Dragon King Posted October 2, 2009 Posted October 2, 2009 cool. One thing I'm having a problem with right now. Is that if I hit the RCTRL button the glows on the BTTF2 vents flicker and there's no boost. And If I hit 0 even with the time circuits on, the delorean converts itself from driving to flying and vice versa. Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 remap the 0 button. Some people were complaining about not being able to use their controller, so it was either secondary fire, which interferes with 0, or submission, which interferes with 2. I liked having the ctrl buttons be for flying, so I did the first way. I'm surprised no one caught the flickering bug. Use the spacebar for now. Quote
TranceLikeState Posted October 2, 2009 Posted October 2, 2009 well, actually i mentioned it. def looking good though. Quote
daangelo29 Posted October 2, 2009 Posted October 2, 2009 lol I would also complain like Mike if you didn't change the very first fire trails. They look like two thick straight lines than fire trails. Awesome work, though. It's all nice so far, better than VC. As for the implosion, is there any way to make it red, while keeping the re-entry explosions blue? Since you are going to use different particles for the explosions, might as well make it so. Are these gonna be included in 0.1.3.2? I thought cutscene time travel will come much later. Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 I did mention that I picked blue for no particular reason. Other then it looks cool. They'll be out tomorrow. Quote
daangelo29 Posted October 2, 2009 Posted October 2, 2009 0.1.3.2 itself? Or just have it as a part of the source code you've uploaded earlier? Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 source. Like that really matters. You just don't get a nice installer. Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 (edited) color edit (I said color ) http://s275.photobucket.com/albums/jj292/b...mplosionred.flv Edited October 5, 2009 by Mini-Me Tested new way of player loading Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 (edited) more implosionally looking....need to watch the movies again... http://s275.photobucket.com/albums/jj292/b...alimplosion.flv Edited October 5, 2009 by Mini-Me Tested new way of player loading Quote
TranceLikeState Posted October 2, 2009 Posted October 2, 2009 i saw that sorry if again i sound lost i'm not much for coding just modeling. Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 i'm not even doing coding right now xD Quote
TranceLikeState Posted October 2, 2009 Posted October 2, 2009 then i'm def lost. haha. sorry, too much Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 (edited) And one more, implosion tweaked a bit. This is like something that can't be done in pics xD http://s275.photobucket.com/albums/jj292/b...ttimetravel.flv Edited October 5, 2009 by Mini-Me Tested new way of player loading Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 and trying to get a sense of how long the implosion is. This one's between 0.5 and 0.75 seconds, which is where the sound is based off of. I also probably need a bigger implosion. http://www.outatime.it/ritornoalfuturo/fra...amp;q=0&p=2 This one doesn't even show completely... http://www.outatime.it/ritornoalfuturo/fra...x.php?cs=126450 This one's like between 0.75 and 1 second long http://www.outatime.it/ritornoalfuturo/fra...x.php?cs=599850 And this one pans away... http://www.outatime.it/ritornoalfuturo/fra...=585500&p=3 The current implosion's 0.6 seconds. Quote
Dragon King Posted October 2, 2009 Posted October 2, 2009 I would go for the Time Experiment size. If you watch the movie the implosion is about 1 second long. Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 yeah, but the sound is too short for that. Quote
Dragon King Posted October 2, 2009 Posted October 2, 2009 well that stinks Well I'm off to try and fix my own problems with the clock. Which we all know will never be done Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 (edited) does it stink? http://s275.photobucket.com/albums/jj292/b...mplosionbig.flv Edited October 5, 2009 by Mini-Me Tested new way of player loading Quote
bluespace88 Posted October 2, 2009 Author Posted October 2, 2009 eh, hate the red, so I kept it bright throughout now. Quote
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