-
Content Count
3,203 -
Joined
-
Last visited
-
Days Won
64
Posts posted by Mike
-
-
Now there's San Andreas, GTA III, IV, and mobile.
-
If you want to pay Neo to work on it then I'm sure it would be done quicker. No? Just wait then, it's a hobby and is worked on as and when he has time.
-
Please, I want to GTA Pttf 0.2f
Do you know what I would like? A nice stainless steel exhaust system for my DeLorean. But I've got to wait for that
-
The ones which haven't been posted yet. Like Carlos said;
Pics will be available when the Square's done.
-
Hello stranger! Yes, we're all still here, well most of us.
- 1
-
Much better, nice work!
-
Are you able to install the wheel mod so that the DeLorean's have their proper wheels?
- 1
-
Question is, how did he bump it? It's much past 30 days.
All modifications were lost when we upgraded to IPB 3.x, we've not been bothered enough to reinstall any of the mod's yet. That's assuming of course that they even exist for the 3.x version of IPB.
-
I think I need to resurrect the dead topic protection mod....
Don't bump old threads!
-
Check default.ide (assuming it has one) - when you scroll down to where the vehicles are listed, you should see a line towards the end of each line which either says
normal
richfamily
poorfamily
executive
For the vehicle slots you are using for the BTTF deloreans, change that value ignore - this should prevent the cars from spawning in the game.
Example below, the deluxo as you probably know, is the BTTF II DeLorean.
210, comet, comet, car, COMET, COMET, null, executive, 10, 7, 2ff0, 249, 0.65 211, deluxo, deluxo, car, DELUXO, DELUXO, null, ignore, 10, 7, 2ff0, 249, 0.79 212, burrito, burrito, car, BURRITO, BURRITO, van, richfamily, 10, 7, 0, 239, 0.7
Hey guys, been messing around a bit with it all in free time.
But actually sitting down and trying to get a way to set the actual date/time on the time circuits.
Just getting all of the codes for the buttons on the game, they are almost the same as the PS2 controller codes.
As for the model Mike's suggestion worked, so thanks!
I tried it on my iPhone 4S and it's not the most stable, random crashes when starting up but I don't know whether that is just a glitch in my setup
But the BTTF 1 Time Machine works however I think some textures need to be modified because it looks a lil weird in places but I'm sure I can do it.
As for getting the TM's there just spawning like normal cars, I thought they wouldn't but I guess either part of the scm isn't functioning or it's another file or config that changes the spawning of cars.
My guess is that it's in the path files or something but one of the original modders would have to say
Anyway I will be keeping people up to date and eventually releasing something that means people can actually use this. But it won't be long
-
Give the 0.2b DeLorean's a try, those would be your best bet if you the game can't handle higher poly versions of the models used in later releases of the mod.
-
The sound we use for instant TT, is the one used when Doc and Marty leave 2015 and return to 1985.
The sound you are referring to is better suited to if you are watching a car re-enter (i.e. you're not driving it at the time)
-
Littlewyan - there is a key word in there "estimate"
kRay57 - Where do you people get these release dates from? Where ever you have seen that, I can tell you it's false information. Unless you see a confirmed release date posted on this site (which will be in the news section), by a member of our team, then it is not an official release date.- 1
-
Years old, it's a good review though. He also reviews parts II and III as well.
http://www.youtube.com/watch?v=RQNpSWrxKNg
- 1
-
oh god why!Why the hell not
If it was Pony to the future, you'd be all over it.
- 1
-
-
As leaf said, replace the wheel lights with the movie accurate yellow. I don't recall the Torin blower and dash boxes being lit in the film, I assume Bruce has added that for "effect"? If you put some LED bulbs in the door lights, you could leave them on without fear of rinsing the battery - http://www.delorean.eu/catalog/product_info.php?products_id=159003&osCsid=9d584d52afd07dd6210ca63386205c09
Also, if you want to give yours an edge over Steves, you may want to investigate replacing the EL wire on the coils with LED neon, an example of which can be seen here: http://www.therpf.com/f9/my-latest-bttf-delorean-build-92008/
If you speak to Bruce regularly, you may want to pass these details onto him:
Alfa Romeo
Grigio Antares Stromboli Met.
Code 651AThat's as close as possible to an exact colour match for the front and rear fascia's, I don't know what colour code Bruce used on the fascia's here, but it's way too dark.
- 1
-
It depends on how the menu bar will look, we may need a new version.
will my logo stay on the new skin or will you guys make / need me to make a new one to fit it? -
I guess the end of the world never happened eh Bolek?
-
Timelines updated.
- 1
-
These are from shortly after the release of 0.2e where we first attempted removing all of the stock VC map. The textures are ones DK was working on at one point in time, and even he will say they suck. Luckily Liam joined the team in the following months and we got some very high quality models for the mod, rather than the garbage in the pictures above.
- 1
-
Only 4 more days and then he can shut the hell up about all of this "end of the world" garbage. What moron's actually believe this crap anyway?
-
-
Half Life 2 Deathmatch currently going, join via:
steam://connect/mwnetnt.webhop.net:27015
Password: bttf
Mobile BTTF:HV
in GTA: Hill Valley
Posted · Report reply
Mhmmm, but you completely missed the point of what I posted. No one would ever pay any of us to make a mod, yet lots of people seem to think they have the right to demand that we release the next version yesterday.