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OUTATIME

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Everything posted by OUTATIME

  1. Guys and girls, look what I found on Youtube. I thing you'll find it quite fascinating. ">
  2. The new version of Zmodeler can be used to import models into GTA IV now. So maybe we can import the Delorean into the game! heres the download. http://www.zmodeler2.com/files/zmodeler2.zip
  3. Its just that I wanna be able to fly **MPh with the car tillted upward like in the movie. but it cant even reach 20 tillted upward (18MPH tilted upward)
  4. I think its slow and has bad ecceleration. I mean come on were talking bout 2015 technology but we can onlu go 92 MPH
  5. Probubly not. It just means someone else is going to have to figure out the codding language and code the game.
  6. Scince mods have already started for the PC Version of GTA IV,why not start a discussion on what we will do first for the new GTA IV BTTF Hill Valley 0.1. Car Models,Scripts,??? So on and so forth
  7. Just Say KI3T when your talking about the Knights Industries Three thousand. and KITT for the original SuperCar
  8. Just like all the other GTAs. GTA IV has been... MODDED yep the Pc Version just came out yet someone has already made the glock shoot RMPs and made a handling line edit. Heres a Video:
  9. Yeah. Its also lacking alot of collor for the parts in the back.
  10. SunStar messed up on the BTTF3 DeLorean the wheel size isant al scewed up and stuff.
  11. ok let get to modding GTA IV into BTTF:Hill Valley. naw just kiddin. first we gotta know how it works.
  12. My BTTF Part 2 DeLorean got shipped to my house YAY!!!!!!! get ready to see alot of BTTF2 re-enactment scenes on youtube!!!!
  13. OUTATIME

