caio492 Posted January 5, 2011 Posted January 5, 2011 Hi! It's possible to make a litle more difficult to all Deloreans to reach 88mph? I think that's Delorean is too fast to reach 88mph (In the movie requires a lot of space to reach 88mph ,and in the mod not!) (And e have seen the bttf trilogy many times , and i see that a lot of times the flux dispersal begin when the Delorean reach 88mph) It's possible to make this in the mod? thanks sorry for the bad english!
Flux Capacitor Posted January 5, 2011 Posted January 5, 2011 It takes about 243 ft for the DeLorean to hit 88
Mike Posted January 5, 2011 Posted January 5, 2011 I can only really think of the first time travel experiment scene where the sequence took place at 88, but that was more for artistic effect than anything. You can't really count the clocktower scene as the plutonium chamber was empty. The Part II TT scenes were mostly instant. The Part III TT scenes were both mixed, the first starting around 60mph, the second starting around 84mph. The effects are all over the place.
Dragon King Posted January 5, 2011 Posted January 5, 2011 Probably the speed of the thrusters for Part 2(got to 88 in like 3 seconds). In Part 3 Doc had to heat up the Vacuum tubes before Marty could time travel and the RR Delorean wasn't moving under it's own power and the effects started as soon as the doors closed. A huge consistency is both effects started before 88 while the BTTF 1 + 2 started @88. But still I had this argument with Blue before. Didn't work out
Mike Posted January 5, 2011 Posted January 5, 2011 Copy the handling line from the sabre then if you want it slower. Just don't expect the BTTF III DeLorean to drive on sand if you use it.
caio492 Posted January 5, 2011 Author Posted January 5, 2011 (edited) But I think the delorean to be a litle more slower on 0.2f (please tell me that you are still making 0.2f). Or make the delorean slower when he reach 80mph! this will make more dificult this is my request Edited January 5, 2011 by caio492
the1upDude Posted January 5, 2011 Posted January 5, 2011 But I think the delorean to be a litle more slower on 0.2f (please tell me that you are still making 0.2f). Or make the delorean slower when he reach 80mph! this will make more dificult this is my request I remember doing this for myself a while ago. I think yes and no to this. Yes, because of how much more fun when running away from cops and to the movie. No, because of the BTTF3 DeLorean on sand and to The Ride Mission. Do it yourself since none of the team are going to put it in the game. End of discussion.
♠Grim♂ Reaper 1666◙ Posted January 6, 2011 Posted January 6, 2011 i suppose the wheels could be taken off try to get to 88 with no wheels
bluespace88 Posted January 6, 2011 Posted January 6, 2011 Probably the speed of the thrusters for Part 2(got to 88 in like 3 seconds). In Part 3 Doc had to heat up the Vacuum tubes before Marty could time travel and the RR Delorean wasn't moving under it's own power and the effects started as soon as the doors closed. A huge consistency is both effects started before 88 while the BTTF 1 + 2 started @88. But still I had this argument with Blue before. Didn't work out Yes we did and I did point out a few places where the effects started before 88 in both 1 and 2 where you hear the sounds kick in before 88. But anyway, its just pointless banter and I'd rather use the time on other stuff rather than something thats inconsistent. Just pick one to go by.
♠Grim♂ Reaper 1666◙ Posted January 7, 2011 Posted January 7, 2011 i pick starts at 80, with 88 i say the effects don't have long enough to play them all.
♠Grim♂ Reaper 1666◙ Posted January 7, 2011 Posted January 7, 2011 lets have a poll about with 2 questions 1. slow it down 2.slow it up
Dave27 Posted January 7, 2011 Posted January 7, 2011 I like it the way it is. When the SA source was released with the handling tweaks a month or so ago the deloreon was painfully slow. Please don't slow it down.
♠Grim♂ Reaper 1666◙ Posted January 7, 2011 Posted January 7, 2011 maybe slow it down a little you know so it takes half a second longer to reach 88.
TheCoolest2 Posted January 7, 2011 Posted January 7, 2011 I was gonna say that It would be nice for the bttf 1 delorean to start effects at 88pmh like Flux's code, but you see the wormhole get bigger, his just appears, but will take coding space i guess so no
Joe Statler Posted January 8, 2011 Posted January 8, 2011 I thought the only reason you guys made it faster was for The Ride since you had to keep up with Biff.
♠Grim♂ Reaper 1666◙ Posted January 8, 2011 Posted January 8, 2011 no to starting at 88 not long enough to see all the effects
caio492 Posted January 8, 2011 Author Posted January 8, 2011 (edited) I'm' really want to all deloreans to be slowed down but a little bit but not too much .... And I have another request, its possible to add more delorean sounds? , for exemple when its acelerating? sorry bad english!!! Edited January 8, 2011 by caio492
BTTF Forever Posted January 9, 2011 Posted January 9, 2011 (edited) I have the solution, a simple ILLUSION! how about you DON'T change the SPEED, you change the SPEED MULTIPLIER for the Deloreans SPEEDO, so really when it says 88, you've actually just hit 80 and the effects start. "but then you'll see the speedo go 88, 89, 90,.......96 then it time travels, right?" WRONG! just add in a bit of code that says to stop the speedo going any higher than 88 (for the delorean's only of course), cause thats what happens in the movies anyway right??? the deloreans speedo NEVER goes over 88. SO you should add it cause it IS CANNON SPEEDO 0>>>>>>>>>>>>>>>>>>>>>>>88EEEEEEEEEEEE88 REAL SPEED 0>>>>>>>>>>>>>>>>>>>>>>>80EEEEEEEEEEEE88 ---------------------------Cars Speed------------------------- (> = Acceleration) (E = TT Effects) see, the cars speed still stays the same in both cases, just the speedo says differently Plus, you should be able to customise this for each time machine version, im sure it would not take up too much coding space, heck id make this as an addon for 0.2e myself, but i dont know how the speedos codes work. AND obviously adding the illusion of hitting 88 when youve actually hit 80 will make it seem a bit quicker, so just slow down the actual car speed a tad till it seems suitable, theres your solution... Edited January 9, 2011 by BTTF Forever
archer9234 Posted January 9, 2011 Posted January 9, 2011 I don't see how that improves things. You'll run into people going 87 88! *hits wall* what th- *boom* I WAS AT 88 MOTHER f***ing s**t *rage shut down*.
♠Grim♂ Reaper 1666◙ Posted January 9, 2011 Posted January 9, 2011 besides stopping the speedo at 88 takes coding space, aka coding space needs saving.
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