Carlos_McFly Posted November 17, 2015 Report Share Posted November 17, 2015 Since I have a lot of free time :v I'm sharing with you some fixes and adjustments I've made to the script. They include: Mini-Me's fixes for JVT re-entry and 'ERROR' light (http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5805-time-train-reenters-at-low-speed-after-update/ , http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5812-error-light-bug/) Lightning strike crash fix. Adjustments to the Lightning Run particle effects, hook and camera coordinates. Traffic and pedestrians removal from the Hill Valley area (Nov 12 1955 after 21:00). Not a big deal, just some value changes and a few lines of code added. Please let me know what you think and if they worked for you. main.sc main.scm Timetravel.sc Environment.sc HillValley.sc 2 Link to comment Share on other sites More sharing options...
AlexPasetto Posted November 17, 2015 Report Share Posted November 17, 2015 (edited) 1 hour ago, Carlos_McFly said: Since I have a lot of free time :v I'm sharing with you some fixes and adjustments I've made to the script. They include: Mini-Me's fixes for JVT re-entry and 'ERROR' light (http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5805-time-train-reenters-at-low-speed-after-update/ , http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5812-error-light-bug/) Lightning strike crash fix. Adjustments to the Lightning Run particle effects, hook and camera coordinates. Traffic and pedestrians removal from the Hill Valley area (Nov 12 1955 after 21:00). Not a big deal, just some value changes and a few lines of code added. Please let me know what you think and if they worked for you. main.sc main.scm Timetravel.sc Environment.sc HillValley.sc Now it works!!! Clocktower mod is working! But there's traffic in Hill Valley again. Edited November 17, 2015 by AlexPasetto Link to comment Share on other sites More sharing options...
Marty85 Posted November 18, 2015 Report Share Posted November 18, 2015 (edited) But why i can't longer take the plutonium from the landfill after the first time? Edited November 18, 2015 by Marty85 Link to comment Share on other sites More sharing options...
bttf4ever Posted November 18, 2015 Report Share Posted November 18, 2015 (edited) Thank you!!! I can confirm that the lightning strike works without crash. I tried it at least a dozen times and it never froze. But Alex is correct, there is still traffic in Hill Valley after 21:00. If you can fix that it would be perfect!! Edited November 18, 2015 by bttf4ever Link to comment Share on other sites More sharing options...
bttf4ever Posted November 18, 2015 Report Share Posted November 18, 2015 (edited) The ERR text is still outside the light. Edited November 18, 2015 by bttf4ever Link to comment Share on other sites More sharing options...
Mini-Me Posted November 18, 2015 Report Share Posted November 18, 2015 Moved the topic to a more fitting location. The bug section is for tracking specific bugs. 1 Link to comment Share on other sites More sharing options...
bttf4ever Posted November 18, 2015 Report Share Posted November 18, 2015 (edited) I figured it out! I neglected to replace the original main.scm file (in the data folder) with yours. Your fixes work fantastic now! Edited November 18, 2015 by bttf4ever 1 Link to comment Share on other sites More sharing options...
Mike Posted November 18, 2015 Report Share Posted November 18, 2015 13 hours ago, Carlos_McFly said: Since I have a lot of free time :v I'm sharing with you some fixes and adjustments I've made to the script. They include: Mini-Me's fixes for JVT re-entry and 'ERROR' light (http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5805-time-train-reenters-at-low-speed-after-update/ , http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5812-error-light-bug/) Lightning strike crash fix. Adjustments to the Lightning Run particle effects, hook and camera coordinates. Traffic and pedestrians removal from the Hill Valley area (Nov 12 1955 after 21:00). Not a big deal, just some value changes and a few lines of code added. Please let me know what you think and if they worked for you. main.sc main.scm Timetravel.sc Environment.sc HillValley.sc That's brilliant. This is the way it should be, any fixes that are posted should include the source files 1 Link to comment Share on other sites More sharing options...
Carlos_McFly Posted November 18, 2015 Author Report Share Posted November 18, 2015 10 hours ago, Mini-Me said: Moved the topic to a more fitting location. The bug section is for tracking specific bugs. Thanks, at first I was hesitating about what section I had to post this. xd 6 hours ago, Mike said: That's brilliant. This is the way it should be, any fixes that are posted should include the source files Glad you liked it Mike If I find other bugs, I'll try to fix them by my own and share with you what I do. Link to comment Share on other sites More sharing options...