    CLEO mods

    Actually,that mod is some kind of Sonic The Hedgehog bike vehicale thing.
  14. That makes so much sence. Doc did say the lighting will be directly transfered into the "FLUC CAPACITOR!"
  15. Guys I need help. Can someone send 4$ to my paypal account. 4 blue streak dollars. I just got a Visa Gift card (50$ on it) and i was gonna buy a Diecast BTTF2 DeLorean by SunStar,But blue streak eBay blueed me over by $3.13 THREE MOTHAblueIN DOLLAS AND 13 SENTS!!! now i need $3.13. a comple $4 would be nice though. paypal is trans11former@yahoo.com
  16. How does it work? bttf-88mph-01.jpg 80 MPH. Flux dispersal coils emit blue light as the car begins to phase-shift from standard space-time. bttf-88mph-02.jpg 81 MPH. Spent plasma begins to vent from rear dispersal coils. Phase shift continues although vehicle still exists in standard space-time. bttf-88mph-03.jpg 82 MPH. Phase induction array mounted on top of time machine aligns the phase shift with photonic energy. Dispersal coils are irradiated and bright blue. bttf-88mph-04.jpg 83 MPH. Spatial interference energy begins to form as a result of focused photonic energy and the pending phase shift through space-time. Photons begin to encircle vehicle. bttf-88mph-05.jpg 84 MPH. Spent plasma begins to vent from front dispersal coils (around tire area). Plasma emitting this low near the tires will allow the vehicle to pass through a temporal rift without damaging the tires. bttf-88mph-08.jpg 85 MPH. Wide shot of time vehicle as it approaches phase shift. Notice the localized blue glow as space-time distortion commences. bttf-88mph-09.jpg 86 MPH. Phase induction array targets the singularity forming ahead of vehicle. Spatial interference energy is leveraged to produce positive surface pressure and negative mass as vehicle approaches 88 MPH. bttf-88mph-06.jpg 87 MPH. Throat of the singularity forms and is threaded with spatial interference energy (from the phase induction array) to create a spherical entry shield. Time circuits go on-line to calculate when to exit the singularity in order to arrive at the desired moment of space-time. bttf-88mph-07.jpg 88 MPH. Energy-momentum content of matter (vehicle and passenger) now matches required space-time geometry to complete entry into singularity. Flux array, which encloses the vehicle, allows it to avoid being repelled by the singularity. bttf-88mph-10.jpg 88 MPH. Flux capacitor engages based on time circuit calculations. Flux dispersal allows vehicle to penetrate singularity (which now exhibits characteristics of a white hole). bttf-88mph-11.jpg 88 MPH. Matter in the current space-time continuum is reduced as a result of the vehicle's exit. A volatile energy disturbance begins to form. bttf-88mph-12.jpg 88 MPH. The rear of the time vehicle is equipped with vacuum flumes which are tripped by the energy disturbance. 40,000 RPM mini turbines draw the disturbance into the rear of the vehicle. bttf-88mph-13.jpg 88 MPH. Disturbance collapses as a result of being draw into the singularity by the time vehicle's rear vacuum flumes. Plasma begins to spill out in the form of a fire trail. bttf-88mph-14.jpg Collapse is nearly complete as space-time continuum adjusts for the reduction of matter in the universe. bttf-88mph-15.jpg Spent plasma (which allowed the vehicle to enter singularity unharmed) continues to burn. bttf-88mph-16.jpg While burning plasma may appear dangerous as it burns, it is cool to the touch as a result of its physical properties. It will also burn at nearly 0 degrees Kelvin. bttf-88mph-17.jpg As plasma produces an 88 MPH fire trail, the spectators to the Einstein-Rosen bridge event are unharmed by it. bttf-88mph-18.jpg Temporal phase shift complete. There is now less matter in the universe than before. This is a representation of both halves of an unstable singularity and the flux capacitor induced meeting between them. The arrows represent the directions matter (the time vehicle and passenger) can travel through each respective hole. bttf-88mph-reentry01.jpg Re-entry. Faint image of vehicle appears as it approaches the current moment of space-time. bttf-88mph-reentry02.jpg Interconnecting Einstein-Rosen bridge allows vehicle to exit the singularity unharmed (as opposed to exiting into a black hole which would crush the vehicle). bttf-88mph-reentry03.jpg Vehicle enters current space-time by forcing matter (air in this instance) aside at speeds exceeding 800 MPH. First sonic boom occurs. bttf-88mph-reentry04.jpg Vehicle returns to current phase shift and begins to re-appear. The universe adjusts for return of matter. Second sonic boom occurs. bttf-88mph-reentry05.jpg Remaining disturbance energy (which vehicle dragged behind it when first leaving space-time) is dispersed. Third and final sonic boom occurs. bttf-88mph-reentry06.jpg Balance of matter in the universe will return to normal shortly. There is a lag discrepency as space-time recovers from the shift. The shorter the trip, the shorter the lag. FOUND THIS ON A WEBSITE. HERES THE LINK: http://images.google.com/imgres?imgurl=htt...ficial%26sa%3DN
  17. Who cares its a videogame. we just need a blip to help us. for example just because real cars need fuel dosent mean we cant have an unlimited amount in video games. so I think the "actuall BTTF:TR didnt have a blip to find Biff" is going a little overboard.
  18. Hey guys on the BTTF:The Ride mission can you add a blip for Biff so you don't fail the mission so easily.
  19. I know its realeased on the 3rd of December I just found out that they changed it.
  20. DO you guys think we will be able to mod GTA IV in to a BTTF Mod just like GTA:VC when it comes out on the 21 of this month? I must know.
  21. Looks like Ive failed you once again BTTF2 DeLorean. guess I wont be folding your wheels this month.
  22. your joking right. no resopnce just a cold-blooded lock.
  23. Guys is there anyone of you who has a heart big enough to send me some PayPal money? I need it so i can get SunStars DieCast BTTF2 DeLorean. I need aproimately 55$ to get it on eBay. I could get it for 27$ with a coupon, but for some reason I cant use the coupon. It would rely be nice if some one would send me some PayPal money. my paypal/email is trans11former@yahoo.com. Sincerely, OUTATIME
  24. Personally, Im tired of the"0.2" series. I think we should start of with all 3 DeLoreans instead of two. So why not start the next version with GTA BTTF 0.3!