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BTTFModMachine

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Everything posted by BTTFModMachine

  1. At least the MODDB one still works...
  2. Jumping doesn't solve the problem. I'm talking about restricted movement. I first encountered this problem when I make myself spawn anywhere but the original spawn location when starting a new game. In the Beta 3 mod, I spawn in Doc's garage, not in front of the McFly Mansion. I think that's the problem. I can't open and fix the Beta 3 scm because Sanny Builder gives me an unknown opcode error. Now what?
  3. I can't get it to work. I start a new game, and I can't get into any cars. I also can't move sideways with classic controls. All the arrow keys make me move in a straight line forward.
  4. Yeah, except the download link is broken.
  5. In my point of view, why have someone talking when you could have more music? Besides, I don't have a good enough microphone. The whole "commercial and talking heads" stuff in real-life radio stations frustrates me. I'd rather stick with music, unless the commercials are interesting.
  6. Hello everyone! I created a music only radio station from tracks from the albums of all three movies. They include (not in chronological order): Songs: I Can't Drive 55 - Sammy Hagar Mr. Sandman - The Four Aces The Power Of Love - Huey Lewis & The News Back In Time - Huey Lewis & The News Johnny B. Goode - Marty McFly & The Starlighters Night Train - Marvin Berry & The Starlighters Earth Angel - Marvin Berry & The Starlighters Doubleback - ZZ Top Beat It - Michael Jackson Instrumentals: BTTF Main Title BTTF Overture BTTF 2 Main Title BTTF 2 End Credits BTTF 3 To 1885 BTTF 3 Train Scene Part II (It's Clara!) BTTF 3 Train Scene Part III (Point Of No Return) BTTF 3 End Credits This replaces VROCK.adf in the Grand Theft Auto Vice City\Audio folder Here's the download: http://goo.gl/rbtVU That's all! Good Luck! -BTTFModMachine
  7. Hello! I just saw this and I thought it would be interesting. Apparently he has the same stare from the painting. ******What is he looking at?**** That's all! -BTTFModMachine
  8. I agree. All the other features are great, though. I like the Mr. Fusion.
  9. wolfbluejosh: Or, the real "real" question is, can you make a working modification and post it here? I'd like to see a more experienced programmer's approach.
  10. http://youtu.be/29E6GbYdB1c I'm against asking for 0.2f. I know it won't make it happen any faster.
  11. I'm not from around here, and I don't speak Pokemon. I don't know what most of this stuff is. Some I know by name. Great models, though!
  12. I agree, the models are really great! Let awesomeness thrive!
  13. It's a different texture look. Different can be good. MRzapphire12 said it is a WIP. So keep going, Zapphire! So, it's a "Lamp Post" Post, huh? lol
  14. I despise most Earth-tragedy movies that don't hold up to science. Definitely not retarded. Just not looking for truth in the wrong places, or joking.
  15. Great textures! I like the Watch Maker store's clock! It looks like the watch maker has a lot of time on his hands, huh?
  16. Hey, nice going! Just to liven things up a bit: http://youtu.be/ySqec8WrEQQ
  17. How do you compile without installing CLEO first?
  18. I'm not really a coder either, just a programmer. There's a difference. I really don't code much for the mod.
  19. Well, that's a little better. Now I have some more insight into what is going on.
  20. Hey Carlos_McFly, Did you ever think of releasing it? It would be a good mod to use.
  21. How does this corona script work in ASI? Isn't an ASI just a dll renamed? How do you convert .cs to .asi?