bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 Fixed a few bugs mentioned in the release thread. Split more stuff off of the time travel thread. Mainly coils and sparks. Can now switch to flying with effects still going on. Probably will split the flying stuff off as well. Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 New feature....something even VC doesn't have. The ability to time travel even when in the midst of hover converting. Quote
♠Grim♂ Reaper 1666◙ Posted October 3, 2009 Posted October 3, 2009 now thats cool and i swear that you could hear the helicopter in the background Quote
Orgcon Posted October 3, 2009 Posted October 3, 2009 (edited) now thats cool and i swear that you could hear the helicopter in the background Thats because they replaced the heli sound .wav with the car sound .wav (which I think sounds s**t), instead of changing the vehicle sound from heli to car, so it sounds like a normal car driving (but flying) rather that a car that sounds like a helicopter. I think this sounds better; Edited October 5, 2009 by Mini-Me Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 yeah, need new car sounds, lol Anyway, fixed some bugs with the car time travelling while on fire and exploding during cutscene. Quote
Fishy-Fish Posted October 3, 2009 Posted October 3, 2009 Blue, I have the car sounds (for driving) and hover sounds (for hover ) already made and ported and compiled. Just ask for them Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 We have them too from the other sa mod. Is it just a port of the sounds from vc? Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 well, different hover sounds from vc. Changed vent glows so its more circular. Prevents errors when the delorean is at extreme angles, lol. Still looks fine. Quote
Fishy-Fish Posted October 3, 2009 Posted October 3, 2009 (edited) They're an exact port. Well, except for the hover sounds. I had to record the hover sounds from in game VC. The raw hover sounds were... pitchy.. So, I recorded the sounds from ingame, made the sounds a bit louder and saved them. The Delorean Sounds are an exact port. If I may say so, I think I made them pretty good Again, if you need them, just ask EDIT: And yes, I know there was a sound glitch with the max speed driving delorean. I am fixing that right now. Edited October 3, 2009 by Fishy-Fish Quote
Dragon King Posted October 3, 2009 Posted October 3, 2009 I don't think I need to repost my request here. Or do I? Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 lol, theres some new hover sounds. I'll try to add them next release. Just request it DK. Quote
Dragon King Posted October 3, 2009 Posted October 3, 2009 Well it's the Calender System. As the days go by the Present time on the time circuits change. And I'm sure your answer is the same as before: We'll see Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 yep, same answer. The calendar sucks compared to sparks/cold effects/steam effects/etc. Quote
Dragon King Posted October 3, 2009 Posted October 3, 2009 Well actually cold effects was going to be my second request. Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 funny because I was working on that before doing some bug fixes and more editing of current effects. Quote
bluespace88 Posted October 3, 2009 Author Posted October 3, 2009 ok, plasma trails are now behaiving like they do in VC (under the hood stuff) so that should fix fire trail issues. Quote
TranceLikeState Posted October 3, 2009 Posted October 3, 2009 (edited) sweet, i like that vid of the delorean in SA with the correct sounds. now it just needs lights at night while flying. also, i am still having crashing issues, better with the stripped scm but guranteed to crash eventually. its a weird crash too, the game just closes. Edited October 3, 2009 by Trancelikestate Quote
bluespace88 Posted October 5, 2009 Author Posted October 5, 2009 Added two keys to allow users to disable the speedo and time circuits displays on the hud, which is useful for screenshots or movies. They will be [ for speedo and ] for time circuits. While the time circuits display are disabled, they can still be used. You just can't see, lol. Quote
Mini-Me Posted October 5, 2009 Posted October 5, 2009 Hm, and what keys are that on my German keyboard ? Quote
Mini-Me Posted October 5, 2009 Posted October 5, 2009 Since you are now that far on effects, you somewhen gonna remake this vid with SA? Quote
Mike Posted October 5, 2009 Posted October 5, 2009 Sparks still need animating, and it could be made slightly longer if the cold effects are implemented first Quote
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