Omega Posted November 18, 2015 Report Share Posted November 18, 2015 I tried running it with the posted fix files but the crashes when lightning hits the clock tower still continues. Link to comment Share on other sites More sharing options...
bttf4ever Posted November 18, 2015 Report Share Posted November 18, 2015 (edited) 59 minutes ago, Omega said: I tried running it with the posted fix files but the crashes when lightning hits the clock tower still continues. Did you replace all of the files in the _src\gamescript directory? Also make sure to replace main.scm in the data folder as well. Edited November 18, 2015 by bttf4ever Link to comment Share on other sites More sharing options...
hscitpe Posted November 19, 2015 Report Share Posted November 19, 2015 I did the lightning run in RC mode with the fixes and ended up getting a DeLorean back with the lightning rod still attached and that vented. Not sure whether it's a bug with your code or whether it's a stock mod thing, seeing as how I could never, ya know, do the lightning run before. Just a heads up. Link to comment Share on other sites More sharing options...
Omega Posted November 19, 2015 Report Share Posted November 19, 2015 4 hours ago, bttf4ever said: Did you replace all of the files in the _src\gamescript directory? Also make sure to replace main.scm in the data folder as well. I did indeed, first I tried just replacing the src gamescripts, the crash still happened, and then I replaced the main.scm in the data folder and crashed when applying the hook to the time machine. Link to comment Share on other sites More sharing options...
bttf4ever Posted November 19, 2015 Report Share Posted November 19, 2015 3 hours ago, Omega said: I did indeed, first I tried just replacing the src gamescripts, the crash still happened, and then I replaced the main.scm in the data folder and crashed when applying the hook to the time machine. The crash when applying the hook to the car is a common issue that has been around for a while. Either put the hook on immediately after getting the car from the garage or save your game in Hill Valley and then immediately restore from that saved game and try to put the hook on there, that usually works for me. Link to comment Share on other sites More sharing options...
Carlos_McFly Posted November 19, 2015 Author Report Share Posted November 19, 2015 4 hours ago, hscitpe said: I did the lightning run in RC mode with the fixes and ended up getting a DeLorean back with the lightning rod still attached and that vented. Not sure whether it's a bug with your code or whether it's a stock mod thing, seeing as how I could never, ya know, do the lightning run before. Just a heads up. Yeah, that bug was there even before the first update. That happened to me too the only time I could make it work when 0.2f was released. Link to comment Share on other sites More sharing options...
kRay57 Posted November 19, 2015 Report Share Posted November 19, 2015 Good job, everything now works properly. ;) 1 Link to comment Share on other sites More sharing options...
Oldcpv3 Posted January 29, 2016 Report Share Posted January 29, 2016 On 11/17/2015 at 7:07 PM, Carlos_McFly said: Since I have a lot of free time :v I'm sharing with you some fixes and adjustments I've made to the script. They include: Mini-Me's fixes for JVT re-entry and 'ERROR' light (http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5805-time-train-reenters-at-low-speed-after-update/ , http://www.bttfhillvalley.co.uk/forum/index.php?/topic/5812-error-light-bug/) Lightning strike crash fix. Adjustments to the Lightning Run particle effects, hook and camera coordinates. Traffic and pedestrians removal from the Hill Valley area (Nov 12 1955 after 21:00). Not a big deal, just some value changes and a few lines of code added. Please let me know what you think and if they worked for you. main.sc main.scm Timetravel.sc Environment.sc HillValley.sc Where do i put them? all of them goes on data folder? Link to comment Share on other sites More sharing options...
zafirab19cdti Posted February 6, 2016 Report Share Posted February 6, 2016 No just does not work for me the Error Hook are donned and the lightning persist that the game crashes. Link to comment Share on other sites More sharing options...
MarceStarkillerX Posted July 8, 2016 Report Share Posted July 8, 2016 Sorry for bringing up an old topic but where I put the files that don t go in the data folder? Thanks Link to comment Share on other sites More sharing options...
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