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Everything posted by Thyncho88
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Doc Emmet Brown's van animation on GTA SA and skin marty
Thyncho88 replied to PozitiVBttF's topic in Other GTA Mods
The animation has much bright. -
Hill Valley map mod for San Andreas [WIP] by Dark Messiah
Thyncho88 replied to dark_messiah's topic in Other GTA Mods
It is ok! -
Hill Valley map mod for San Andreas [WIP] by Dark Messiah
Thyncho88 replied to dark_messiah's topic in Other GTA Mods
I wasnt talking to you. do you have understanding problems? -
Hill Valley map mod for San Andreas [WIP] by Dark Messiah
Thyncho88 replied to dark_messiah's topic in Other GTA Mods
Try with DK prelighting, The .txd will weight Like 5 to 20 Mb with all those textures. . Ah. The models are ok. They just need better Textures. I recommend you to make them with photoshop. Those woods need A better UV Mapping. And if it is a test, why you didnt try with Vertex Paint?, it is not the best way, but it helps you to differentiate some faces. The windows of Hill Valley School Need to be modeled. -
Hill Valley map mod for San Andreas [WIP] by Dark Messiah
Thyncho88 replied to dark_messiah's topic in Other GTA Mods
That one isnt accurate :/ -
Hill Valley map mod for San Andreas [WIP] by Dark Messiah
Thyncho88 replied to dark_messiah's topic in Other GTA Mods
That sign isnt accurate! -
You forgot GTA III
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and That made my day. Wait, A NEW HILL VALLEY TEAM???
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Hi! it's a Long time since my last topic, and I wanted to share with you a job I did a few days. I hope you like it Note: This is only for personal learning/use, I have no Intentions to Upload this Delorean, Please leave comments !
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Nice Way to steal someone work
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Its so horrible.
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it cant handle the stuff because each building has 100000000000000000000 of textures with diferent lighting, As I can see in your screenshots, those Lighting effects cant be done with Vertex Colours, so I think that you vertex paint your model with 1 colour and then you put the textures in your model with different lighting. gta VC is not prepared to work with that, It is prepared to work with Vertex Colours.
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I dont know if the next version will work fine, since as I can see in Screenshots, they are using lots same texture for models, but with diferent Lighting. And that is not fine.
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Excellent Tutorial uokka!!
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dont throw down the engine where you work, GTAVC engine is good, is not the best one, but its just good. It has nice rendering Engine, What it makes crash more is Definitly, .col's and Main.scm, you have be carefull with those files.
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the problem is not only main.scm, models have lots of problems too
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Model of the Jules Vernes Time Train
Thyncho88 replied to Microman's topic in Back to the Future Discussion
Cant wait to see it finished Micro -
Hey man, it isnt the ram, it isnt the VideoCard it is not your Motherboard, The Mod is the problem, that's why it is called "Mod" and thats why its called "0.2e" because its a beta release of the final product
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Nice to see you back Ronnyboy! Delorean88us, Bluespace and Platina are the same person
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no.
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He modified my fonts