@ 11@ = 434 Model.Load(11@) 038B: load_requested_models :GARAGE_10575 wait 10 if Model.Available(11@) else_jump @GARAGE_10575 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_10792 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10792 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_10912 08DA: remove_panel 10@ 11@ = 411 Model.Load(11@) 038B: load_requested_models :GARAGE_10932 wait 10 if Model.Available(11@) else_jump @GARAGE_10932 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_11151 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_11151 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTF3_R.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 08DA: remove_panel 10@ 11@ = 517 Model.Load(11@) 038B: load_requested_models :GARAGE_11293 wait 10 if Model.Available(11@) else_jump @GARAGE_11293 wait 2000 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) if 16@ == 0 else_jump @GARAGE_11511 00BF: 9@ = current_time_hours, 13@ = current_time_minutes 9@ *= 100 005A: 9@ += 13@ // (int) 0AB4: 10@ = var 7 0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 0 1 10@ 9@ 10@ 9@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_11511 0AB4: 5@ = var 3 0AB4: 6@ = var 4 0AB4: 10@ = var 5 0AB4: 12@ = var 6 0AB4: 15@ = var 1 0A92: create_custom_thread "TIMETRAVEL_BTTFTD.S" 0@ 15@ 1 5@ 6@ 10@ 12@ 0 0 0 0 1@ 2@ 3@ 4@ Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_11632 08DA: remove_panel 10@ 11@ = 547 Model.Load(11@) 038B: load_requested_models :GARAGE_11652 wait 10 if Model.Available(11@) else_jump @GARAGE_11652 wait 1500 Car.StorePos(12@, 1@, 2@, 3@) 4@ = Actor.Angle($PLAYER_ACTOR) 0@ = Car.Create(11@, 1@, 2@, 3@) Car.Angle(0@) = 4@ 036A: put_actor $PLAYER_ACTOR in_car 0@ Car.Destroy(12@) Car.SetImmunities(0@, 0, 0, 0, 1, 1) jump @GARAGE_12195 :GARAGE_11759 if not 29@ == 1 else_jump @GARAGE_6600 if not 29@ == 2 else_jump @GARAGE_7002 if not 29@ == 3 else_jump @GARAGE_7088 if not 29@ == 4 else_jump @GARAGE_7149 if not 29@ == 5 else_jump @GARAGE_7922 if not 29@ == 6 else_jump @GARAGE_8213 if not 29@ == 7 else_jump @GARAGE_9621 if not 29@ == 9 else_jump @GARAGE_8687 if not 29@ == 10 else_jump @GARAGE_7465 if not 29@ == 11 else_jump @GARAGE_8978 if not 29@ == 12 else_jump @GARAGE_9269 if not 29@ == 13 else_jump @GARAGE_8479 if not 29@ == 14 else_jump @GARAGE_8626 if not 29@ == 15 else_jump @GARAGE_6891 if not 29@ == 16 else_jump @GARAGE_7706 if not 29@ == 17 else_jump @GARAGE_8565 if not 29@ == 18 else_jump @GARAGE_9535 :GARAGE_12065 if or 14@ == 1 00E1: player 0 pressed_key 15 else_jump @GARAGE_11759 0A30: repair_car 12@ 08DA: remove_panel 10@ 081D: set_car 12@ engine_operation 0 0918: unknown_car 12@ driver_flag 1 :GARAGE_12113 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_12113 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box Player.CanMove($PLAYER_CHAR) = True jump @GARAGE_12323 :GARAGE_12195 wait 10 0AB4: 20@ = var 980 0AAD: set_mp3 20@ perform_action 0 0AAD: set_mp3 20@ perform_action 1 0AB3: var 23 = 0 081D: set_car 0@ engine_operation 0 0918: unknown_car 0@ driver_flag 1 :GARAGE_12241 wait 10 Garage.Activate('SPLAW2') Garage.Open('SPLAW2') if Garage.IsOpen('SPLAW2') else_jump @GARAGE_12241 03F0: enable_text_draw 0 0826: enable_hud 1 0581: enable_radar 1 0AB3: var 0 = 0 03E6: remove_text_box 0918: unknown_car 0@ driver_flag 1 Player.CanMove($PLAYER_CHAR) = True :GARAGE_12323 wait 10 if 00EC: actor $PLAYER_ACTOR 0 near_point 487.4585 -1739.487 radius 10.0 10.0 else_jump @GARAGE_31 jump @GARAGE_12323 :GARAGE_12372 0085: 2@ = 0@ // (int) 0072: 2@ /= 1@ // (int) 006A: 2@ *= 1@ // (int) 0062: 0@ -= 2@ // (int) 0AB2: ret 1 0@
  5. Well I managed to make it kinda work through a workaround, but that meant that it was the only time machine I could have, and since it can't be recognized by the garage I couldn't swap it for another time machine.
  6. It kind of works. Somewhat glitchy, but I think I may be able to work the limitation in a little later down the road. Maybe.
  7. No, actually I haven't. That's a pretty good idea dude. Let me try and I'll get back to you.
  8. But I'm not trying to spawn it. I can get the model, just none of the time travel stuff because I can't make it work in the garage.
  9. From what I can gather it looks like there's three pieces. The first is selecting the text, the second is the model switch and turning on the time travel stuff, and the third I don't know.
  10. Where did you guys get that map at? It's pretty cool.
  11. @Grim, I'm trying to add it to the garage code, so I can select it if I want to switch time machines. I kind of have a way to use the TellTale DeLorean right now, but it's pretty ghetto, and if I want to add time machines in the future then it won't work.
  12. Well that's because it looks awesome. Duh.
  13. Did he do the whole if $CYEAR == >1986 Model ##### = @@@@@ remove (#####)?
  14. If you made them four different models, one set pre, and one set during time travel, it shouldn't be too hard to code a model swap.
  15. It's really hard to use the movies as a reference for the effects. The movies are pretty inconsistent. Can you do another one where the Flux is lit up and the SID is full red?
  16. That looks sweeeeeeeeeeet. But wouldn't it make more sense to have them both on when the Time Circuits are on, not just during Temporal Displacement? During time travel the Flux lights completely up and the SID is usually showing all red.
  17. I can take a crack at it. Send me the model and the information and stuff.