daangelo29 Posted September 2, 2009 Posted September 2, 2009 Speaking of which, has anyone in the GTASA Mini-Mod team thought of using the particles/glows used by the neon glow mod (for SA) for the coil glows? It's smaller and more realistic. Not sure if they've used custom particles/glows though, but by the looks of it they aren't. Quote
bluespace88 Posted September 2, 2009 Author Posted September 2, 2009 they used the same thing i did, cept an effect instead of a corona. Quote
TWG Posted September 2, 2009 Posted September 2, 2009 I voted VC because I can't run SA with CLEO on my CPU for some reason. Although...having said that I can't run Vice lately either. Soooo yea. i dunno. Quote
Fishy-Fish Posted September 2, 2009 Posted September 2, 2009 Eh, our team's dead.. Zero doesn't wanna continue fixing bugs.. Unless, blue would like to help us with the mod... Quote
Mike Posted September 2, 2009 Posted September 2, 2009 It's being retooled, it will be back, but not at the scale at which it was being attempted. Quote
bluespace88 Posted September 2, 2009 Author Posted September 2, 2009 I'm just continuing from where I left off I'll do a quick release when I get the animations in. Since its mostlly code anyway, the releases should be a bit more frequent.......when school doesn't keep me busy. People might complain, but after leaving the mod and forums so much, I could really care less. Quote
daangelo29 Posted September 4, 2009 Posted September 4, 2009 Looks like VC wins this poll, but I would still prefer SA over it. Quote
Mini-Me Posted September 4, 2009 Posted September 4, 2009 ...and looks like SA isn't as bad as we thought or Blue told us . Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 makes me wonder how it would turn out if the poll was done after I did the SA version. Quote
Mike Posted September 4, 2009 Posted September 4, 2009 Except we can't have animations on the trains in SA, well, unless we want them to lag... Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 actually we might. Remember that 3 object limit? I lied about that xD I thought it was for attaching, but it was the gta3img thing without the limit adjuster. Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 cuz the flying delorean has these objects attached so far struts left wheels right wheels green lights wheel lights coil lights (when lit) Quote
Mike Posted September 4, 2009 Posted September 4, 2009 Cool, so we can potentially have animations on everything in SA? That's some interesting news! Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 yes i can test the limit later. Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 Good news. I just attached 100 coils to the delorean and no crash. I'm pretty sure the train doesn't have that many, lol Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 Crashed around 460-470.....like we're going to use that much. The wall of coils was pretty impressive though. So yes. The train will have animations that do not lag whatsoever....once I get to work on it. Quote
Mike Posted September 4, 2009 Posted September 4, 2009 Good news Blue, looks like we may well get a fully working SA version after all. Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 yes, tis good news. NO LAGGING ANIMATIONS!!!! ^^ Quote
Mike Posted September 4, 2009 Posted September 4, 2009 Are you done with coils and wormhole now? Do you think sparks can be made to look as good as in VC? Quote
bluespace88 Posted September 4, 2009 Author Posted September 4, 2009 I haven't done wormhole anims yet, lol. Its just like the SA team mod right now cept with the vc wormhole. Quote
archer9234 Posted September 4, 2009 Posted September 4, 2009 Can it be. A reason to actually install my SA again lol. Quote
Carlos85G Posted September 4, 2009 Posted September 4, 2009 Me too. I would actually get SA if the new graphics look decent in it Quote
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