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Posts posted by Mike

  1. I was trying to work out how you managed a two hour video on the mod, and then the crashes started :lol:

    Re the R2 release/developmental builds, hit one of us up on the Discord channel and we'll see if we can talk you through getting it working.  (if you're on windows 10 then temporarily disabling any anti-virus applications may help as some return a false positive on the installer)

  2. Hi, welcome back to the mod!

    - The vehicles can not stay on train tracks, no matter what. The Roger's Locomotive time trivel just goes off-road until reach the sea 
    This is caused by a col issue with the tracks, this will be fixed in next update

    - The rook can no be placed in BTTF 1 DeLorean, and I've missed the ringing clock and the start mark on the road 
    Fixed in the next update

    - I can't repair the damaged veichles anywhere, or get them refueled 
    Fixed in 0.3

    • Thanks 1

  3. 2 minutes ago, Carlos85G said:

    I think we need more than conversions.

    I agree Carlos, and in all likelihood there is no permission for the conversions, so we couldn't use them anyway.  

    Regardless, I won't consider anyone else's Delorean models. Yours look awesome. 

    Plus is flash checks the image gallery he will see it's already in GTA IV and looks superb. 

  4. 13 hours ago, Carlos_McFly said:

    Since I have a lot of free time :v I'm sharing with you some fixes and adjustments I've made to the script. They include:

    Not a big deal, just some value changes and a few lines of code added. Please let me know what you think and if they worked for you.






    That's brilliant.  This is the way it should be, any fixes that are posted should include the source files :)

    • Like 1

  5. 13 hours ago, Carlos_McFly said:

    Oh, my bad. This is what happens when one doesn't read the Terms and Conditions :S

    I've deleted the file from OneDrive.

    Feel free to post it back up. You weren't claiming it as your own. Simply offering a fix. 


    Plus the code is effectively open source now. That's why we included the source code so folks can tweak and edit the mod to suit their needs.  Of course if they release our code for a different mod then of course they should at least credit the original creators.