timetrain Posted October 27, 2008 Report Share Posted October 27, 2008 Request any features for 0.2f here. *************************************************************** Note, this does not mean we are finished with 0.2e, we still have quite a few bugs to fix. *************************************************************** This topic will be open up until the release of 0.2e, after which we will make a short list to pass on to our coder. We are taking this new approach to try and avoid what happened with 0.2e, which was basically del trying to code in everyones different requests without setting a pre defined cut off date. Please refrain from posting requests which will be part of 0.2e. Finally, some news, Doc's truck animations may or may not be included with 0.2e, as this is prooving to be very unstable and buggy. ------------------------------------------------------------------------------------------------------------ Back to the Future Hill Valley: Version 0.2e – Feature list - KITT has been Removed - More Graphical Enhancements - - All Deloreans will fire particles to the wormhole and have particles flying back - - Pulsating glows for 04 Delorean - - Longer Fire Trails - - BTTF 3 Coils will Flicker - - Headlight Glows added to Flying Models - - BTTF 2 Stream Thrusts from Hover Conversation - Multiple Time Machines - Lightning Strike Possiblity (when in flying in a storm) - Emergency Landing System will cut in when you are struck by lightning - Custom Location for Location Circuits in the 04 - Backward 99 Fire Trails - Instant Time Travel - "Beeper" Delorean Time Circuit setting reciever - New Animations for - - Time Train - - BTTF2 Time machine Delorean - - 04 Time machine Delorean - Missions - - "The Ride" - New Models - - New 04 Delorean Model - - New Time Train Model - - Marty's Toyota Truck - - Needles Ford F150 - - Updated Delorean Models Link to comment Share on other sites More sharing options...
okta Posted November 2, 2008 Report Share Posted November 2, 2008 i hope the coding reqests from the old forum haven't been lost. Can you fix the time circuits? so we'll be able to go on FEB 29 on leap years? Link to comment Share on other sites More sharing options...
hscitpe Posted November 2, 2008 Report Share Posted November 2, 2008 with The Ride mission maybe the ability to switch between Cutscene and Instant time travel modes and maybe Biff time travelling more he does it only once for me (initial going to October 21 2015) Link to comment Share on other sites More sharing options...
archer9234 Posted November 2, 2008 Report Share Posted November 2, 2008 He travels more if the mission lasts for 5 minutes. Link to comment Share on other sites More sharing options...
Neomatrix Posted November 2, 2008 Report Share Posted November 2, 2008 and the numpad time circuits those would be cool! Link to comment Share on other sites More sharing options...
hscitpe Posted November 2, 2008 Report Share Posted November 2, 2008 cant without some kind of outside EXE like a trainer there was one for 0.2c but the creator vanished from existence Link to comment Share on other sites More sharing options...
Evilraptor Posted November 2, 2008 Report Share Posted November 2, 2008 Could there be a fix for the Lybian chase? Instant TT they don't vanish, they carry on chasing! >_< Link to comment Share on other sites More sharing options...
Mr. Jay Posted November 2, 2008 Report Share Posted November 2, 2008 Is it possible in vice city to use the numpad time circuit change like in san andreas? Link to comment Share on other sites More sharing options...
Saiyaman Posted November 2, 2008 Report Share Posted November 2, 2008 Is it possible in vice city to use the numpad time circuit change like in san andreas? Oh god this has been answered a million times.... Link to comment Share on other sites More sharing options...
Evilraptor Posted November 2, 2008 Report Share Posted November 2, 2008 Don't mean to be rude, GS, but it's closer to a gazillion Link to comment Share on other sites More sharing options...
EarthwormJim Posted November 3, 2008 Report Share Posted November 3, 2008 maybe when you go any time before 1885 or somthing then the hill valley area is just a barren desert with a few plants and etc Link to comment Share on other sites More sharing options...
archer9234 Posted November 3, 2008 Report Share Posted November 3, 2008 That's a map. Only 1955 is being worked on now. Link to comment Share on other sites More sharing options...
EarthwormJim Posted November 3, 2008 Report Share Posted November 3, 2008 im sure somone like evilraptor or jay could make hat in about half an hour Link to comment Share on other sites More sharing options...
archer9234 Posted November 3, 2008 Report Share Posted November 3, 2008 That's replacing the entire map and has to be coded into the SCM file whihc Blue only does. Link to comment Share on other sites More sharing options...
Guest martin Posted November 3, 2008 Report Share Posted November 3, 2008 i remember a while back FPV car-view was being included in 0.2e but i was disappointed not seeing it? what happened? Link to comment Share on other sites More sharing options...
Jay Posted November 3, 2008 Report Share Posted November 3, 2008 maybe when you go any time before 1885 or somthing then the hill valley area is just a barren desert with a few plants and etc I can do that ^^ it's easy I guess Link to comment Share on other sites More sharing options...
archer9234 Posted November 3, 2008 Report Share Posted November 3, 2008 You'd have to model the Desert floor yourself. If you use the beach and cause too many col file overlaps, the game will just crash. Link to comment Share on other sites More sharing options...
Jay Posted November 3, 2008 Report Share Posted November 3, 2008 You'd have to model the Desert floor yourself. If you use the beach and cause too many col file overlaps, the game will just crash. hummm..... I cant model. But evilraptor can xD Link to comment Share on other sites More sharing options...
Evilraptor Posted November 3, 2008 Report Share Posted November 3, 2008 *whistles inconspicuously* Hey what? lol I'm rather unreliable though... I still haven't finished my lot for Gostown Paradise I've been at it for like 6 weeks >_< Link to comment Share on other sites More sharing options...
hscitpe Posted November 3, 2008 Report Share Posted November 3, 2008 (edited) maybe a mission based on the "Mr. Wisdom" episode of TAS where you gotta chase down the DeLorean in the Train XD Edited November 3, 2008 by hscitpe Link to comment Share on other sites More sharing options...
Evilraptor Posted November 3, 2008 Report Share Posted November 3, 2008 *Prepares for uber violence towards Hscitpe* NOOOOOOOOOOOOOOOOOOOOOOOOOOOO! TAS is pure dung wrapped in bacon that's been boiled in cat urine! Link to comment Share on other sites More sharing options...
TWG Posted November 3, 2008 Report Share Posted November 3, 2008 Still no hope in the TC and the speedometer being made apart of the HUD is there? Link to comment Share on other sites More sharing options...
♠Grim♂ Reaper 1666◙ Posted November 3, 2008 Report Share Posted November 3, 2008 wasn't the requests being stop once 0.2e was released? Link to comment Share on other sites More sharing options...
archer9234 Posted November 3, 2008 Report Share Posted November 3, 2008 This is for 0.2f. Link to comment Share on other sites More sharing options...
Evilraptor Posted November 4, 2008 Report Share Posted November 4, 2008 Yeah, I remember too, that there'd be the requests for 0.2f while 0.2e is being finished off, and then once 0.2e was released, the requests thread would be closed... to stop so many bugs occuring in 0.2f... (and thus reducing the time to release, meaning that the team won't get the aggrovation they got before 0.2e was released...) Link to comment Share on other sites More sharing options...
Recommended Posts